georgelappies
Members-
Posts
33 -
Joined
-
Last visited
-
Days Won
1
georgelappies last won the day on January 13 2011
georgelappies had the most liked content!
Previous Fields
-
All time best video game ever played
Planescape
-
Real Name
George
-
Country
South Africa
georgelappies's Achievements
Master of Antimony (5/20)
1
Reputation
-
After having played the expansion the following are things I wished Sacred 2 had. ∙ Fixed level uniques with decent stats. Let me explain. Currently most uniques are relatively useless on low levels. The game will even spawn unique jewelry with no attributes or a cool sounding ring with +1 to constitution for example. Only uniques with 3 sockets are somewhat useable due to the fact that you could use it as part of a buff suit or if really lucky socket some bargained jewels or 'cheatingly' Niob whets. ∙ There is no progression in the type of amour or weapons throughout the game. No padded leather to start with and sadly no full plate mail of the titan will be dropped only in the last two regions of the game only in Niob mode. Just some more generic looking stuff and a rehash of a higher level set item etcetera. Thus there is no reason to farm what should be the most challenging areas of the game in the most difficult setting of the game. ∙ No real difference in difficulty levels. Anybody who has played the game up until Niob and understands the skills and Combat Arts will not find gold more difficult then silver (actually a lot easier due to equipment and CA mods acquired in silver). Going from gold to platinum the same thing and if you completed platinum just more of the same in niob… The game doesn't force you to have a certain strategy against for instance a monster pack that is 'Cold + Fire + Physical Immune' mixed with a monster pack that is 'Frenzied + Multiple Shot + Lightning enchanted'. You sadly always know what is coming next. ∙ Tying in with the point above. All monsters in all difficulties are the same, there is no physical immune or hasted or double damaged or frenzied or ghostly or a combination of these attributes mixed monster packs in higher difficulties. Thus you rarely need to change your right mouse button in the later game, except maybe when facing a boss, champions are only monsters with a yellow name and double HP. There is no need to take them out first to stop their auras from affecting nearby monsters. Yes I am aware that a lot of the issues addressed above are due to having played Diablo 2 for a lot of years. And this game is not Diablo 2. In some ways it is much better but at least for me in the ways that affect replayabilty it comes in at a distant last place which is sad because it has so much potential. In Diablo 2 there was absolutely no way you could defeat hell mode difficulty in solo play at a comparatively low level with a random non optimized build. A 'Physical immune + Fanatacism + Multi shot' Lister pack in Baal's throne room will eat you up and maybe regurgitate the empty clothes in no time if you dare face it unprepared. Thus there were reasons to grind late Hell mode levels for better loot because you needed it to complete the game. Some of the uniques could only be used by a level 85 character for instance. Well in retrospect I most definitely with out a doubt got my money's worth with Sacred 2 and the add on. I spent a lot of hours in the game finishing Niob with a few characters.
-
The new Sacred 2 CM patch - Now available for Ice & Blood
georgelappies replied to czevak's topic in Sacred 2 Community Patch
Hi thanks for the speedy assistance. Let the grind begin -
The new Sacred 2 CM patch - Now available for Ice & Blood
georgelappies replied to czevak's topic in Sacred 2 Community Patch
Hi all, Could anyone be so kind enough to email (george.labuschagne at gmail dot com )me unmodified versions of the blueprint.txt spells.txt and balance.txt I played around with mine and now the cm patch cannot replace those files. Scared I might loose out on the goodies -
What Is Your Favourite Combos In The Game?
georgelappies replied to georgelappies's topic in Sacred 2 General Discussion
For the dragon mage Gust of wind followed by Destroyers. Push them back and unleash walking firebombs on them. Makes for great fun -
The new Sacred 2 CM patch - Now available for Ice & Blood
georgelappies replied to czevak's topic in Sacred 2 Community Patch
Hi I just want to sincerely thank all involved with this amazing community patch. If there is maybe something I can assist with I would be happy to help out. -
My Christmas Present To The Community...
georgelappies replied to wolfie2kX's topic in Sacred 2 General Discussion
Wow, this makes for some nice reading. I cannot wait to do the quest this game surely has a great community. -
I am currently at work so cannot test this. But what happens if you socket a level 80 ring in a level 30 armour? Does the level requirement of the piece go up to level 80? If so, you have to have a shopper around the same level as your current character to supply him with goodies? For instance if I want to play a shadow warrior I need a high elf to shop for me? Five level's SW then 5 level's HE etc.
-
Hi Dobri, great guide! How do you obtain all those cool +skill +ca amys? Do you make use of another character as the shopper? what happens to the item level of say a level 50 armour when you socket a level 80 ring into it? If I do not currently have a shopper which skill could I trade for bargaining?
-
Mechanix Omega-TX (Ice&Blood CM patch)
georgelappies replied to vaclaf's topic in Sacred 2 Guides - Temple Guardian
Absolutely brilliant guide. I would like to read some of your other guides as well. The pieces of humor mixed in is cool as well -
Hi all, is it just me or are the unique rings and ammys completely useless and inferior to what is available at the shops with a high bargaining level. I recently restarted sacred and my first character on level 80 does not have bargaining. Does this mean that my seraphim is doomed to only use lack lustre jewellery and whets from smithys until I create and level a new character with bargaining? This sucks, if only one had the option of grinding for cool jewellery and the way the game works with sockets being where the power resides, every feasible niob character thus needs that skill to compete... Am my assumptions incorrect? I would really like an alternative to having to have a shopper and the labouring intensive task of shopping.
-
Sacred 2 Big Bad Boss Index and Map
georgelappies replied to Schot's topic in Sacred 2 General Discussion
Thanks! you be my Seraphim's Hero -
Sacred 2 Big Bad Boss Index and Map
georgelappies replied to Schot's topic in Sacred 2 General Discussion
I get 'not allowed error' when trying to view map? -
I am thinking of rushing my new seraphim thru silver, gold and platinum. As soon as I can enter Niob I will start to do all the quest. What will be a do able level to enter niob?