By czevakThis is my Bonuslist spreadsheet. It was requested I put it up here, since the original download link went dead.
By FlixFallen Angel Main Menu
This mod replaces the Ice & Blood menu screen with the original one used in Fallen Angel.
It can be used with any game version or any combination of mods and patches. Obviously you won't need this if you are still playing original Fallen Angel.
This mod is meant to be installed with the Generic Mod Enabler, available at http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
Extract the contents of the Fallen Angel Main Menu zip file into the MODS folder created in the Sacred 2 root folder, after installing the Generic Mod Enabler there.
You can use the mod enabler to enable/disable the Fallen Angel menu as you wish.
By FantacistSame as version 1 UI Health XP Bar Modification, no default portrait picture.
By SchotThis is a base map from Sacred 2 Ice & Blood that can be seen in game when you press the M key. Basic Point of Interest markers are included.
By DMCainThe elixirs (green potions) will remove any DOT effects on the character and add damage over time mitigation for Fire, Ice, Poison, Magic and Physical damage types based on the Alchemy Skill.
The included blueprint.txt has these changes already in place and is for:
- Sacred 2 Gold (Fallen Angel, Ice & Blood, English UK)
- Community Patch v0120
These changes to the Elixirs (green potions) are as follows:
- Cures any status effect (not changed from original)
- Added Damage over time mitigation for Fire, Ice, Poison, Magic and Physical based on the Alchemy skill
If you are NOT using the community patch and desire these changes, sadly, you have to do this the hard way. The included read-me file has instructions on how to make the changes.
By SchotThis is a printable version of the most recent map. It is the same as the Interactive Google Map of Ancaria.
File Size: 170 MB
File Type: PDF with maximum jpg compression. No Downsampling.
Screen Dimensions: 12600 x 12600 pixels
Monitor Colour (RGB): sRGB IEC61966-2.1
Print Dimensions: 42" x 42"
Print Colour (CMYK): Web Coated FOGRA28 (ISO 12647-2:2004)
DPI: 299.999 pixels/inch
When you bring this file to print inform them that this file has been set for print on a printer using FOGRA28 colour profile. This is important so that the print will match the digital version as close as possible. It is rarely possible to duplicate digital colour on paper but FOGRA28 appears to be the closest match. Also mention that the graphic was originally made in Germany using their specs.
If you go to a local print shop make sure they test a section of the map on simple letter paper and make them show you how well they matched the colour. Insist on this. Some print shop employees don't know what they're doing which was my experience. I had to explain colour profiles to them which should be basic knowledge to someone working in professional printing.
If the print is too expensive then you can save money by printing the map in several pieces and paste them together afterwards. Printing on a smaller paper standard should reduce the cost greatly.
Always try to have the print(s) on glossy paper and if possible using ink that glosses while printing. See Aqueous Coater.
We can add the ability to stack runes. Doing so will save inventory space. But, it will also make the bonuses on all runes in the stack identical. So, if you have a low level Darting Assault Rune with +1 Darting Assault and 2.0% Chance to Poison, then every Darting Assault rune you pick up afterwards will be added to that stack and the bonuses conformed to match it.
Sacred 2 players, is this trade-off worth it?
Are you ready for a brand new Sacred 2 experience?
Presenting a new mod for Sacred 2 CM 1.50:
Diablo 2 Fallen
Latest update as of July 27, 2017!
Download the latest test release: Diablo 2 Fallen Beta 9
Diablo 2 Fallen is on SacredWiki! Get all the in-depth info and details on the mod!
7 completely overhauled character classes with brand new combat arts, runes, skills and voices
The worlds of Ancaria and Sanctuary merged - the lore of both games has been combined
6 new deities with new divine gifts, god statues, and quests (see list below)
Dozens of new enemy designs, creature overhauls, plus new hero monsters and bosses (read about them in the D2F Creatures Thread)
New Diablo-inspired user interface, loading screens, fx, and shrines (read about them HERE)
Complete soundtrack and sound effects revamp (see link for D2F Music Pack download above)
Gems, jewels, and charms integrated into gameplay
New items: Necromancer Shrunken Heads, Amazon Trophies, Throwing Axes, Magic Wands, and more!
Overhaul and rebalance for old item designs and modifiers
Better quest rewards for bosses and chain quests - find more uniques and special items through questing!See full list of new quest rewards HERE.
Elite Mounts project custom version integrated into mod.
Custom integration of Survival Mod: Fight more powerful and aggressive enemies - with better XP & rewards!
Custom version of Wardust's Serious Textures built in - No need for separate download
Item Mod 1.2a and Reduced Fog Mod integrated
Rewrites for character class quests (in progress, Druid quest is partially complete)
Mercenaries. Hire past heroes from Sacred 1 to join you in your battles! (in progress)
New Diablo-related quests (in progress)
Old enemies have been redesigned, and all kinds of new enemies will appear across the map. Look out for the new bosses and "super-unique" elite enemies that will have special abilities. Read about all the enemies in the Diablo 2 Fallen Creatures Thread.