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slyborg

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About slyborg

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    Austin,Texas

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  1. I had copy software on my computer when I bought it...and half my games library refused to run! Nothing worked right until I uninstalled it (Crysis,I'ma lookin' at you!) but once I did,all was harmony. I'm hoping whoever has the rights to Sacred 2 will do another print run one of these days.
  2. I have the US version of Sacred 2 AND the UK expansion on my machine,following the directions from the official forums. For the most part,it has run very well. It's a bit tricky to set up though and there's no multiplayer (at least for me).If I could find a copy of Sacred 2 Gold (on disc),I would go with that.
  3. Hola folks! I ran into a smallish bug (pun VERY much intended) while running the Shelob quest this weekend.The quest-giver showed the rewards for completing the Spider extermination (and boy,that was a fight!) but there was no dialog of any kind when I spoke to her. No journal entry either-but the quest DID show up on my map. Not a big deal but I wanted to mention it.
  4. All right-I had planned to delete this one and start again. But...I stumbled into this huge group of Skellie Legionaires while heading to the elf capital city.And when the dust settled,I had me a Officer's Saber,with 4 slots. If that isn't a sign from the gaming gods,what is?
  5. Well dang-I already have Concentration on this one. I really don't want to scrap her. What's a good secondary buff to run with her?
  6. Of all the attacks that a melee Seph has,I like Pelting Strikes the best. Seems to be great whether you are fighting mobs of guys or just one. The recharge on it is high compared to the others,though.With Concentration,I can pretty easily keep the recharge speed at or even under 4 seconds. Usually,the skill is recharged by the time it finishes firing!
  7. I am going with a Exalted Warrior build-I currently have her to 20. 1:Exalted 2:Tactics 3:Dual Wield 4:Armor 5:Sword (1 pt only-unlocks Sword bonuses) 6:Concentration 7:Combat Reflexes 8:Constitution 9:Toughness 10:Enhanced Perception I know I want to master EW and Dual Wield first. I'm not sure,though,which defensive skill I should master.Given that I am going with both Combat Reflexes AND Toughness,would taking both to 20 or so give me a decent defense? I would really like to max out Enhanced Perception but don't know if I will have the skill points to do it...
  8. I'm at work,so I don't have my gal's character info to hand. I THINK I can shoehorn both skills into her build but the only supplemental skill she would have is Enhanced Perception. If I can't though...tough choices time.
  9. A idea I was kicking around-take Toughness as my second to last skill pick and Enhanced Perception last. This would give me both defensive skills...and I really,really,REALLY enjoy taking loot off the bodies of my foes,as opposed to buying it at a store. Is this a good approach?
  10. Toughness is a great skill, but its effect is more significant for high-level character than for a low-level one. Toughness adds some damage mitigation, but the amount of mitigation added isn't very big. Usually, the effect of Toughness can be noticed only if you have both this skill and some decent gear that adds some percents to Damage Mitigation. When you don't have such gear, this skill can't be a life savior. At lower character levels, the item levels are also low, and the amount of mitigation these items may add is not great either. On low skill levels Toughness adds less than 1% of mitigation (0.3% on level 1). The enemies that level 35 seraphim can encounter don't do great damage (number-wise), so 1% mitigation would be barely noticeable. At the same time, Constitution adds some % to hitpoints (4% on skill level 1), which even for level 35 seraphim can result in significant numbers. So on low levels the effect of Constitution is more noticeable. As I said, it changes as the character grows in levels and gets access to better items (and stronger enemies). Thank you for the heads-up! That makes it easier to chart my path here. But,this leads to another question:I was planning on working both Combat Reflexes AND Toughness into my current Seph but if Toughness requires both high-levels AND good gear,would I be better off going just Combat Reflexes and skipping Toughness altogether?
  11. A question (since I was also planning on taking Toughness before Constitution)-why is this better? Con gives more health/regen but Toughness reduces the amount of damage you take,right?
  12. Wow! Good points,gents. I hadn't even considered that-I was worried that 2 buffs would kill my attack recharge times,but if I work Concentration in early....Anyway,thank you for the advice! @Knuckles-I did check your link-the info makes a lot more sense after reading the posts here than it did before.
  13. Huh. Alrighty-confusing but alrighty. What happens to that lone mod point hanging there? Will training Death Warrior transfer it over or will it just sit there unused?
  14. I'm trying a Shadow Warrior,just to compare him to my seraphim. He is going Death Warrior only. Things were going fine till I picked up Tactics Lore.I put points into it,expecting to get a mod point for Death Warrior-and got a mod point for Malevolent Champion instead! Don't have that trained,or even any runes learned for MC. Is this a bug? Or does Tactics not work with Death Warrior?
  15. My 2 cents here. There are plenty of MMOs out there-and not nearly enough Sacred-type games. I would much rather play a smart RPG over a lobotomized MMO any day of the week.
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