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Showing content with the highest reputation on 01/20/2021 in all areas

  1. Might have been this one but IDK because Pesmontis just put this one together a few months ago with D2F installed. He did note that the island is not in fact there. So there's not way there could be any quest at that spot.
    2 points
  2. Thanks! If I were you, I'd just make the same edits I made before, using the Enhanced Edition scripts. Sounds like balance.txt, and maybe something else?
    2 points
  3. Sacred 2 Enhanced Edition by Flix Sacred 2 Enhanced Edition (S2EE) is the continuation of my work on older mods such as Enhanced Spells and the Community Patch, of which S2EE is meant to be the successor. S2EE contains hundreds of bugfixes, as well as numerous gameplay enhancements such as redesigned balance, quality-of-life improvements, and cosmetic changes. Enemies are more challenging, quests are more rewarding, and items are more varied, unique, and useful. This mod also features AI-Upscaled Textures that will work if the Elite Textures are installed. These all-new HD textures will be used for the DLC and expansion content which never received any official elite textures. S2EE is designed for the player to install a single CORE module that contains the bulk of the changes. The player can then install some optional add-on modules: Alternate Spells - Swap out several vanilla combat arts with new custom ones. Challenge Mode - Significantly increased enemydifficulty. SuperSpawn - Increases enemy spawn count by 2-3x. Enhanced Music - A game-wide expansion pack for all regional background music. Portrait Overhaul - Revamps all the NPC and enemy icons with new artistic portraits with more character and personality. Free-For-All Quests - Makes all quests available in all game modes, and allows all bosses to respawn each game session. Classic Icons - Restores the aspect background and combat art icons to vanilla. Classic Icons for Alt. Spells - Change the aspect background and combat art icons to the "classic" style. Download the Mod: Sacred 2 Enhanced Edition. Mirror: Sacred 2 Nexus Total Changes and Fixes: Download Enhanced Edition Manual This mod is built from and requires the Community Patch 1.60 Currently supported languages: CORE Module: English, French, German, Italian, Polish, Russian, Spanish, Hungarian. Alternate Spells: English, French, German, Italian, Polish, Russian, Spanish.
    1 point
  4. First week of lockdown here, back to Masterchef mode (it's not like I can do anything else).
    1 point
  5. Hey @Melandrhild, I've attached the edited alpha channel for the Seraphim hair texture (SERA_HAIR file) to remove the ponytails. Download. Paste it into the alpha channel of your modded texture or, if you're unsure how to do it, send me the modded red hair texture and I'll do it for you. This is how it will look (with original textures as an example):
    1 point
  6. I've read through that thread and have to say that it's absolutely impressive. Thanks for bringing it up here. With that knowledge I think I can safely assume that "going there" (with the tutorial of the thread) will result in nothing. It's a riddle to me how I randomly got these two questmarkers, but that adds to the experience of Sacred 2 I believe.
    1 point
  7. A Römertopf has a cap/cover. Because of the water in the clay walls the food isn't burned and needs no additional liquid (water/wine/oil). So all the taste stays in the food and no taste goes in the boiling liquid or into the air as in normal pots. Without a cap the no burning effect is still there, but water leaves. Good way to thicken food.
    1 point
  8. It happened to me as well, 5-6 months ago. (you can see here). For me, it started after I killed the 3 Liches from the Undead Legion chain quest. (and it was not the only time this happened during this quest, even on different characters). I believe this is most probably a bug, since I didn't found too much info about it on the internet. Now started using EE mod (2.4 and now updated to 3.0) and this stopped happening, I can finish the Undead Legion without this random quest marker to appear on that island.
    1 point
  9. I like to use Notepad++ with the compare plugin. It highlights differences between two versions of the same file. Makes it easy to copy changes from one into the other. I'd copy your changes into my scripts. Actually questscripts.txt might be a bear to compare since so much in the syntax got changed in EE. You definitely want to use my version of the file though. Balance.txt shouldn't be too bad to deal with though.
    1 point
  10. wow => mom (wow upside down is mom)
    1 point
  11. Outstanding work on this one too!! Thank you!! So I'm curious if I can add my experience, Drop, and Open all the portals edit with this Enhanced Edition WITHOUT messing up any of your hard work? If so what would be the best way to add them?
    1 point
  12. Thank you gogo! I got some cool Sacred 1 modding/hacking stuff that I've been sitting on for years being too lazy to do tutorials haha. But when I noticed a modding subforum opened here, I thought it was now or never I have a few more tutorials planned and will try to get to doing them in the coming weeks.
    1 point
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