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Everything posted by Flix

  1. Alright. What's broken about it? It applies the speed debuff, so I take it the attack rating debuff doesn't work?
  2. @dimitrius154 You may find it useful to look through the original Ice & Blood quest.txt. It's full of developer comments that Marcus and Czevak must have removed. Some comments explicitly point out bugs and unimplemented rewards, other times you can read about the intended quest dialogue, scripted sequences, enemy mob composition, and other things that just didn't get completed in time.
  3. @dimitrius154 Can you tell me please, is it possible for a droplist to be called upon, if it's not a member of a droppattern? I just noticed that 1528,{ -- Droplist_ab_set_unique is not a member of any droppatterns. I had thought this was the master list of all unique, set, and legendary items but if I understand things correctly, it's not even used. After reviewing some other droplists that are members of dropatterns, I think Droplist_ab_set_unique is actually redundant and obsolete. I just wanted to know what you thought, before I decided to neglect it completely. I have updated
  4. Blast from the past regarding Sacred's predecessor, Armalion. Some dedicated users have resurrected the classic Armalion site from way back before Ascaron acquired the assets: One notable thing is that there were originally male and female genders for each of the character classes. This is part of a larger "Sacred Tribute Project" that some fans are putting together. Here is the quote I saw from their posting on GOG:
  5. I'm planning to ignore it for D2F, I don't like the thought of incorporating brand new released content into the mod. Especially with a litigious company like Blizzard. May I ask for the current list of spell tokens that may scale with Aspect Lore skills, as well as item modifiers that apply to spell damage-based combat arts? I'm working on the final release of D2F and am anticipating rebalancing in order to account for the new scaling that will come from the Addendum binaries. One other quick question: I noticed that the CM Patch removed most if not all of the sound fx from
  6. This is a lovely album from someone who's known mainly as a novelty "shredder." I find it very emotionally sweet and gentle, good for afternoons when I'm sitting wistful at the window, smiling at old memories.
  7. A few version back I made completing the normal Special Mounts quest OR the Blood Forest mounts quest (A Roof Over the Head) as a prerequisite quest, before the priest will speak with you. He also has a quest he will send you on before he sells to you.
  8. I don't think there's any way, nor should there be any need to do so. Loose files and folders should work fine for modding purposes.
  9. Hello! It is certainly possible, by restoring the original spell entry in spells.txt, the icons in the graphics.zip file, and the text within global.res. However I currently have no plans to do so at this time.
  10. The download is working fine for me. Perhaps it's a limitation due to low post count. I will republish it as a Google Drive link: https://drive.google.com/file/d/1zBYZad8Ps7NbcbA7MwY6vgGs7dCHY_7F/view?usp=sharing Be advised that this makes pretty much everyone killable.
  11. It's accurate that in my mods Enhanced Edition and Diablo 2 Fallen, I enabled the Inquisitor/Necromancer to use shields.
  12. Well I'd appreciate it if you'd forgo the cheap shots to the quality of D2F content. I'm sure it's frustrating to revise someone else's work to your own standards, but we did the best we could with the models and no one's forcing you to add all that content.
  13. Flix

    Boss Arena

    No that would mess up Enhanced Edition. Do the manual install steps where you copy and paste the scripts into the bottom of EE's quest.txt.
  14. Hello and welcome. Voices are stored as ogg files located in the various speech.zip files in the game's locale folder. The easiest way to override them is to recreate the folder structure within the locale folder and place the new custom ogg files in there. In the English release the path would be something like: Sacred 2 Gold\locale\en_UK\speech\tg An alternate way would be to use soundprofile.txt (located in scripts/client) to render him silent. He is profilename = "Hero Templeguardian" and you can find his various speech events and change the resource = 0. You could even chan
  15. Flix

    Boss Arena

    There is no need for additional players.
  16. It's strange to see that Undead Legion sword reversed like that. I was sure we tested that sword for dual wielding (to be fair to the devs it was meant for right hand use only, by skeletons), and for that matter, I'm certain I rotated the icon as well.
  17. So if I understand you correctly, a scaled-down character would clip into the mount, whereas a scaled-up character might hover above the saddle?
  18. @dimitrius154 Would it be possible to allow the modelscale parameter in creatures.txt to take effect for player characters? If it works the same as with NPC's, it would be an elegant way to resize the player characters in D2F and have all armor scale with them.
  19. My grandfather is the same way. Heat is nothing to him.
  20. Hello and welcome. I also had a similar problem with installing Sacred 2 Gold from disk (it simply never recognized the 2nd disk). I eventually had to send it back and purchased the GOG edition instead which I still proudly play and recommend. Games on GOG are easy to install and Sacred 2 is often on sale for as low as $5.
  21. Mechanical failure of course. I work in I.T. and the #1 cause of hardware issues by far with our field employees is HDD failure. Whether it's the slightest jostle or simply father time taking his toll, mechanical hard drives all have an expiration date. We're making a big push to only use SSD and M.2 drives in equipment going forward. I've made the decision to do the same in my personal life, which is why my new PC has no spinning drives in it. I saw it coming this last time, and backed up pretty much all data that I wanted. I just didn't think to back up any 3DSMax files. I don't
  22. I don't have the files from the processing of any D2F models anymore due to a hard drive failure. Basically all I have archived are the original source files (mostly pulled from DeviantArt) and the final gr2 results.
  23. I agree something needed to be done there. Could it not be solved in the other direction? Such that a set bonus is only active when said relics are in the "active" slot? With all 12 relics active at once it seems the player is incentivized to keep extra relics in the inventory and swap out all 12 relics at once when facing a new element rather than the quick "hot swap" intended by the devs.
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