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Diablo 2 Fallen v11

Introduction:

Diablo 2 Fallen is a semi-conversion mod for Sacred 2 that transforms the game world, character classes, items, enemies, and many more aspects into those of Diablo 2.

Relevant Links:

Please read the following!

  • This mod requires the latest version of the Community Patch (1.60) to be installed beforehand.
  • Do not to have any other mods installed if you're going to play D2F. None. This is a huge mod and compatibility is very limited. Item Mod 1.2a hf is already included, and custom versions of the Survival Mod, Serious Textures mod, Reduced Fog, and Elite Mounts are also integrated.
  • Music is not included. The Music Pack is a separate download available HERE. There is a small new music patch as of Nov. 27 2016.
  • Set "commentary" to OFF in the options menu. The characters will still speak at certain times (inventory full, accept/reject/solve quest, find unique, etc.), and all of those instances have been replaced with D2 character voices. If you don't turn commentary off you will hear a weird mix of vanilla and D2F character voices.
  • The fonts needed for the interface are located in the "pak/fonts" directory of the mod. They are three .ttf files. Right-click each one and select "Install" to install them on your system.

Detailed Install Instructions (New Users):

  • Download the Generic Mod Enabler (GME) and install it to your Sacred 2 root folder.
  • After running the GME once, it will make a folder called "MODS" there.
  • Extract the contents of the D2F .zip file into the "MODS" folder.  There should be three folders: "Diablo 2 Fallen v11", "D2F Inferno Patch", and "D2F SuperSpawn".
  • If using the D2F music pack, extract its contents ("music" folder) into the "pak" folder of the mod.  So the structure will look like: [Diablo 2 Fallen v11/pak/music].
  • Run the GME and enable Diablo 2 Fallen v11. It may take a long time to install. The GME will back up your clean files and will allow to you to easily enable/disable the mod as you wish.
  • -Optional- "Inferno Edition" and/or "SuperSpawn" should be enabled after enabling the main mod.  Disable before disabling the main mod.
  • The fonts needed for the interface are located in the "pak/fonts" directory of the mod. They are three .ttf files. Right-click each one and select "Install" to install them on your system.
  • Play with NEW characters only.

Previous Users:

  • Disable the old version of D2F with the GME (important!)
  • Remove the old D2F folder from your "MODS" folder.
  • Place the new "Diablo 2 Fallen v11" folder into the "MODS" folder. Enable as usual.
  • -Optional- "Inferno Edition" and/or "SuperSpawn" should be enabled after enabling the main mod.  Disable before disabling the main mod.
  • Play with NEW characters only. Use old characters at your own risk.

Recommended - Disable Fight Music and Screen Shake in Options.txt:

  • Be sure to Show Hidden Files and Folders
  • Location of Options.txt:
    • (Windows 10/7/Vista) C:\Users\<Username>\AppData\Local\Ascaron Entertainment\Sacred 2
    • (Windows XP) C:\Documents and Settings\<Username>\Local Settings\Application Data\Ascaron Entertainment\Sacred 2
  • Search for the line "volume_group02" and change the value to 0
  • Search for the line "cameraShake" and change the value to 0

Thanks to:

  • Pesmontis for all his ideas and insight, and helping me import countless new monster and item designs.
  • dimitrius154 for invaluable advice, contributing new models and textures, and coding.
  • Silver Fox for scripting advice, and his work on textures, making new items, god statues, and the Druid's quest.
  • Vampire and desm for making the French version.
  • Wardust for hundreds of ideas on changing textures of the landscape, enemies, and the characters.
  • steinerrr for ideas on how to increase the power and challenge of monsters.
  • Caledor for ideas on adjusting skill effects and the inventory interface.
  • SX255 for some Sabre Cat textures.
  • Jordan0422 and Tharkun who did testing and provided lots of valuable feedback.
  • The CM Patch team and all the modders who came before me, made modding tools, and showed me the way.
  • Everyone who played the mod, posted feedback, and gave support. This mod is very much a product of the entire Sacred 2 community at DarkMatters. Thank you!

What's New in Version Beta 9   See changelog

Released

  • Beta 9 Changelog:
  • https://drive.google.com/file/d/0BwXXP3Exg5v4QlloUWhmemh1V1U/view?usp=sharing
  • Like! 2



User Feedback

Recommended Comments

Спасибо за великолепный мод и что не забываете про Sacred,скажите вы продолжаете работу над этим модом?

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So far so good, but one question, I'm playing US version of sacred 2 modified with ice and blood, the only thing I see are the runes say one thing and does something completely different.  Do I need ib for this?  I have Sacred 2 on another computer.  BTW it plays a lot smoother with diablo

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I salute the mod creator and all involved with this project. Started playing today and it's amazing.

What is the level cap if I start in normal and just play it through? I notice there are no higher stages as in regular Sacred 2. Is this what Inferno difficulty is for--play through and then export to that to reach 200+? My apologies if I have overlooked the obvious answer.

In any event, thank you.

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So, I've downloaded everything needed but I can't find the pak/fonts directory in the mod.  Any suggestions or help?

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5 minutes ago, mystical_fan said:

Ok, it's all good.  Found it and I'm up and running.

 

Bravo! And enjoy his Mod 

:)

 

gogo

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Many thanks to all the mod developers.Amazing work.And thank you for not forgetting about this game

Edited by Azazy
  • Like! 1

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3 hours ago, Azazy said:

Большое спасибо всем разработчикам мод.Удивительные работы.И спасибо, что не забыли об этой игре

^ Translation: (Many thanks to all mod developers. Amazing work. And thanks for not forgetting about this game.)

 

Reply: Добро поЖаловать, Иван. Вы должны опубликовать ваши слова на английском языке, пожалуйста, для других членов, а также. С Рождеством!

(You are) welcome, Ivan. You should publish your words in English, please for other members as well. Merry Christmas!

 

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An extremely well-polished and well-designed mod. This goes for the items, the lore, the quests, the graphics, the fonts - but most specifically for the core gameplay elements: the combat arts and items/item stats. The new character classes (based on those from D2) are truly well-crafted, with much thought and love for both Sacred II and Diablo II put into it. The different aspects are very inviting to try different builds, for example, as a melee barbarian, the warcries aspect is truly inspiring. I'm having a thorough blast playing it, especially because I think the sacred II default combat-arts combinations arent that great. With this barbarian I'm playing now (hardcore), I buff myself with Shout (which has a nice 90s duration instead of some other 10s lame buffs in the original game), I use Leap Attack to jump into the fray, I whirlwind twice to hit everything around me, and I clean up the mess with Frenzy - which also nicely serves as a boss/ elite killer. I have so many usefull skills I want to max everything and the character feels more 'alive' than any other sacred 1 or 2 hero I ever played. 

 

10/10 recommended must-have for every fan of the diablo/arpg genre. It takes the quite unique attractiveness factor of Sacred II (is it the humor? the scenery?) and spices it up with more and harder enemies, more varied gameplay, better designed character classes, and a ton of very well implemented Diablo lore. It's great :D

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  • Thanks! 1

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17 hours ago, Znork said:

An extremely well-polished and well-designed mod. This goes for the items, the lore, the quests, the graphics, the fonts - but most specifically for the core gameplay elements: the combat arts and items/item stats. The new character classes (based on those from D2) are truly well-crafted, with much thought and love for both Sacred II and Diablo II put into it. The different aspects are very inviting to try different builds, for example, as a melee barbarian, the warcries aspect is truly inspiring. I'm having a thorough blast playing it, especially because I think the sacred II default combat-arts combinations arent that great. With this barbarian I'm playing now (hardcore), I buff myself with Shout (which has a nice 90s duration instead of some other 10s lame buffs in the original game), I use Leap Attack to jump into the fray, I whirlwind twice to hit everything around me, and I clean up the mess with Frenzy - which also nicely serves as a boss/ elite killer. I have so many usefull skills I want to max everything and the character feels more 'alive' than any other sacred 1 or 2 hero I ever played. 

 

10/10 recommended must-have for every fan of the diablo/arpg genre. It takes the quite unique attractiveness factor of Sacred II (is it the humor? the scenery?) and spices it up with more and harder enemies, more varied gameplay, better designed character classes, and a ton of very well implemented Diablo lore. It's great :D

Wow thanks for the review.  It's good to know all that hard work gets appreciated!

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