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OmegaDL50

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OmegaDL50 last won the day on July 6 2014

OmegaDL50 had the most liked content!

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  • Gender
    Male
  • Interests
    Video Games - RPGs, Racing, Fighting, Action.<br />Music - Dream Theater, Blind Guardian, Megadeth, Muse, Tool

Previous Fields

  • Favorite pizza topping
    Mushroom and Bacon
  • Why do you want to join DarkMatters?
    To become part of the Sacred community.
  • All time best video game ever played
    Chrono Trigger
  • Real Name
    David
  • Country
    United States

OmegaDL50's Achievements

Indium Shaman

Indium Shaman (4/20)

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  1. Seems I've been out of the loop for awhile. I seem to always manage to find my way back here though. Had Sacred 2 on my mind lately and been meaning to revisit. Gonna have to do some research but this Enhanced Edition mod someone caught my interest. Always looking to find new ways to replay Sacred 2, either it be the Community Mod, or what else. It's just a shame Unbended never saw the light of day, and less said about Sacred 3 the better. I still haven't found an open world style APRG in that fills the mold that Sacred 2 has done to this very day. Nothing else seems to come close, unless I'm simply not looking hard enough. Although I'm glad Darkmatters is still here and the love for Sacred 2 will always have a home here.
  2. Yeah the statement of some Steam members claiming Sacred 3 was made the way it was because it of consoles is baffling to me. I wonder how many of those people don't even realize that even Sacred 2 had a console release and was somewhat faithful to the PC port minus Ice and Blood. This was just the publisher simply not giving a damn and taking an project unrelated to Sacred and trying to shoehorn it into one and failing in a colossal way. Matt Lees, Jim Sterling, and Totalbiscuit had a go at it on the podcast: The press has pretty much spoken. Sacred 3 is pretty much a steaming pile, and the worst part the community here at DarkMatters and others who have accounts on the official Sacred forums warned Deep Silver of this two years ago. When you ignore the criticism and refuse to listen to your main fanbase of the series and decide to do what you want regardless of concenquences, then you pretty much deserve to fail, and this is exactly what happened.
  3. Blizzard according to these two articles makes up to 15% on each real money transaction in the auction house. http://kotaku.com/5906675/blizzard-will-take-a-big-cut-of-any-money-you-try-to-make-from-playing-diablo-iii http://arstechnica.com/gaming/2012/05/blizzard-to-take-up-to-15-percent-of-diablo-iii-real-money-auction-house-sales/ However these articles are dated back since 2012 so the information may be inaccurate. Still just imagine the scenario Let's say there was 5 Million trades at $20 each on the Auction house (5,000,000 x $20 = $100,000,000 and Blizzard gets 15% of this. Blizzard is walking away with $15,000,000 on virtual trades. Money that they will use for server maintenance and continued support of the game. It basically is paying for itself. But since Blizzard shutdown the Real Money trading, They'll need to find another way to make up the extra funds. Also people working within this system could make some decent money For example - http://venturebeat.com/2014/03/19/meet-the-gamers-who-earned-big-in-the-now-closed-diablo-iii-real-money-auction-house/ (Article dated March 2014 so it's recent and shows just what was going on behind the scenes)
  4. Well that would be interesting. If this is indeed the case, I wonder what other changes were made. I'll just sit and wait until the release and see what happens. Being slightly off topic - I just realized I Sacred 2 Gold isn't installed since I formatted my HDD two weeks ago, lets rectify that situation and get back into the game. Is that huge Sacred 2 world map still available on this website. I also need to grab that community patch to maximize my Sacred 2 experience.
  5. Most of the time companies that do this it backfires. It has been evident in many game series that do these kinds of changes over the years and they all had the same outcome. Fan backlash and the game getting heavy criticism by gamer and journalist alike. Look at Diablo 3 for example. All of the decisions Jay Wilson was adamant in being progression for the series was met with a large degree of criticism even from publications like Rock Paper Shotgun, Kotaku, RPGamer, Eurogamer, Destructoid and many other game news coverage websites. It wasn't until Jay Wilson basically stepped down and could no longer taint the game did things start to turn around such as the removal of the auction house, better itemization, and various other improvements. It was one mans arrogance and believing he was more correct over "fan base desires" that it systematically hurt the game. Sacred 3 is the same way. The long time fans know what they want out of a Sacred sequel. Deep Silver and by extension Keen Games is doing the same thing with Sacred 3, that Jay Wilson did with Diablo 3. Make changes the existing fan base doesn't want and ignore them. History has a tendency to repeat. I can go on with many examples of game series have dramatic changes that aren't positive that show very little in common with a previous title and almost every single time has been met with heavy criticism. That fan who found Sacred 2 awesome in the Steam Forums, is probably assuming Sacred 3 is going to be same experience Sacred 2 provided but bigger / improved. However with a little research we both know this is not even the case. Sacred 3 being called "Sacred 3" will NOT save it from long time fans that played the previous game expecting an improved experience to the previous game in the series. If anything by your example It will do the exact opposite. No game ever goes unscathed ignoring the wants of the long time existing fan base and gets away with it. In the 28 years I've been playing video games, I have not seen this happen once. Be it Mega Man fans, Final Fantasy fans, Sim City / The Sims, and so many others.
  6. I think the main problem stems from the fact Deep Silver knew Ascaron was overly ambitious with Sacred 2, unfortunately going over budget when you factor the costs just porting the game to consoles. Weren't they also working on a 2nd expansion after Ice and Blood, which never saw completion because of the bankruptcy? Deep Silver thinking Ascaron handled the game wrong in terms of QA when they acquired the license, handled development duties to Keen Games and basically told them "Do everything the opposite Ascaron did" Here at DarkMatters.org, the largest Sacred community on the web, I've seen posts of people especially annoyed when Deep Silver basically kept this community almost entirely in the dark, nevermind reusing the same footage repeatedly and keeping most details on on the game mum. Another change. Ascaron was very open and communicated with it's fanbase. As I said Deep Silver is doing everything the opposite that Ascaron did. Minimal fan communication, removal of open world and more heavily instanced locations, no inventory management or loot beyond weapon spirits, forced multiplayer (Even offline you have forced AI helpers) It's one thing to prevent the mistakes Ascaron did going over budget, but it's an completely different matter entirely by making the game have almost nothing in common with it's predecessors except the name. Well a name means nothing without the main aspects that made the series enjoyable to begin with. In fact they could probably give the game an entirely different name and no one would be none the wiser it had anything to do with Sacred...because the only two existing references is the name of the world Ancaria and the Seraphim class, remove these two things and it is basically a completely different game.
  7. Hmm...more emphasis on pure combat and forced multiplayer over RPG growth mechanics and loot based itemization. They basically made Sacred 3 MOBA. This is disapointing. Well at least I got Unbended to look forward to (Which is being developed by the former Ascaron devs) Oh and glad to see Divinity: Original Sin mentioned in this topic. Truly fantastic game that stands up to CRPG greats like Baldur's Gate, NWN, and Ultima 7. A worthwhile purchase.
  8. I personally think Deep Silver should have worked something out with Gaming Minds Studios. (Majority of Ascaron's staff after the closing of Ascaron created this studio) As was stated numerous times in this discussion. If you aren't going to handle the series properly, the it would be better off it wasn't handled at all or at least let someone who is going to take care in doing so.
  9. Hmm I just bought my copy a few days ago I wonder if I could get those weapon codes as well if it's not too much trouble? I don't know if this makes any difference or not but my copy is Sacred 2 Gold from the DarkMatters store which includes Ice and Blood so I don't know if there is code changes amongst the different versions of Sacred 2 that were released.
  10. So having put roughly 60 or so hours in the original Sacred (Gold Edition btw) and decided to attempt the tedious task of attempting to fill in the red dot explored area range to encompass the entire world map, which I've decided was not worth it in the end due to the lack of enemy diversity or interesting things to do. At times I felt that Sacred 1 had basically this mass expanse of empty plains or the desert in the south with basically nothing to do but fight and walk endlessly to the next town or map indicator / goal. Sacred 2 however seems vastly improved in this regard in the sense that each locale has something different to see in terms of environment or location. It is much more varied. Anyways getting to the point of my question. In terms of time it takes to fill in the entire map from greyed out to full color in Sacred 2 and visit every possible location to consider the game 100% explored. Is world in Sacred 2 larger then the one in Sacred 1?
  11. Thanks for giving me an option to buy the game, I recently purchased Sacred 2 Gold from the Dark Matters online store. I've played the original Sacred Gold a lot and never got the chance to play the second game. Now it's just the matter of actually getting my copy downloaded. It's a rather large game I've only got 32% of the file transferred and the download manger says I still have 10 or so hours left remaining (Usually my connection is much faster then this, but then again it's not everyday I download a 13GB PC game) I probably won't be able to play the game today but I am hoping I do get to at least play it tomorrow.
  12. Well I decided to create an account here as this website seems to be a central repository for all things Sacred / Sacred 2 related. In fact I've just purchased a copy of Sacred 2 Gold from the DarkMatters online store so I hope this contributes to your website in some form (besides it gives me an excuse to own the Ice and Blood Expansion despite the fact I'm a US customer) So I hope to enjoy my stay here and learn more about the Ice and Blood expansion.
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