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Lyrian

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Leaden Juggernaut

Leaden Juggernaut (2/20)

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  1. Well, I was able to get them killed off... and everything started working again. I went to Zhurag Nar, and let the dragon take care of it...I made sure to only have small numbers at a time to fight, thereby not allowing the dragon to be killed by my horde. Once the numbers fell below 40ish, I was able to turn into a vamp/knight and get rid of the rest. So a warning to folks... you need to keep close tabs on the army size. Guess this is another bug to be added to the books
  2. Well... been playing this build (on single player, not network) and now have a serious problem... the lag is unbearable... I have, over 100 zombies and can't find a way to kill 'em off. No matter what I'm facing, they kill it faster than they die... as well as picking up more recruits along the way. I tried (several times) to wipe 'em all by turning into a vamp and back again, but they remain... So guess my only solution is to restart the campaign, and not let it get so big
  3. Two things that I can add to this... First... I've been concentrating on equipment with plus to XP and find special items, and to a lesser degree speed, not to mention defense and resistances Secondly... and this is a hoot, go to the BM's start point and click on the stone by circle "runed stone of dancing dead" ... you will end up with an army of killer rabbits... how Monty Python is that Edit... just realized the rabbits do disappear shortly after... what a bummer PS:... love the JoCo soundtrack on the Video
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