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Ice & Blood Patches and Mods

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  1. Multiple Screens in Main Menu

    I don't really know if anybody needs it, but since I am only using other's mods and share nothing, I have decided to do so.
    You can find 2 mods : Fallen Angel Demo Main Menu and Fallen Angel Main Menu - both are replacing main menu screen, I like them all and I always wanted to see them all, if you are like me, then here is my solution:
    INSTALLATION:
    1)To install main screen mods you need a tool - Generic Mod Enabler download it and  install it into the game main folder
    IMPORTANT!  Before you proceed check with my screenshot №1, please be sure that your sacred2.exe file is located in system subfolder, and that there is an installed generic mod enabler JSGME.exe in main game folder!
    2) Find and download both Fallen Angel Demo Main Menu and Fallen Angel Main Menu mods, put them in mods folder, which you chose during Generic Mod Enabler installation
    3)you should not activate any of main menu mods(they will conflict), look at screenshot №2
    4)Now, download my zip file and put all the garbage from it into your main game folder
    5) Now each time you will run Sacred2MultiTitler.exe from main game folder(it is better to create a link to it) you will see a random main menu screen!
     
    FAQ:
    Q: What the heck is JSGMEu.exe
    A: its the same Generic Mod Enabler, but you dont need admin rights to run it, if you are always login as admin, just remove it and rename original JSGME.exe into JSGMEu.exe
     Q: I am a cool hacker
    A: in title_list.json file you can edit weight of the probability for specific screen to appear, for ex. if you don't want to see demo screen, and want to see fallen angel screen twice as often as default then change numbers from 1,1,1 to 1,0,2, you can add your own screen mod as well to the list
     
    PLEA!
    If you know about other main menu screen mods, please let me know, I will gladly add them to my collection!

    2 downloads

    0 comments

    Submitted

  2. Sacred 2 Alternate Hairstyles

    Alternative Hair Styles for Sacred 2
    Introduction
    ========================
    This mod replaces the vanilla hair styles for the female playable characters with new designs as follows:
    High Elf - 6 replacements Dryad - 6 replacements Seraphim - 1 replacement These new hairstyles also have an expanded range of color in character creation, from shock white to pitch black and anything in between. 
    Installation
    ========================
    Download the Generic Mod Enabler (GME) and install it to your Sacred 2 root folder.    Mod Enabler is available at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml    For Steam the root folder is C:\Program Files (x86)\Steam\steamapps\common\Sacred 2 Gold    For GOG or disk version, the root folder is wherever you installed the game, for example C:\Sacred 2 Gold After running the GME once, it will make a folder called "MODS" there. Extract/copy/move the contents of the zip file into the "MODS" folder. There should be a folder called "Alternate Hairstyles". Run the GME and enable the mod.  The GME will back up your clean files and will allow to you to easily enable/disable the mod as you wish. Compatibility
    ========================
    This mod is based off the Enhanced Edition 2.4, but it should also work on a setup with just the Community Patch 1.60, or even Ice & Blood w/ last official patch. The only script modified is surface.txt; it will not be compatible with any other mod that alters that file. These hairstyles are already included in Diablo 2 Fallen so this mod should not be installed at the same time. This mod has no effect on save games and can be enabled/disabled at any point.

    26 downloads

    0 comments

    Submitted

  3. Sacred 2 Portrait Overhaul

    Sacred 2 Portrait Overhaul by Flix
    Introduction
    ========================
    Every creature in Sacred 2, whether friendly NPC or enemy, has an icon created for it,  This icon is displayed in various places, such as dialogues, merchant interfaces, the quest log, and the "Last Opponent" window, which serves as a kind of recent Bestiary. In vanilla, these icons are made from 3D renders of the creature in question.  This is a great idea in theory, however these renders are squashed down into tiny 96x96 icons, which means in many cases you can hardly tell what you are looking at.  Even when you can, the models are usually very unappealing to look at in this format.  Most either show the creature very far away or comically close up.   This project aims to revamp all the icons with new artistic ones that are true to the look of the actual models but which also provide the creatures with more character and personality.  This mod includes all NPC's and enemies, as well as the playable characters. What's NOT included: Items and quest-related objects such as monster heads & corpses. Destructible environmental "enemies" such as traps, catapults, barriers, etc. are also not included.  Finally, I decided not include new portraits for Mounts, including Horses and all Special Mounts, as I deemed these portraits quite good already. Installation
    ========================
     Download the Generic Mod Enabler (GME) and install it to your Sacred 2 root folder.    Mod Enabler is available at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml    For Steam the root folder is C:\Program Files (x86)\Steam\steamapps\common\Sacred 2 Gold    For GOG or disk version, the root folder is wherever you installed the game, for example C:\Sacred 2 Gold  After running the GME once, it will make a folder called "MODS" there.  Extract/copy/move the contents of the zip file into the "MODS" folder. There should be a folder called "Sacred 2 Portrait Overhaul".  Run the GME and enable the mod.  The GME will back up your clean files and will allow to you to easily enable/disable the mod as you wish.  
    Compatibility
    ========================
    This mod should work with any version of Sacred 2, including Fallen Angel, Ice & Blood, or Community Patch 1.60. This mod should be compatible with any other mod, just install Portrait Overhaul last. Any mod that adds new/custom creatures not found in CM 1.60 would still use their old portraits. The Portrait Overhaul contains an xml fix for merchant and runemaster portraits being slightly off-center. This fix is already included in my mods Enhanced Edition and Diablo 2 Fallen, so it is safe to overwrite those mods' files with the Portrait Overhaul.  I don't know of any other mods that use these files. Portrait Overhaul has no effect on save games and can be enabled/disabled at any point.

    30 downloads

    7 comments

    Updated

  4. 42 spells

    works with CM Patch v0160 + S2EE
    I am editing and creating spells form time to time, just to make the game more enjoyable for me
    since I am not able to edit "global.res" I cant call this an official mod
    but if you are into this, you can check the changes in the spells.txt
    and just try out, what I am messing up there
     
    I edited auras of different chars, to have their cooldown and reuse time equal, to have a more fluent gameplay
    tokens, to increase time or reduce cooldown, where changed to other effects
     
    the dragonmage got his whole dragenmagic aspect changed, to be a melee fighter, without using transformations
     
    the dryade got her jump back, a little edited, to have a more active gameplay
     
    the shadow warrior doesnt push away mobs anymore, when using scything sweep
     
     

    58 downloads

    0 comments

    Updated

  5. Woodelve Mod

    works with CM Patch v0160 + S2EE
    this mod changes the whole appereance of the dryade to a woodelve
    gloves, shoulders and shrinkheads are visually disabled in this mod
    blowguns have been changed to bows, visually but you can still see them in their icons
    this mod also includes changes of "power unleashed"
    so your seraphim armors will probably look different
     

    59 downloads

    0 comments

    Updated

  6. Power Unleashed

    works with CM Patch v0160 + S2EE
     
    Visual update for "niokastes bladedancer".
    There are 4 element-themes so far.
    This mod uses models of other item sets so dont be surprised, if your other sets look different.
     
     

    34 downloads

    0 comments

    Updated

  7. Sacred 2 Interface Skins Pack

    ================
    Introduction:
    ================
    * This is a collection of skins from all the versions of Sacred 2.  Any skin can be installed over any version of the game.  Pictures are included as a visual reference.
    ================
    Installation:
    ================
    * Install the Generic Mod Enabler to the Sacred 2 root folder (for example C:/Sacred 2) -get it at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml 
    * Move the GUI folders into the MODS folder created by the Generic Mod Enabler in the Sacred 2 folder.
    * Choose only one skin to install at a time.  Hit "Enable Selected Mod."
    * Disable before switching to a different skin.
    * Install order shouldn't matter, these skins should override any others, but if you want to be sure that these skins will override all other mods, then install these skins last.

    251 downloads

    0 comments

    Submitted

  8. Sacred 2 Reduced Fog Mod

    Reduced Fog Mod for Sacred 2
    This is a simple mod that makes the fog in the game more transparent, allowing you to see further into the distance.
    Installation:
    If you don't have the Generic Mod Enabler (GME), download it at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
    Install the GME to your Sacred 2 installation folder and run it once. It will make a folder there called "MODS".
    Place the "Reduced Fog Mod" folder into the "MODS" folder.
    Run the GME again and you can now enable/disable the mod as you wish.

    Compatibility:
    This mod should be compatible with any other mod. It is already included with my mod "Diablo 2 Fallen".
    It does not require the CM Patch.
    It was tested with the Ice and Blood expansion, but it would probably work with the base game Fallen Angel as well.

    Known Issues:
    Depending on your camera settings and positioning, you may notice some "pop-in" of distant objects like trees and buildings.
    If you have a slow computer or elite graphics turned on you may notice a slight performance hit when running.

    1,322 downloads

    4 comments

    Submitted

  9. LightSaber made quiet

    The hum was the most annoying thing about the Lightsaber!
    I edited the sound file to be 24db lower in volume, so it is pretty much unnoticeable now above the ambient sounds.
    But the good Lightsaber swing and hit sounds are still active
     
    Unpack the file into your Sacred 2 Pak folder.
    It should work with the original game as well I think

    190 downloads

    0 comments

    Updated

  10. Moony's challenge Mod

    This is a mod that should add a lot more difficulty to the game by letting the player face hordes of super aggressive monsters. It'll be like fighting stoned pro-athlets on dope in a 100 meter dash with only 1 leg. ((Pretty tough))
    It also adds many random boss encounters to all over ancaria (once this mod is complete) and they do respawn.
     
     
    Newest update is CM patch 130 compatible/dependant

    2,632 downloads

    4 comments

    Updated

  11. Sacred 2 Ice and Blood 2.64 -> 2.65.1 UK patch

    This patch will update the UK version of Sacred 2 Ice & Blood from 2.64.0 to 2.65.1
     
    The patch notes state that the changes it makes are:

    The main purpose of this patch is to fix compatibility issues with Windows 7.

    1,596 downloads

    0 comments

    Updated

  12. Patch 2.65.2.0 - Ice & Blood ChatBox Hotfix

    This Patch is a small Hotfix to resolve the problem of the Chatbox functionality in game in Ice & Blood version 2.65.1. This patch is good for all Language versions.

    1,021 downloads

    0 comments

    Updated

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  • Our picks
     
     
    • Rune Stacking - Yes or No?
      We can add the ability to stack runes.  Doing so will save inventory space.  But, it will also make the bonuses on all runes in the stack identical.  So, if you have a low level Darting Assault Rune with +1 Darting Assault and 2.0% Chance to Poison, then every Darting Assault rune you pick up afterwards will be added to that stack and the bonuses conformed to match it.

      Sacred 2 players, is this trade-off worth it?
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    • [Dev] Diablo 2 Fallen mod for Sacred 2
      Are you ready for a brand new Sacred 2 experience?

      Presenting a new mod for Sacred 2 CM 1.50:
      Diablo 2 Fallen
      Latest update as of July 27, 2017!
      Download the latest test release: Diablo 2 Fallen Beta 9

      Diablo 2 Fallen is on SacredWiki! Get all the in-depth info and details on the mod!

      Features:
      7 completely overhauled character classes with brand new combat arts, runes, skills and voices
      The worlds of Ancaria and Sanctuary merged - the lore of both games has been combined
      6 new deities with new divine gifts, god statues, and quests (see list below)
      Dozens of new enemy designs, creature overhauls, plus new hero monsters and bosses (read about them in the D2F Creatures Thread)
      New Diablo-inspired user interface, loading screens, fx, and shrines (read about them HERE)
      Complete soundtrack and sound effects revamp (see link for D2F Music Pack download above)
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      New items: Necromancer Shrunken Heads, Amazon Trophies, Throwing Axes, Magic Wands, and more!
      Overhaul and rebalance for old item designs and modifiers

      Better quest rewards for bosses and chain quests - find more uniques and special items through questing!See full list of new quest rewards HERE.

      Elite Mounts project custom version integrated into mod.
      Custom integration of Survival Mod: Fight more powerful and aggressive enemies - with better XP & rewards!
      Custom version of Wardust's Serious Textures built in - No need for separate download

      Item Mod 1.2a and Reduced Fog Mod integrated
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      Old enemies have been redesigned, and all kinds of new enemies will appear across the map. Look out for the new bosses and "super-unique" elite enemies that will have special abilities. Read about all the enemies in the Diablo 2 Fallen Creatures Thread.
        • Like!
      • 999 replies
     

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