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Showing content with the highest reputation on 07/02/2019 in all areas

  1. I can try when I get off work tonight, I already use Hamachi for D2
    3 points
  2. Hi there! Just read the thread, that's great that there are still some people willing to play Sacred especially in co-op. efrenmanuel, I sent you a request in Steam to connect you there but I understood that it may seem strange without any message, ol, so I'm writing you here If you need any help, pls feel comfortable to connect me. I'm not a programmer but if you just need to check if the lobby or server works correctly I think I can help
    2 points
  3. Lately I've found myself returning over and over again to Turtle Island. After soldats and a few others here had mention that these fearsome beasties dropped off a high number of mentor pots, Schot and I used the island as a part of the experience run where we got his toon from sixty to level 100 in a glorious weekend. The turtles seem docile enough, their damage negligible, their speed laughable. It's only when you begin attacking them that they turn into.... Killer Turtles!! The turtles can be rounded up easily, and make great ashtray holders when they belly up in death throes (oooh, there's Barris there in the background collecting some to sell )... Two types of champs. The green ones are anathema to any ranged build. They have been nerfed for this last patch, but even though the amount of your damage they reflect has been reduced, very quick concurrent attacks can have dryads with significant damage redline before they know it. When their spikes are showing, it means their evil buff is in action and is waiting to take you out ^^ When you see one of these turtles, if you don't have anti-reflective weaponry in use and your build is very damage oriented ...run! (Pic below is of me running away from a very big one ^^) Rawr!! Or... another strategy if you're too lazy to have a weapon for these reptiles... pump pots while you're throwing damage, and hope your timing is right The second type of Turtle Champ is the brown shelled one. It will throw bolts of blue energy that crackle, make you dizzy and look like you're suffering from a hangover. The freeze the bolts will put your character in is complete, and you will not be able to use any other Combat Arts or even more while so immobilized. On turtle island, this is not so dangerous, as only other turtles will come and attempt to nibble at you. In the swamp, or other areas of the game, this complete freeze can lead to traps being set underneath you. They also have a prodigious number of HP as champs, and are very very difficult to draw a bead on... Be careful. I was hesitant to use any strategy different from that of spamming my blowpipe (I'm lazy ). However, the attraction of such huge number of creatures with enormous amounts of HP all clustered together in a nice little package with a great chance to drop mentors was too much of a draw. A week's worth of shopping netted me my gem. A throwing star with -Significant Chance to Hit -Huge Anti-Reflection -Huge Base Damage -Percentage Life Leech! I call it... Soup Makah! Soup Makah creams flesh off armored bodies almost instantly, while reducing these armored denizens' ability to give me a near heart attack to more manageable levels. Drawing the turtles into groups helps conserve the precious Mentor pots, while increasing the yield of experience gained while the pots are in use. My trips to Turtle Island are more frequent now, with that new trusty weapon at side. There is soup for every meal. gogo
    1 point
  4. Oh. I hope someone might respond that could help us... like I said, I have never played Sacred 2 online. I have played it on a LAN network, only 2ce, and then I moved away to the Western Cape... So if anyone can add anything to the conversation to help us play with others then I would truly appreciate it.
    1 point
  5. Seraphim was my first character years ago, was so noob I used auto attack the entire time, didn't know you could skill spam eventually lol. This makes me want to have another go at them but I want to get this Dryad to Niob first. That looks amazing Flix! Want to make one for the Dryad too
    1 point
  6. I also found it excruciating to use a bow at low levels with left click attack. It's so slow, and your chance to hit is still poor at low levels, and your combat arts take so long to regenerate. It's rough. I'd suggest finding some other ranged weapons to start with until you get your attack rating and attack speed up and your regeneration times down.
    1 point
  7. 1 point
  8. The Wiki example is why I was curious because the examples have no value, they seem random and don't even have a proper formula. If it follows a basic formula it should be something like this: % = 1 - [ (1 - %) * (1 - %) * (1 - %) ] But that would mean "Equipping two items totaling 52.2% (30.2+22.0) yields: Chance for deathblow 41.7% - is really 46% And Equipping four items totaling 121.4% (47.1+30.2+22.1+22.0) yields: Chance for deathblow 65.4%" is really 78% But that's if it uses that formula, it either does and he's wrong or whoever wrote that knows the formula and didn't feel like posting it lol
    1 point
  9. Mom was down here for the long weekend, and course we had to visit Ammamma... her first time eating Sushi, and I was surprised! My mom ordered the dish, and she doesnt eat a lot of this...and anything saying "sushi burger" instantly associates castrophic failure to me...but what a surprise... great fish texture, the avocado was in the interior was superb, and the bun... never seen anything like it... it compressed and crackled .. just the sound alone made me smile...stuffed with lobster and salmon...deeeeeeeeelightful p.s. check out the yummy prawn crackers it came with... my 94 year old grandmother was pleased
    1 point
  10. I always use this path: C/programs(x89)/sacred_gold/save for the cd version and C/progrma(x86)/steam/steamapps/common/sacred_gold/save for the steam version. the problem is that the old version folder is empty, but im still seeing the characters in the import menu. So I cant export them to the steam version.
    1 point
  11. Thanks for the info about the Pork, Chattius, I never knew this could be a possibility...and under such stringent guidlines! Been a while since I've posted here... just thought I'd put up a pic of us eating food with my Ammamma (93! ) . My Aunt, uncle and I went to visit here, and my aunt, who's an amazing cook, skilled with loads of Sri Lanka dishes, brought over some rice with shrimp and some tasty ribs... good ole family eating time... cant beat it! gogo
    1 point
  12. The turtles have become my most favorite leveling run with the latest crop of builds for HE... they don't reflect magic! haaaahahahahahahh *insane raucous laughter* It's a bit tricky getting your toon so that it can take out turtles 33 (in my case) to 50 ( in furian's case) to 60 (lol in Dreeft's case...he's crazy wild! ) HIGHER THAN US ...you have to make sure your toon can at least make it through the fire flowers and sometimes leopards that guard the entrance to Turtle Island... but when you get there, it's almost sweet sailing as you rack up experience and mentor pots...it's a cool cycle. Only thing is we do redline often if you get into a mob of turtles and they all blue beam you at once. I think it's also a kind of "weaken" , and one turtle can chomp out about a quarter of my hp... three at once is a redline and a high heartbeat. Still though, with the three of us last night, the High Elf the Dryad the Dragon Mage red lining got to be a bit of fun, frightening and great for the adrenaline rush. Crazy FTW! gogo
    1 point
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