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Ice & Blood Patches and Mods

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  1. 42 spells

    works with CM Patch v0160 + S2EE
    I am editing and creating spells form time to time, just to make the game more enjoyable for me
    since I am not able to edit "global.res" I cant call this an official mod
    but if you are into this, you can check the changes in the spells.txt
    and just try out, what I am messing up there
    I edited auras of different chars, to have their cooldown and reuse time equal, to have a more fluent gameplay
    tokens, to increase time or reduce cooldown, where changed to other effects
    the dragonmage got his whole dragenmagic aspect changed, to be a melee fighter, without using transformations
    the dryade got her jump back, a little edited, to have a more active gameplay
    the shadow warrior doesnt push away mobs anymore, when using scything sweep




  2. Woodelve Mod

    works with CM Patch v0160 + S2EE
    this mod changes the whole appereance of the dryade to a woodelve
    gloves, shoulders and shrinkheads are visually disabled in this mod
    blowguns have been changed to bows, visually but you can still see them in their icons
    this mod also includes changes of "power unleashed"
    so your seraphim armors will probably look different




  3. Power Unleashed

    works with CM Patch v0160 + S2EE
    Visual update for "niokastes bladedancer".
    There are 4 element-themes so far.
    This mod uses models of other item sets so dont be surprised, if your other sets look different.




  4. Sacred 2 Interface Skins Pack

    * This is a collection of skins from all the versions of Sacred 2.  Any skin can be installed over any version of the game.  Pictures are included as a visual reference.
    * Install the Generic Mod Enabler to the Sacred 2 root folder (for example C:/Sacred 2) -get it at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml 
    * Move the GUI folders into the MODS folder created by the Generic Mod Enabler in the Sacred 2 folder.
    * Choose only one skin to install at a time.  Hit "Enable Selected Mod."
    * Disable before switching to a different skin.
    * Install order shouldn't matter, these skins should override any others, but if you want to be sure that these skins will override all other mods, then install these skins last.




  5. Sacred 2 Reduced Fog Mod

    Reduced Fog Mod for Sacred 2
    This is a simple mod that makes the fog in the game more transparent, allowing you to see further into the distance.
    If you don't have the Generic Mod Enabler (GME), download it at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
    Install the GME to your Sacred 2 installation folder and run it once. It will make a folder there called "MODS".
    Place the "Reduced Fog Mod" folder into the "MODS" folder.
    Run the GME again and you can now enable/disable the mod as you wish.

    This mod should be compatible with any other mod. It is already included with my mod "Diablo 2 Fallen".
    It does not require the CM Patch.
    It was tested with the Ice and Blood expansion, but it would probably work with the base game Fallen Angel as well.

    Known Issues:
    Depending on your camera settings and positioning, you may notice some "pop-in" of distant objects like trees and buildings.
    If you have a slow computer or elite graphics turned on you may notice a slight performance hit when running.




  6. LightSaber made quiet

    The hum was the most annoying thing about the Lightsaber!
    I edited the sound file to be 24db lower in volume, so it is pretty much unnoticeable now above the ambient sounds.
    But the good Lightsaber swing and hit sounds are still active
    Unpack the file into your Sacred 2 Pak folder.
    It should work with the original game as well I think




  7. Moony's challenge Mod

    This is a mod that should add a lot more difficulty to the game by letting the player face hordes of super aggressive monsters. It'll be like fighting stoned pro-athlets on dope in a 100 meter dash with only 1 leg. ((Pretty tough))
    It also adds many random boss encounters to all over ancaria (once this mod is complete) and they do respawn.
    Newest update is CM patch 130 compatible/dependant




  8. Sacred 2 Ice and Blood 2.64 -> 2.65.1 UK patch

    This patch will update the UK version of Sacred 2 Ice & Blood from 2.64.0 to 2.65.1
    The patch notes state that the changes it makes are:

    The main purpose of this patch is to fix compatibility issues with Windows 7.




  9. Patch - Ice & Blood ChatBox Hotfix

    This Patch is a small Hotfix to resolve the problem of the Chatbox functionality in game in Ice & Blood version 2.65.1. This patch is good for all Language versions.




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  • Our picks

    • Rune Stacking - Yes or No?
      We can add the ability to stack runes.  Doing so will save inventory space.  But, it will also make the bonuses on all runes in the stack identical.  So, if you have a low level Darting Assault Rune with +1 Darting Assault and 2.0% Chance to Poison, then every Darting Assault rune you pick up afterwards will be added to that stack and the bonuses conformed to match it.

      Sacred 2 players, is this trade-off worth it?
        • Thanks!
        • Like!
      • 48 replies
    • [Dev] Diablo 2 Fallen mod for Sacred 2
      Are you ready for a brand new Sacred 2 experience?

      Presenting a new mod for Sacred 2 CM 1.50:
      Diablo 2 Fallen
      Latest update as of July 27, 2017!
      Download the latest test release: Diablo 2 Fallen Beta 9

      Diablo 2 Fallen is on SacredWiki! Get all the in-depth info and details on the mod!

      7 completely overhauled character classes with brand new combat arts, runes, skills and voices
      The worlds of Ancaria and Sanctuary merged - the lore of both games has been combined
      6 new deities with new divine gifts, god statues, and quests (see list below)
      Dozens of new enemy designs, creature overhauls, plus new hero monsters and bosses (read about them in the D2F Creatures Thread)
      New Diablo-inspired user interface, loading screens, fx, and shrines (read about them HERE)
      Complete soundtrack and sound effects revamp (see link for D2F Music Pack download above)
      Gems, jewels, and charms integrated into gameplay
      New items: Necromancer Shrunken Heads, Amazon Trophies, Throwing Axes, Magic Wands, and more!
      Overhaul and rebalance for old item designs and modifiers

      Better quest rewards for bosses and chain quests - find more uniques and special items through questing!See full list of new quest rewards HERE.

      Elite Mounts project custom version integrated into mod.
      Custom integration of Survival Mod: Fight more powerful and aggressive enemies - with better XP & rewards!
      Custom version of Wardust's Serious Textures built in - No need for separate download

      Item Mod 1.2a and Reduced Fog Mod integrated
      Rewrites for character class quests (in progress, Druid quest is partially complete)
      Mercenaries. Hire past heroes from Sacred 1 to join you in your battles! (in progress)
      New Diablo-related quests (in progress)

      Old enemies have been redesigned, and all kinds of new enemies will appear across the map. Look out for the new bosses and "super-unique" elite enemies that will have special abilities. Read about all the enemies in the Diablo 2 Fallen Creatures Thread.
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      • 983 replies

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