Hi ! I'm also worried about Sacred 3. No open world, only 2 classes announced so far, no loot ? They must be kidding. I understand that changing a game under development is difficult and expensive, but, on the other side, look at games like The adventures of Van Helsing, made by an indie developer (sure, still has a lot of bugs, and is a short game so far) or Torchlight 2, its possible to create a good arpg without having to innovate and change too much. Van Helsing, with all of its problems, already has a lot of fans. If DS just released Sacred 3 as a remade Sacred 2 (or something similar) solving the main problems (game is too easy if you know how to play - platinum difficulty - killing bosses), annoying agro sometimes, too much rats etc, broken quests ; I would buy it after seeing some reviews and videos for sure.
Sacred 2 must still have a lot of fans; just check here , also the fact that Sacred 2 is sold on Steam, Amazon and probably other places and is not expensive anymore. Why change something that already works ?
So, S3 is scheduled to be released in the end of this year ?