I always had a lot of slowdowns and stuttering in towns on my previous rigs; but no crashes. The slowdowns bothered me enough to put the game aside repeatedly with the intention to wait until I had a rig that could run it properly. It was disappointing, but it didn't move me to anti-Sacred raging like some.
I came to the conclusion it was a CPU bottleneck due to the code not being well optimised. But that is just a best guess. I am not a programmer.
Does anyone know, does the game code run single or multicore? I still had problems on my previous Core2Duo (2.4Ghz).
Many older games are unable to use multicores, so how well they run depends on the speed of the individual cores
Thus far on my current rig I have had no slowdowns or stuttering or crashes and I am having a blast with the game; finally able to get into it properly.