Ahh that explains it. I updated it, thanks for giving me more and more insight
Hmm interesting. That means the dream of a "complete" list has become more difficult. Would also be a second explaination for particle scripts without working FX other than just the cut content one.
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I added all the edited screenshots today Additionally, I made it a little bit more structured so that the image is always the last part of an entry. And I could revive three more spells
I was wrong here. Animations are not part of FX. FX_KEHLENREISSER_C don't exist. but I got FX_KEHLENREISSER to work now:
cSpellHeFrostschlag worked perfectly, I guess it has to be a spell with a ray. The reason I couldn't get FX_ALIENSMOKE to work is because it's a casting FX despite the missing _C suffix. Same thing for FX_KEHLENREISSER.
That crashed my game. But it worked on FX_FROSTKREIS
Thank you! I always love getting new inspiration from revived FX too, part of the reason why I want to complete the list before continuing with my Alternate Spells module.
Regarding on the left potential of the particle scripts, I hope that the best is yet to come
Oh and happy new year people!