I've updated the first post of the thread.
A spectacular bug has been discovered. So far, we know it affects the following debuffs: "et_debuff_EAW", "et_debuff_EVW", "et_debuff_armor_phys". The fourth parameter for those should be 133, not 42.
Also, the long standing(since S1, in fact) merchant wares selection logical debacle has been fixed.
Some other, less important items have been addressed, as well.