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Showing content with the highest reputation on 02/11/2019 in all areas

  1. Olá Amigos... Estou buscando pessoas que moram no Brasil ou que falam português para compartilhar ideias e até mesmo jogar em grupo esse game fabuloso... O Sacred 2 - Fallen Angel Adoraria fazer parcerias e trabalhar em uma tradução para o português do Sacred 2 Tenho apenas um personagem no nível 80 sendo jogado na dificuldade prata. É um Dragon Mage na campanha da luz voltado para magias e artes de combate. Depois que desbloqueei as 10 habilidades habituais, consegui desbloquear mais 6 usando "Sacred2CharacterEditor"... Usei mais essas habilidades extras para liberar habilidades como negociação, ferreiro, alquimia, percepção aumentada... Tenho pensado seriamente em desenvolver habilidades de espada ou de ataque a distância já que os cajados possuem suas limitações. Gosto de jogar de forma exploratória... Quero descobrir todos os lugares do mapa e fazer todas as quest secundárias. Adoro o mod "Sacred 2 Enhanced Edition" que com elegância transforma vários quesitos do jogo lhe dando um novo equilíbrio, novas magias e jogabilidade imersiva. Quando usamos esse mod com o "modo desafio" e o "SuperSpawn" contido como mods opcionais do mesmo, o jogo fica mais incrível ainda lembrando bastante o Sacred1. O Dragon Mage fica ótimo com esse mod pois ele ganha um "aliado dragão" (Buff) que é impossível de não se apegar a ele. Já virou o meu mascote em Ancaria... hehehe O meu sonho é que o criador desse mod (Flix) resolva trocar o Buff "protetor" por uma bela Dryad aliada só pra ver ela correr rebolando ao meu lado nas insanas batalhas que encontramos pelo mapa. Não sei porque mas acabo me apegando a esses aliados... Fiquei puto quando o Wilbur morreu no Sacred 1... hehehe Estou no capitulo 2 e acabei de vencer o Gar Colossu em uma árdua batalha pois bastava eu levar uma pedrada que morria... Depois de muitas tentativas e quase uma semana de luta, consegui uma vitoria inglória me aproveitando de um pequeno bug que aconteceu... hehehe O meu personagem está vivendo um momento crucial... Só depois que conclui umas 300 missões e praticamente detonar Artamark é que percebi um bug chato no Dragon Mage... Depois que você fabrica um combo com mais de duas magias, você não consegue mais deletar esse combo sentenciando ele a ter sempre três magias. Alem disso percebo alguns bugs nas missões e por ai vai... Acabei descobrindo que tudo isso é corrigido quando a gente faz um novo personagem com Community Patch 1.60. Apesar de já usar esse patch genial, a minha memoria foi criada sem ele fazendo os bugs corrigidos se manterem... Em fim... Ou começo um novo personagem do zero, ou faço um clone do meu personagem com o Sacred2CharacterEditor encarando o nível de dificuldade ouro. Entretanto as 180 horas do Dragon Mage estão perdidas juntamente com as missões concluídas... hehehe E para piorar, depois de apanhar miseravelmente para o Gar Colossu desconfio seriamente que meu personagem não aguenta o nível ouro com o "modo desafio"... hehehe Em fim... Já tem uns 6 meses de jogatina insana nesse jogo. E como qualquer viciado nesse game, brotam ideias na minha mente, vontade de criar modificações e deslumbrar os vários tipos de estrategias que podemos montar. É um jogo de infinitas possibilidades. Eu Realmente não entendo porque ele é tão pouco conhecido entre os brasileiros. O Sacred 1 é mais conhecido e também existe uma tradução pra ele. Já o Fallen Angel, além de desconhecido, a unica opção para quem não sabe inglês é encarar o espanhol... Pensando nisso compartilho com vocês aqui um pouco de como está sendo minha experiência nesse jogo, marcando e atraindo a presença brasileira e promovendo a troca de ideias... Porem... Principalmente tenho a intenção conhecer novos amigos para vivenciar isso juntos... Então... Vamos para Ancaria:) _______________________________________________________________________________________________________________ TRANSLATION FROM GOOGLE TRASLATE Hello friends... I'm looking for people who live in Brazil or who speak Portuguese to share ideas and even play in group this fabulous game ... The Sacred 2 - Fallen Angel I would love to partner with and work on a Portuguese translation of Sacred 2 I only have one character at level 80 being played on the silver difficulty. It is a Dragon Mage in the light campaign geared towards spells and combat arts. After I unlocked the 10 usual abilities, I was able to unlock 6 more using Sacred2CharacterEditor ... I used those extra skills to unlock abilities such as trading, blacksmithing, alchemy, increased perception ... I have seriously considered developing sword or attack abilities the distance since the staffs have their limitations. I like to play exploratory ... I want to discover all the places on the map and do all the secondary quests. I love the "Sacred 2 Enhanced Edition" mod that elegantly transforms various game quests giving you a new balance, new spells and immersive gameplay. When we use this mod with the "challenge mode" and the "SuperSpawn" contained as optional mods of the same, the game becomes more incredible still remembering enough the Sacred1. Dragon Mage looks great with this mod as he gains an "ally dragon" (Buff) that is impossible not to cling to. I have already turned my mascot into Ancaria ... lololol My dream is that the creator of this mod (Flix) resolve to change the Buff "protector" for a beautiful Dryad allied just to see her running around next to me in the insane battles we encounter map. I do not know why but I end up getting attached to these allies ... I got piffed when Wilbur died in Sacred 1 ... lolololol I'm in Chapter 2 and I just beat Gar Colossu in an arduous battle because I only had to take a stone that died ... After many attempts and almost a week of fighting, I got an inglorious victory by taking advantage of a small bug that happened. .. lolololol My character is experiencing a crucial moment ... Only after completing 300 missions and practically detonating Artamark did I notice a boring bug in Dragon Mage ... After you make a combo with more than two spells, you can not get more. delete this combo sentence to always have three spells. Also I notice some bugs in the missions and so it goes ... I ended up finding out that all this is corrected when we make a new character with Community Patch 1.60. Although I already use this genius patch, my memory was created without it making the bugs fixed if they keep ... In the end ... Or start a new character from scratch, or I make a clone of my character with Sacred2CharacterEditor facing the level of gold difficulty. However, the 180 hours of the Dragon Mage are lost along with completed missions ... lololol And to make matters worse, after picking up miserably for Gar Colossu I seriously suspect that my character can not stand the gold level with the "challenge mode" ... lololololol In the end ... There are already 6 months of crazy game in this game. And like any addict in this game, ideas pop in my mind, a desire to create modifications and dazzle the various types of strategies that we can put together. It is a game of infinite possibilities. I really do not understand why he is so little known among Brazilians. Sacred 1 is best known and there is also a translation for it. Fallen Angel, as well as unknown, the only option for those who do not know English is to face Spanish ... Thinking about it I share with you here a little of how my experience in this game is, marking and attracting the Brazilian presence and promoting the exchange of ideas ... But ... I mainly intend to meet new friends to experience this together ... So ... Let's go to Ancaria :) lololol
    1 point
  2. Made a correction to the order of the set bonuses here: http://www.sacredwiki.org/index.php/Sacred_2:Pandamonium's_Pride It's Like Denderan's set, the first three give +All Skills right away, it's not the final bonus as it was.
    1 point
  3. I got kinda bored and was more interested in potential numbers than playing the game, so I ended up editor-bumping myself up to level 200 and farming some Megalcarwen's at max level (at least I think level 229 monsters will give max level, 230 set items). I grabbed a bunch of perfect Wayne's amulets (the level 235 +9/+12All ones) and The Second Rings and stole some from the Elfy, and used Blacksmithing to fill every socket I had with silly amounts +All Skills and +All Combat Arts. I wouldn't be fighting with them, but I socketed an Officer's Saber (3 gold sockets on a sword, yey!) and a Kufferath Defender (4 sockets on a shield, more yey!) because reasons. The end result was +438 All Skills and +512 All Combat Arts, resulting in 1.3M shielding and a level 180 Soul Hammer with only 1 rune read (this is still very, very dumb, because of how abysmally poorly +Skills and Arts scales in huge amounts). The regeneration on it ended up at something like 2.1s which allowed for 2-3 normal attacks in between Hammers... but the Hammer itself does SO much more damage than normal attacks (in Deathblow range it's like 30K vs 170K) that I very much doubt it's worth trying to optimize the speed to allow an extra attack... it'd just be lowering damage. Combined with what's learned above, it seems reading a few runes at particular levels can increased your DPS by a lot by allowing an extra attack, but eventually if you keep your regen low enough by gaining Arts through gear and sockets, you will Hammer HARD enough that normal attacks are basically irrelevant in comparison. Again, that basically means you can't screw it up too badly, which I suppose is a good thing. Next project is to do some shophopping to see if I can find some beastly amulets and hit 10M shield. SHOOT FOR THE STARS, LITTLE BILLY! Oh, I just found a beastly pair of rings, one with -Opponent Chance to Evade and 54 flat physical, the other with -OCTEvade and 1.8s regen per hit. I've never used that stat before, but a quick test says a skill hit can proc its own increased cooldown, so a 2.1s Hammer becomes 0.3 seconds essentially, allowing me to spam it at animation speed again. Nah, that ain't broken at all... The best amulet I managed to find was +56.2% Max Shields, and I duped the crap out of it, and filled every socket I could with it. I filled bronze with The Second Rings. No matter whether I started in full +All Skills or had gone to %Max Shields, my maximum shielding hovered around 1.61 million, I couldn't get it any higher without a much more significant time investment. I did manage to find a single amulet with 25% Absorption by itself, making for 95% with one item. Sacrificed a shield slot there, but it was too good to pass up, Sooo, the final number to the question nobody ever asked, you can get a around 1.6 million shielding for a little patience, as a Seraphim. After reinstalling the game to wipe out any mods I had and effects on stats they may have, my big shield set had 4.85M shielding rather than 1.6, so apparently one of my mods was nerfing it by quite a bit. Also, I just died for the first time ever on three characters, on the Christmas Island just to make it worse. Granted I was playing around with enemies set to deal 27x damage at the time, but still... died to treants wearing Christmas decorations stunlocking me. Aaaand it turns out most of the problem I was having was with a specific enemies, trying to deal with those stupid Furies on Christmas Island, it wasn't the trees at all (something was stunlocking me, yes, but it was the furies who were stripping off all my shield instantly). That all-shield build should do well against anything including enemies that leech, but the one thing it can't handle is enemies that strip buffs. Apparently there are more enemies who do this, including some bosses, so I can't suggest it for a long-term choice anymore. Just *poof* and suddenly your 20K hp is getting hit directly for full damage and you die in 3 seconds. Maybe I'll play around with a life-build dual wielding with celestial magic and see what happens there, Combat Art slots are kinda scarce for that though. Even with Celestial Magic Lore, Celestial Magic Focus, and Ancient Magic skills taken, it still seemed pretty pointless. While it was amusing to round up dozens of enemies and fry them all with a Pillar, it did it slowly (at about 13K per tick) and in the same amount of time I could have slapped them all to death with swords. Baneful Smite only did around 35K (each thorn from Glacial Thorns can hit that hard), even if it sometimes did it to more than one target. Both skills had regeneration times around 19 seconds. I don't see how a Seraphim specializing in magic is supposed to compare to something like Glacial Thorns, which ends up firing 150+ thorns a shot and can be spam cast at 0.4 seconds. The High Elf I played around with ended up being the fastest boss killer I've had so far (including vs the Seraphim when I was stacking huge amounts of Leech %)... she simply 3-shot whatever boss got close. Instill Belief is useful CC in a pinch, but normally simply being careful will remove the need for it... might help against stuff like the Furies if you do stick with a shield build in a game where they can be instantly stripped off. If you need to heal, Hallowed Restoration is... not worth the Art slot, we have potions for that (even if it can break some status effects, the nasty ones will prevent you from using Restoration anyway like Stun). If you need more than one or two potions, you're not prepared for wherever you're adventuring. Cleansing Brilliance is just terrible compared to the other buffs (BFG, Warding, Battle Stance are all potentially amazing). So overall, Celestial magic is... junk. Opinion, but strong enough I don't think I could be convinced otherwise.
    1 point
  4. And the Fellowship of DarkMatters eternally bound by friendship and love Is not ended gogo
    1 point
  5. Unlikely. The wiki was built by volunteers who were very passionate about S1 and Sacred 2. I don't think you'll find people with that much passion for S3.
    1 point
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