Point with modifying global.res is:
- you can easily damage the file to be useless
- mods will get incompatible as there can be only one global.res in the game, and that one cannot be overloaded
- mulitiplayer (LAN or tunngle) will get problems with different global.res
To integrate the last changes from the ItemMod took me one week - and I know the tool since the beginning.
As soon as we "officially" release s2rw.exe, this will be the end of the cm-patch once and for all. Won't be able to keep the different language versions together any longer, so any further cm-patch would be senseless.
Think of this:
As I've reviewed and edited the quest "Hunting Fever" I needed to create some reports and shift some IDs inside global.res. I did this for all ten languages. If I would have done this for german only, the quest would misbehave in all other languages.
To integrate the ItemMod was also the task of tanslating all new item names into all other languages except english. Until this the ItemMod is difficult to use for french, spanish, italian, ... users.
CU Marcus