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Showing content with the highest reputation on 01/19/2020 in all areas

  1. Hey! Just drop the textures in Sacreds .pak folder. Thats it. Sacred will use from this moment on, the new textures. Here. Take a look
    2 points
  2. Making My Peace with Sacred 3 - A long-time fan's perspective So, I have a dirty confession: over the holiday break, not only did I play Sacred 3, I actually enjoyed it enough to play it all the way through completion, including the DLC. It's not that bad of a game. The only real problem with it is that it pretends to be a sequel to the Sacred franchise. Had it been released with some other name, and not used place and character names from Sacred 1, I think it would have been much better received. I joined pretty much every other Sacred fan in existence in panning Sacred 3 as soon as trailers and game details were released. Where was my complex RPG with endless customization and nuanced character builds? Where was my huge, seamless open world with hidden secrets begging to be explored? Where was my awesome loot piñatas? Where were any of the things I wanted from a Sacred game? Even so, it's just been sitting there in my library all these years, unplayed. So I decided to give a shot before I deleted it from my PC forever. I started a new game with the Seraphim character. And surprisingly, as each day passed, I found myself looking forward to firing it up more and more. The gameplay is fast, slick and console-like. I needed to plug a controller into my PC to properly play it. There was lots of action, as expected from an arcade beat 'em up. You feel powerful, while also being challenged. Controls are snappy and responsive. Graphics look really good. Your character does progress, in terms of combat arts and gear, though it is incredibly shallow compared to S1 or Sacred 2. There is something else though beyond these surface elements, that I appreciate from a fan's perspective. I really feel like the development team tried to make this game take place in Ancaria. They did some homework. This is not like Dungeon Siege III, which had a few familiar names thrown into an otherwise strange and unfamiliar world. In Sacred 3, many levels, characters, and pieces of lore call back directly to Sacred 1. They even had all the graveyard have headstones with silly inscriptions. Sacred 1 is the only game that's referenced though. It is as if Sacred 2 never existed, but that kind of makes sense, since Sacred 2 was meant to be a prequel set in the distant past, and Sacred 3 continues on after the events of Sacred 1. I think another reason they didn't include much from Sacred 2 is because of how those characters were directly ripped from movies: Stargate (Temple Guardian/Anubis Guard), Star Wars (Inquisitor/Palpatine), Spawn (classic Seraphim/Angela), Gladiator (Shadow Warrior/Russell Crowe in Gladiator), etc. The big callbacks to Sacred 1 are the "Weapon Spirits." These are basically passive buffs that you unlock, that also accompany your character in the form of voiceovers that make commentary periodically. Each Weapon Spirit has a buff and penalty, and they will make comments throughout the missions for flavor. The Sacred series was known for humor and not taking itself too seriously. Sacred 3 really embraces this but honestly takes it way too far. Everything everyone says is basically a dirty joke, a sarcastic comment, or a fourth-wall breaking gag. So... yeah. Sacred 3 is shallow and simple, and not what you're looking for if you want more of what Sacred 1 and 2 offered. I doubt I will ever replay it with one of the other characters. It's very easy to see its referencing of past heroes and places in a totally different context as something insulting. But the game has its charms. I'm glad I played through the whole thing, if only to lay it to rest.
    1 point
  3. 4/7 of the times I die the character does not appear as a ghost (transparent) at character selection screen. Am I doing something wrong? Playing on a server in local. Interesting fact: when I go back in the game my survival bonus is intact Please don't ask me to delete the char manually. That is way too painful
    1 point
  4. As far, as I know, only the Addendum uses a custom autoexec.txt "name" subentries are unique IDs. local newBehaviour = {} looks like a constructor. Well, it's supposed to generate texture mipmaps for items and creatures. It also appears to play a role in new game/load game procedure. It can also, supposedly, be utilized to enable game session logging. No modmerge functionality is foreseen. numbers are unique IDs This file looks mighty incomplete. I doubt it's being used.
    1 point
  5. Extracted texture.pak, edited the textures I wanted. How do I compress back to pak? Do I just compress with winrar changing file extension to .pak?
    1 point
  6. Just another bug most likely. Are you interested in recording a MP session? Sacred could really use a little lovin. If you need a good soundtrack for your videos one day, just tell me. I will gladly lend a helping hand.
    1 point
  7. The Nestle brewing machine thing is actually at my office. They supplied some pods when we first got it that lasted for a few months, but now we have to buy our own. I don't mind, as the dark roast is so much better than the free "break room" coffee that we always have. I actually get a lot of Sacred-related stuff done at the office (don't tell my boss). The nature of my job is to fix IT problems, and some days everything is running smoothly, the daily maintenance is done, there's no fires to put out, so I just tinker with Sacred for the afternoon. I obviously don't play it at work, but having the scripts open or even a Wiki page to edit is perfectly cryptic and "work-looking" to the passerby.
    1 point
  8. Are you really having problems getting sausage skins. Butchers here used to give miles and miles of them away for free. But since the EU in their wisdom produced rules which effectively closed down all the excellent small slaughter rooms that local butchers had, it has been more difficult. But our supermarkets are now selling them, more length that you could use in a lifetime for next to nothing. It is getting the end open and onto the nozzle of my sausage making pump-thing that nearly defeats my large hands.
    1 point
  9. ahhhh! I used to have a tassimo when the home brewing went big... but it just costed too much years ago and it got left by the way side... I was seriously looking at a Keurig... I wake up at sixty thirty every morning to get for work at 8 00 am.... and I find that the bodum im using takes just too much time too brew in the morning.. tha boiling of water is three minutes, and then the steeping... im more and more thinking that either a keurig or your nescafe is the solution gogo
    1 point
  10. I haven't bought anything, but I also think Black Friday isn't quite the same spectacle in Australia as it is in the US - things just don't get discounted as much here, but it is becoming bigger over the last few years.
    1 point
  11. Some buns, a few cans of beans and a block of cheese. The grocery store is the only store I'll go to on Black Friday.
    1 point
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