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Showing content with the highest reputation on 06/25/2019 in all areas

  1. That's correct. The AI ignores any value set in the "cost_level" and "cost_base" and spams the spell invariably, unless a cooldown value is present. Yes, it would, unless used against players in Deathmatch. Yes, a sound idea, I agree.
    1 point
  2. Managed to mostly overcome that problem... Now I have to manually hardcore a lot of bytes... But anyway, I got it to show "connecting" in the game and to send dsts to the server (one way). Inchin closer and closer!
    1 point
  3. Back at it! But I hit a brick wall rn. I'm gonna have to spend a lot of time looking at dumps etc... let's hope I can solve this It seems like the server sends it info in the ping, and, in that info there is the ip of the server, so I have two options: change the ping so it points to the correct ip: Hard as F Make a virtual server in my program... I dont even know if its possible. Otherwise, I've advanced a lot.
    1 point
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