Jaster Walker
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Real Name
Ehilton Kazuo
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Brazil
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Indium Shaman (4/20)
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I'm with a doubt on this ability mod (expulse magic), if I buy the Protection - Chance to block direct magical damage. (30% + 2% per level chance to block CA spell) or Banish Creation - Damages T-Energy creatures Within the radius of effectiveness. (Same damage Banish the Dead, But fire damage type, only vs T-Energy creatures). Any sugestion guys? =)
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I have some questions: 1. How many HP the deep wounds decrease? 8% of max HP? 2. If I use Soul hammer with incision, can I stack 2 or more deep wounds? (decrease 16%,24%,32%,etc the max HP?) 3. How open wounds work? This question is because I will make a dual wield seraphim and I will use Soul Hammer, if deep wound stack, maybe I will buy incision mod. What do you think?
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Main quest is vanished
Jaster Walker replied to Jaster Walker's topic in Sacred 2 General Discussion
Yes, I created the room (with my char), but when I started the main quest (in sloeford, in the great house), the compass vanished. So, is there some solution to I will complete the game? -
I started a campaing with my friend in lan multiplayer (he created the room). We played some hour, but, when I started the campain alone (I created the room), my main quest was roll backed. So, I returned to complete it. After that, the main quest is vanished (No compass and no point in a map). I tried to continue where we stoped (to kill Gar'Colossus), but nothing. Anybody know this problem? What I fix it?
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I started a campaing with my friend in lan multiplayer (he created the room). We played some hour, but, when I started the campain alone (I created the room), my main quest was roll backed. So, I returned to complete it. After that, the main quest is vanished (No compass and no point in a map). I tried to continue where we stoped (to kill Gar'Colossus), but nothing. Anybody know this problem? What I fix it?
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Im thinking to build a dual wield seraphim, but I dont know if sword mastery will miss in future. My build is: 1 Tactics Lore 2 Exalted Warrior Focus 3 Dual wield 4 Concentration 5 Revered Technology Focus 6 Armor Lore 7 Wardering Energy Lore 8 Toughness 9 Spell Resistence 10 Combat Reflex CA: Pelting strikes: Sucession, focus, precision Battle stance: Premonition, drill, retaliation Dashing Alacrity: Bloodlust, delay, impatience Divine Shield: capacity, boost, improved mirror Flaring nova: Impulse, stun, I dont know (I need sugestions) Wardering Energy: field force x2, block Now, my question: Should I buy Sword mastery (Weapon Sword) only one point? If yes, maybe I change for combat reflex. My question is because I want serious open wound ability. Is it worth enough? Another point: I will use the celestial set. Should I buy Celestial magic focus/lore? I need sugestions about my build too. XD
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How many runes can I use?
Jaster Walker replied to Jaster Walker's topic in Sacred 2 General Discussion
I have one more question: Im playing in gold now, I observed the runes give me +2 in CA. So, I can eat 200 runes? Or im limited to 200 of CA level? The secundary bonus of gold runes is lesser than two runes of silver level. -
Seraphim Farming build
Jaster Walker replied to Jaster Walker's topic in Sacred 2 General Discussion
Im thinking in one thing: my seraphim will use Celestial set. So, I should buy celestial magic focus or lore. Is it worth? OBS: It will change my build. -
Seraphim Farming build
Jaster Walker replied to Jaster Walker's topic in Sacred 2 General Discussion
And about disarm (silver mod of soul hammer). Is it work against mobs or bosses? what is the effect of this mod? -
I'd like to know about Life Energy [Additionally Hitpoint Increase The regeneration rate. (+ 1.5hp/sec CA 1hp/sec per level)] is necessary to invest in Delphic Arcania Lore ability to increase their regeneration.
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Seraphim Farming build
Jaster Walker replied to Jaster Walker's topic in Sacred 2 General Discussion
Im making a seraphim looter (dual wield), but I dont know somethings: -The disarm mod of Soul Hammer: what it do? The enemy dont attack? Its works in mobs? And boss? -Against boss, what is more effective: Soul hammer, Pelting strikes? -Im using Wandering Energy and Divine Protection, but I didnt buy any mods. Today, I noticed the Wandering Energy is some useless against boss. So, I should buy Wandering Energy Lore and Wandering Energy mods that only increase shield? Or I buy DP mods? (OBS: I bought concentration) -
Seraphim Farming build
Jaster Walker replied to Jaster Walker's topic in Sacred 2 General Discussion
My problem is: I dont know what should I do: buy bargaining with my looter seraphim or create a low level char (level 10-15) to only use bargaining. What do you think? The high level item shop is so great? Is it worth? -
I searched for many foruns about the feel cold mod, I saw about the combination between that buff and Glacial Thorns. in high level that buff will become useless? Is it bugged? Correct me if I mistake about that.
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Seraphim Farming build
Jaster Walker replied to Jaster Walker's topic in Sacred 2 General Discussion
Ok, I wont buy bargain and EP in early game, but with my first char (looter char). But I dont know if this is a good idea...