Finally, some good progress.
I managed to get the game to see a server being created from other place (In the other side of the world!).
While this is merely a basic ping forward, it means the game ain't that finicky and that I might allow me to emulate the clients and server locally where needed.
Also, updated the project with a better... objective list and a build where the pinging works (Even tho the receiving client is hard-coded to be my ip) as well as some documentation for it (javadoc).
I'll keep posting regular updates here.
efrenmanuel