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Showing content with the highest reputation on 10/29/2020 in all areas

  1. 2h Hafted Weapons in 3.0 The Shadow Warrior has a lot of unique weapons, but most in vanilla are clones of random rares, not to mention clones of one another (you can refresh your memory of the uniques and legendaries). Now they are all unique. Those that did not change from the 2.0 lineup have their models removed from the random rare pool instead, to keep them unique. Accordingly some new models got added to the rare lineup. Major props to dimitrius154 for the imports. I've reworked some of these textures; many are even more of a spectacle in his mod. Gladiator's Grimace - this one appropriately harkens back to Gladiator weapons from S1 Legend - this models strikes me as a kind of "elegance in brutality" which seems appropriate for an incredibly powerful Legendary with a simple, unassuming name. Widowmaker - this should be a very sinister design. It even whispers to you if you listen closely. Tervon's Might - I don't mind a little T-Energy sometimes. This is a "tech" hammer that looks much more invented than forged. Shugrok's Illusion - I very much like the idea of keeping the original crystalline look, and this new design has waves of energy flowing along the crystal. Charo's Gleaming Fist - formerly "Charo's Steel Blade" (not a good name for a hammer), now renamed and totally redesigned to fit in with the others of Charo's items (Sparkle and Brilliance). DragonSlayer - This one is by far my favorite of the new designs. Absolutely radiant with power, as only a weapon against Dragons could be. Tyranny of the Condemned - The Shadow Warrior's class quest reward. The Forbidden Punisher - This must be the most wicked, badass looking model I've ever seen. Michel's Forging Hammer - This Legendary maintains its "dwarven-forged" look, while also gaining some distinctiveness. Skullsplitter Random Rare Hammer Random Rare Axes
    2 points
  2. Version 0.0.1

    211 downloads

    2 points
  3. Bloody Leaves View File Hi everyone This is the 2nd skin of the Autumn Skin Pack. this skin applies for the knight form of the vampiress I may make one for her vampire form later. I left the read me text should you need it... I'll see you soon, Vilya PS: making these skins and coming up with a design is really hard especially for male characters.... so thanks for your patience Submitter VilyaTheWhite Submitted 10/28/2020 Category Sacred Mods
    1 point
  4. So here we are 1 month later. I just got my wife and I to LAN play in our house yesterday. What was the issue, 1. Needed files on wife's p.c. verified with 103 files needed re download. (lesson learned with verification) 2. Enabled my router use ipv6, so ipv4 could use LAN. (this is what I think, unsure if actual fix occured in this step) At any rate we are playing Sacred2 for the first time on P.C. with the great CM patch. Thank you all for your hard efforts with this game Dev and Mod teams.
    1 point
  5. Mental Illness -> Naheulbeuk RPG parody. At least something funny in these corona times.
    1 point
  6. crop -> Hauberg "Hauberg is a type of communal forest management that is typical of the Siegerland and adjacent parts of the Lahn-Dill Uplands and the Westerwald in central Germany. Its aim is to manage the forest in order to produce tanbark and charcoal for the regionally important iron ore industry as well as firewood. In addition to forestry uses, the area also has agricultural uses, such as the growing of rye and buckwheat, typical of shifting cultivation, in the year after the timber harvest, as well as subsequent communal grazing (commons)." Hauberg (hew hill) management was used to make charcoal for the iron ores found in the hill. Bark from trees was used for tanning the skins from the bigs and caddle. The trees were coppiced and while till low, grain was harvested between them. When grewing to high wool pigs and small caddle was fed on the place. And when high enough the cycle started again. The hills were made into squares. So there was always a square just coppiced, one with grain, ones with acorns to mast the caddle and pigs, high trees to remove bark for tanning, some for making charcoal. Village decided how to place the squares. Feudal lords quickly learned to stay away from saying how to do it. Our area was more than able to support itself for centuries. Square coppiced and remains from small branches burned so the ash is a kind for fertilizer for mainly buckwheat. Neighbour square would be chopped the following year.
    1 point
  7. Those weapons look epic! Besides the random red one... looks so rusty it might break while hitting. xD Don't worry about the Widowmaker... it definitly looks sinister. o_o I can't believe the level of details which Sacred 2 can bring up. The little skeletons on the shield are awesome. (I ♥ skeletons...) A little question... is the Lord of Thunder (Lighting), north in the swamp region, somehow buggy? Mostly I miss him since I go down straight south after porting there. But today I was strolling along in the vast world of Sacred 2 and found him. The Lord of Ice was no problem, due to 13k hp and 600 HP/sec reg its icy aura didn't do much. Lord of fire... well, the Carnach delivered more fire damage. But this Lord of Lightning did a 10k critical hit against my Shadow Warrior. I hammered space but a second crit came almost right afterwards. 13k hp, 1570 magic resistance, spellresistance 771 in the inventory menu and Level 82 (mastery) as skill. How the hell did this thing do such a massive damage output?
    1 point
  8. It still has to be router related. I once could open 'open-net' yesterday, now I can't. Will reset router to factory defaults and evaluate it. To Be Continued....
    1 point
  9. Good idea, if it works in the other direction that would mean you could just host it there or you would at least know it is that one pc which denies your connection ;) Some other random ideas, if non of the previously mentioned works: Do you have an active VPN? Some people I know have networks to their university or workplace open, which depending on configuration may block access to the local network. Or have you for example one pc connected via wired lan and the other wireless? Some routers may have these networks separated by default. What are your computers local ip addresses? In most home networks (again, not all, but most), they should only differ in the last digit, if they are really in the same network.
    1 point
  10. Thank you for info. My spidey senses are telling me it's a port forwarding issue. I will use your links cause the one's I"ve been using aren't what you gave me. You gave me better info. I will report back with more if need.
    1 point
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