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Showing content with the highest reputation on 02/14/2018 in all areas

  1. Hello, returned after a long leave to Sacred 2 and was curious seeing the new mods (which are awesome btw, well done keeps the ol' Sacred 2 alive for the rest of us!) I kinda wanted to try my hand at some modding as well, least for learning purposes for now. So I'm curious, how do you change the appearance of the summoned pets for the High Elf for example? Is it just a little line one has to change, can you change it with any creature or are there requirements? So far my fumbling hasn't had any good effects so far Oh also, how can you change the powers those summoned pets have? I find the turning spell on the Seraphim's Guardian Angel to be fairly annoying rather than helpful so would love to change it with something else.
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  2. Thanks a lot this mod so op 8)
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  3. Good evening Flix, Desm, Gogoblender and good evening to all the friends of the forum. A big congratulations Flix for this latest version of your mod and a big congratulations of all the passionate who worked with you on your project and also on Cmpatch 160 ( a titanic job ). I wonder until you go. I'm waiting for the final version to savor all that, but I'm testing everytime the news: great great great... I will continue to make the translation with a lot of pleasure. Have a good night all, see you soon.
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  4. Thank's for all your help my friend,I have decided to go for a melee dwarf build,which I think will be a little easier on a sacred 1 newbie like myself,again though thank's for all your help and advice,much appreciated.
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  5. Bad news - there is no shared chest like in Sacred 2. To set items aside for other characters you have to set up a multi-player LAN. Never done it myself so I can't really help, you'd have to dig through some older threads. For a melee character I'd go with a Soaring demon build - EPOX has a great guide. Dwarf is fun, theres a good vehemance and dwarven steel build posted - basically pump dwarven steel which reduces enemies physical resistance. Haven't played the vamp that much. Wood elf is fun with multi arrow and thorn bush. Poison mist dark elf is a great leveller, kills bosses easily but is a bit boring. Battle mage with water magic /ring of ice is good in the sense if you have bad regen times you can hide behind it, let monsters come to you. You get multiple Life leech, you can use split, and if when you hit someone with gust of wind they don't get knocked back as much. Gust of wind is poison damage which some monsters have low resistance too - Orcs iirc and Sakkara demons in UW. when you get to higher difficulties it isn't necessarily raw damage but resistance - so if 2 weapons did the same damage but one has more magic damage vs the other with more fire damage, then fire will do more damage vs ghosts.
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  6. Hi flix, first, thanks for all of the mods that you do, I don't know if you still work in this mod but I have a suggestion, Could you reduce or remove the collision box of the Dragon mage familiar? The familiar always gets in the way and body blocks you, I don't know if other summoned creatures have this problem but I think that you should check that.
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