Daemons don't have hard hit - the combat art you are referring to after using soaring daemon is descent. The only hard hit type attack the daemon has is assail whilst in battle daemon form (its quite slow from what I remember)
EDIT - was wrong HH gives a bonus to Soaring daemons descent damage.
http://www.sacredwiki.org/index.php/Sacred:Daemon_Combat_Arts
When you use soaring demon there is a regen time before you can use descent. So any right clicks you use when the combat art is greyed out are just gonna be normal attacks. I think you just mixed up descent as hard hit.
Going from memory Ctrl + right click just does a special attack without targeting anything.
From your other thread -
"Regarding combos: Are the regen times changed or removed between moves in the combos? If not, what point do you drink the potion that quarters them?
Before, during or after activating it?"
There is no change to regen between combos - it comes after. Casting speed is the same. Drink yellow potions AFTER combos.
Merchants - items get reset when you go another merchant (not smith or runemaster), or use a portal. You can get 2 merchants side to side at Braverock and Porto vallum. This is good when using trading to buy good items.
"What is the percentage gain on bonuses from slotted runes in silver/gold slots in sacred gold?"
for runes - nothing. A vampire rune socketed for +3% lifeleech will do the same at any difficulty. But the blacksmith enhances increase by diifficulty level. e.g Attack/defence bonus is much higher in niobium than say silver.
Portals - yes there are a few small portals that just teleport you to another part of the game. The main portals will show you other locations.
http://www.sacredwiki.org/index.php/Sacred:Underworld_Map_of_Ancaria