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Showing content with the highest reputation on 10/04/2018 in all areas

  1. I first heard of Sacred 2 through Game Informer in 2009: https://www.gamespot.com/reviews/sacred-2-fallen-angel-review/1900-6209808/ I don't remember it being phrased quite like this in the magazine. But my eyes caught phrases like "Diablo double", "stereotypical chores", "typical for the genre", "doesn't reinvent the wheel", and I remember thinking "well, heck with this , then!". I had just started dating again, I wasn't going to waste my money on a "been there, done that" type of game. But, then, I remember glancing over a picture of some cyborg man-dog type of thing and thinking "waaaaaiiit a second, I've never played one of those before!" The score for the game was 7 out of 10, and I remember thinking "well, a 7 doesn't sound like a run of the mill type of game." I don't know though, I didn't have internet at that stage, had never even heard of Youtube, didn't know what Steam was, so Game Informer was kind of the gospel of gaming for me. So, I put the thought of buying Sacred 2 on the back-burner. But after a couple of very unsat dates, I decided to buy the game. They tried to dissuade me even at Gamestop. I remember saying "but what about the cyborg dog thing?" and they said "The Temple Guardian? It's just a repackaged Rogue type of character, there are much better RPGs out there." I also remember being told "you ever seen a crystal? At first glance, it looks pretty, but when you really stop to glance at it, you see flaws, clouds, bits of dirt; the game's not worth it". Of course, I wasn't a gemologist at this point, so bits of dirt in a crystal sounded bad. But I wanted to play the Temple Guardian so much that I got the game anyway. Sooooo, needless to say, after playing Sacred 2, I stopped reading Game Informer, or listening to opinions on games.
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