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Showing content with the highest reputation on 09/17/2020 in all areas

  1. yes, that's it it worked now I can rule Ancaria stay tuned
    2 points
  2. Baldness -> Captain Picard (who baldly goes where no-one has gone before) Thorin
    1 point
  3. Jurrassic Park -> Insular Dwarfism At the age of donosaurs Germany was mainly lot of small islands, so the dinosaurs were a lot smaller than on the continents. 🦖🦕 <- really small ones Adult sauropod with insular dwarfism:
    1 point
  4. I've found the solution to my issue, took me three days and it has been the first thing I should've checked! The problem lies with the firewall, all you have to do is setup Hamachi or Radmin and go into your antivirus's firewall and set the network to private and not public. I've read about 50 posts on how to fix it, set my sacred files to run on one core, added an exception in every protection my PC has etc. and the problem turned out to be so trivial.
    1 point
  5. I didn't mean the few main quest bosses but there's a bunch more bosses and mini-bosses hidden across the map for a challenge (or just some uniques), most of the main quest baddies are actually just mini-bosses (similar to ork leaders) and won't pose any threat once you learn the game and the character you're playing. Try focusing a little on regeneration time if you can, having your CA go down from 4s to 1,5 with just three items is worth it, trust me. You also have to pay attention to your CA damage and the weapon you use, it's sometimes worth keeping two-three weapons on the belt just in case you decide to fire off a poison skill and switch to a poison-based weapon, you know, in case you're not doing that now. I would still recommend for you to finish the game and then focus on building your character for your favourite playstyle.
    1 point
  6. I have tried most of the classes, mostly several times in the past. In the past I usually played as far as the desert where I would find the character usually gets stuck (those desert Orc groups of a Leader, three melee, and two archers chew-up my characters, and often spawn 2-3 groups near each other), but when I reinstalled this time I made a whole bunch of starts (about 1.5-2 hours each) and quickly gave up on all bar the Wood Elf. I quickly gave-up on the Battle Mage (Bronze/clvl7) as I was finding him too hard (fragile + regen times). The Daemon was strong but I was finding it dull to play (Silver/clvl12). It felt very passive constantly casting a Daemon form, then a buff, and then a spell that feels no different to a buff, then maybe, occasionally, having a few seconds to do something active. I skipped the Dark Elf. The Dwarf was OK but I was not overly excited by him (Silver/clvl14). I do not generally enjoy melee-focused characters, and I found his guns less satisfying than bows. I skipped the Gladiator I like the idea of the Seraphim (and she is my favourite in Sacred 2) but gave up because I was struggling in Silver Creek (Silver/clvl14). Every group of goblins was causing me to use a health potion or two, so I kept running out (and the store would run out forcing me to backtrack), resulting in me making no progress. I found the Vampire OK but again not overly excited (Silver/clvl14). Again, I just do not enjoy melee-focused characters. I enjoyed her more than the Dwarf, but I still got bored of pure-melee after a while. I tried the ReBorn mod, but quickly uninstalled it. They seem to have shifted the balance to suit the most-skilled players, as I kept getting bodied around Bellevue. I managed to get past the Frost Dragon yesterday. On a hunch I backtracked to Bravemart, spent an hour buying gear with more fire armour (halving my physical armour in the process), then bought a bunch of gear with sockets so I could give myself +16 Penetrating Arrow, which I made into a Combo. The extra armour reduced the Frost Dragon's damage to half my health, and I was doing 1/4 of his every time I used the Combo. The Fire Dragon ended up being trivial, as I had the room to circle him (the Frost Dragon fight was in a narrow corridor) and he only took two of the Combos and a couple of Exploding Arrows. I am just about to enter the Dark Elf city for the third element. How do you finish the game without fighting the bosses? I know there are optional dragons and things scattered off the main path, which I do intend to skip until later, but I thought these main quest fights were necessary. The way I have been playing is roaming from town-to-town as I follow the main quest, doing most of the side-quests I find there before I move on.
    1 point
  7. Not gonna help you with a Wood Elf since I've never played the class (not really into bow classes at all) but if you always gave up at the desert I'd recommend going through all of the classes, give yourself 2 hours of gameplay each and you'll definitely find your favourite, maybe edit the classes to get the real experience you'd get after forcing yourself through the boring low-level rush. I've recently installed ReBorn mod and wanted to take on the dragon (but not rush it) down, got rid of Wilbur and went on to the desert to kill it with the main quest... I failed miserably as the dragon took me down about 10 times and simply gave up, levelled up a little bit and thought of a strategy to beat it, as I main Fireball atm. and will soon switch to Fireball-Lightning strike (single target & multi) it was rather difficult to win against it. I couldn't come up with anything until I've tried the Circle of Fear for the first time, I have beaten the game atleast 10 times before with a BattleMage but never went further than level 70-80 on any character and mostly stuck to just one playstyle, I soon realized that I can easily kite the dragon with Circle Of Fear and smash it with fireballs... normally it'd be impossible for me to beat it but as I kited, dealt a little bit of damage multiple times I found myself being able to beat the Dragon which normally would pose too much of a threat with my current EQ. Hope it helps you to understand that level 10-60 is pretty much just a level rush and you won't get much fun in the game, I also recommend finishing the game once or twice and then just have fun, there's so many things like EasterEggs etc. that make it worthwhile to just roam aimlessly and kill stuff. You could also just rush the game currently and leave the bosses for later, no need to take them down in the first playthrough, there's still 180 levels in front of you!
    1 point
  8. Yes, I absolutely can understand that. I normaly Hate it than games do that. But nowadays I sometimes like it if it supports it a little. I gues my favoruite Solution would be that I have 2 utility skill slots that can only be used for these Skills and the rest stays normal. EDIT: In German: Dryad Skills Alternate CA. Module: Venemous Entrapment is in German Still called: "Sprint" I would love to have the same CA Details in German as I have in English. There a no Values of the CAs listet in the German Version.
    1 point
  9. Yes, there is a way to capture a specific pose from the game but, as you might have suspected, it's a bit complicated Of course, the easy way would be just to import models with animations into 3DS Max following the RuDDicK's tutorial but if you don't have access to 3DS Max, you can use Ninja Ripper and Noesis to rip models from the running game and then convert them to OBJ. Here's a good Ninja Ripper tutorial you can follow. For Sacred specifically, you will, of course, need to use the 32-bit (x86) version and as far as Ninja Ripper settings go, use the Intruder Inject method and Forced Rip. Sacred character models ripped this way will be split into separate pieces so you'll need to load them all in Blender and then combine into a single object. Also don't freak out if you start loading model pieces into Blender but don't see anything in the viewport as, depending on the exact scene you tried to rip, your model might be located outside the visible area. Just proceed to load all the model pieces, then combine them into a single object, then select the object, then right click anywhere in the viewport and click Set Origin > Geometry to Origin. That should place the model at the center of your workspace.
    1 point
  10. I know Ruddick's aces with this... the models he's created and posted are just drop dead gorgeous...I dont know how he's able to pull so much out of this game 15 years later!! gogo
    1 point
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