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About Valkyr
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    Master of Antimony
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    I don't know
  • Why do you want to join DarkMatters?
    emmm because I play Sacred?
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  1. Valkyr

    Sopor Aethernis

  2. Valkyr

    What happening with modern ARPGs?

    mmm... Lineage Eternal is MMO like PoE, so is not for me, but for people who don’t care about that seems a good option. And Van Helsing looks correct, apparently there is one more to the list along with Torchlight and Grim Dawn. I’ve been making a list of all the features that would be great (at least for me) in the successor of Sacred. -Deep character customization -Huge map -Open world -Rich environment -Crafting -Offline mode -Editor (today is probably the most important) At the moment Torchlight and Grim Dawn achieves all of these features in some way, I already liked Torchlight, and the more I know about Grim Dawn I like it even more, look at the environment, the music, the graphic style... I was fascinated at first sight.
  3. Valkyr

    So, this will not actually be Sacred right?

    In reference to “Sacred 3 could be a great generic game” , I only want to add that there are plenty of generic pad games out there, but till today probably only few like Torchlight or Grim Dawn could replace Sacred 2. So if in some time I decide to play a generic pad game, there still better options to be considered before, like Skyrim with thousands of mods that will makes my time worth more, right? Thank you for this link, there are little information but all of it in the right way. I will follow this project closely.
  4. I came to know more about Sacred 3 but after read all complains and the background of the whole project I lost my hope, so I will not ask questions that are already evident... What no one yet explained is why Sacred 3 would have the same or worse graphics than Sacred 2. Zooming Sacred 2 looks a first person RPG with insane detail and even more with the HD texture pack; while the few screens and trailers from Sacred 3 seemed more like games previous to the year that Sacred 2 were released. I don’t understand... Another big question is what’s happening to all the great ARPGs? Diablo 3 was the major disappointment of the last years, Dungeon Siege 3 was a generic pad game, and Sacred 3 is in that way, is that impossible to make a modern game without having in mind the big market of casual masses? I read some opinions in the line of: “Sacred 3 will not be a Sacred game, but could be a good generic game”, probably yes, but how many generic games are out there? It was so necessary to add another to the list? Heroic exceptions were Path of Exile and Torchlight, but PoE is online and I want to have the property of my characters and deeply hack/mod my game, I can’t enjoy a game that I don’t own. Torchlight keeps all ARPG features intact; the only issue is that it looks a bit cartoon, I enjoyed it a lot but after Sacred 2 have my graphic expectations a little high. I also checked the ex-Sacred team’s project Unbended that promises to be all that Sacred 3 should have been, but today still distant and uncertain. At this moment only Grim Dawn seems to fit the best ARPG expectations in all aspects, from de developers of Titan Quest, one of the best ARPG of the world and repeatedly mentioned in this forum. Its graphics were updated, the playability keeps all RPG features, (especially skills and stats those that today many cheerfully forgot), it has turned Sandbox like Sacred and the best is its toolset which who allows deep mods. But he is alone with Torchlight, isn’t there another that could keep the high performance RPG legacy?