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Showing content with the highest reputation on 06/11/2018 in all areas

  1. Thank you for the replies! Sacred was my ultimate experience besides of Diablo 2 in my adolescence. Played Sacred 1, then Underworld, then Sacred 2 Fallen Angel with friends in LAN. There were no other game which could top this experience for me. I made great friendships thanks to these "private parties" where there was a lot of alcohol, weed, good food and Sacred all the weekend during the year. Right now, I'm tasting this CM Patch. I think it's far beyond great. Just I wanted to know if there were a posibility of transmog my set. Whatever... My friends will be happy when I tell them the news.
    1 point
  2. sweet sixteen -> Quatorzième Oldest was sixteen when she was asked by local earl's wife to be a Quatorzieme because a guest got ill. I was puzled and was told: In 19th century France, there was a profession with the title "Quatorzième " (the fourteenth). This was a professional guest who was invited to social events whenever only thirteen guests were invited to sit at the table. The 14th 'guest' helped to avoid any misfortune which may have arisen from having such an unlucky number of guests.
    1 point
  3. It's one of the primary reasons I've turned the Blacksmith Arts with set properties into Blacksmith Runes with random(including unique and legendary tier, once Mastery is achieved, but not too high numberwise per Rune) in the Addendum. That way rare visually consistent gear can be utilized, so as to achieve necessary offence/defense parameters to play in higher difficulties. By the way, Diablo 3 had no transmogrification, originally. We all remember, how the top gear Barbarian looked like. Honestly, it's either sloppy design... or a cruel joke.
    1 point
  4. Combat discipline damage bonus is applied widely on combat arts as soon as you take the skill, and tooltips are updated accordingly. Regen time bonus however requires you to put a CA in a combo to get it's benefits. CAs such as Dust Devil, have a base cooldown + regeneration time. Putting it in a combo will affect it's regeneration time, but won't reduce it's base cooldown, which can only be achieved by using the proper mod (Recondition, in that case). As it is now for you, it's 45.0s cooldown + 1.0s regeneration time, putting it in a combo properly applies 10% reduction to it's regeneration time, as 45.0s cooldown + 0.9s regeneration time.
    1 point
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