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Beng Blackheart

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Everything posted by Beng Blackheart

  1. Wonderful idea Max! However, as with every piece of software, I would advice to consolidate first before trying new ground :-) I noticed a couple of things, first the ' main' functionality of the program still needs some bug fixes/improvements as discussed by several people before. Second, there are only two guides at the management website which tells me people are not aware of your wonderful creation! I say, spend some more time and effort on the current functionality then try to get it out there, advertise for it by posting on those forums. Then, when you have a more extensive user base, start collecting peoples whishes for the software and go from there. all the best, Peter. ps: it seems your website is down atm ...
  2. Thanks for the little guide. I have a question though: How did you mod Inexorable Subjugation? up..up..up doesn't really help to explain it.
  3. This is mostly because the algorithm I made for the skill points and the stats are not as efficient as I expected. If it really becomes a major problem, I'll try my best to improve it. EDIT : @Beng : I suppose you are the Peter who made an entry in my Guestbook. Thanks a lot for this great entry! About the PayPal donations, I'm not too sure if that's legal since I think I'm using copyrighted stuff. Maybe some admin or mod (Gogo, Schot, Llama, just to name a few) could give an answer about this. Max Haha you found me out. yes, I am the same person. If you ask for a site donation (and not for the program) you should have no legal issues ;-) About the in correct advice: your algorithm should check if the minimal requirements are met for the skill. Your gonna need this check anyway, not all skills are available for all classes. You should have all the information you need: - Character class - Current level - Skill point distribution sofar Now when the user presses level up, you can check if the next 2 or 3 skills have a requirement of a minimal number of skillpoints in a already picked skill. You can then advice the user to put at least this number of points in a certain skill for that level. Anyway, let me know if this advice helped. Have fun buddy! All the best, Beng.
  4. First of all, thanks for all your great posts anti-trust, been reading them :-) So I am trying out the Seraphim guide since my old shopper had some wrong choices there ;-) Anyway, about your Seraphim guide, when you pick armor lore at level 2 it suggests to put points at your choice where you actually have to start with 5 in tactics to be able to pick dual wield at 5.
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