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Shotgunner

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  • All time best video game ever played
    Fallout 3
  • Real Name
    Chris
  • Country
    United States

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  1. I'm sorry if these have been mentioned before: An option to have a wingless Seraphim All classes from Sacred 1 & 2 included More character customization, such as eye colors for the seraphim, or hair types in geneal item damage - the more you use something the weaker it gets - if it breaks its gone for good(prevents someone from spamming a particular weapon) A low level set with respectable stats and bounses, unlocked piece by piece via a chain quest that can be acquired from the game start(esentially giving a level 1 character a set of level 5 equipment) - but all creatues also are bumped to level 5 to compensate(level 5 is just an example) I cant think of anymore right now - opinions?
  2. I agree that the randomness of Sacred is what makes it so fun. I'd definetly keep that but I'd also keep the sigle-player/multplayer aspect. As for Diablo, it is a fun gam, and while the randomness of loot is not as random as Sacred, it's still a challenge to find set/unique items. Give it a try if youcan find a copy of it, preferrably Diablo 2.
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