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Midna

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  1. Sacred-Dryad and gogo, thanks! Well, I got several dryads actually but I'm thinking of remaking my spell-dryad (has combat reflexes at 5, maybe replace it afterall with shield lore and master it to wear a shield that has block close combat 85%), but not sure yet. Also thinking of keeping her all +dmg% phys. or changing it to dmg%+, for the PURE purpose of twisted torment that has magic, otherwise totem, lances, vines, these all benefit from phys.dmg for the most part but having doubts. As for the ranged dryad, she'll be abusing the shuriken glitch with AM and see how her hits turn out. Want her to have several weapons actually, shuriken/shield, blowpipe, bow and a pole. The pole with +casting speed. Currently have x8 dmg - all skills rings for her among other stuff. Oh yeah, on youtube I left a small description for each vid, I still tend to take TG's Combat Arts to a certain level though, thats the final step and then start doing quests I think.. he also has a desert saber with 650 - 789 (something like this) base dmg, his melee set will come after the ranged dryad cuz prior goes to dryad first since that will be TG's offset.
  2. Hey there, They stack and that is WITHOUT diminishing returns. The CtH from sinister adds not only to range but melee as well. Not sure where I read this particular info, think if its not on the wiki it was on the SIF.
  3. Not sure if I can be of any help, but I recently finished my TG and I can say without a doubt that it is very possible to make a good all-rounded TG. Of course I play on the console where there is no HC mode. Should ya be interested, take a peak in the console section. I basicly took all the focusses and lore's, no weapon lore, only armor and WEL + concenstration and combat dis. Also I got 0 dmg mitigation which is'nt needed at all. Some good arguments in this thread about killing them before they cause trouble, and even if so, when they're close up in my face they tend to miss a lot, get stunned or dmg that gets reflected. Which is why I chose in combat shield reg to make up for those few hits that do get through once in a while. My advice also would be to to focus on spelldmg first (for lvling, fiery ember, grid and DS) as well as for boosting the dmg from the buffs, when you're finished throw in a melee set. Just got home and I need to prepare dinner, if ya got questions regarding the TG I feel honored to help out!
  4. Hello Everyone Well, first of all an introduction.. I've been playing sacred 2 on the ps3 for a few years now and the seraphim was my 1st. Followed by the HE, which lead me to the official sacred forums. I've always been active there but since a year also on darkmatters, just not registered yet. I'm a guy who likes syncing and mechanics, I like to take stuff to the extreme and is interested in seeing new strategies. To give ya an example.. say a SW with 100% double hit and 100% chance to disreg. (which is easily reachable), top that with x2 Hammer of Heroes which on console is still bugged (wounds).. now these hammers carry deep wounds that DO stack, and with a double hit inflicts twice the HP reduction. Or.. an ultimate dryad build. What is an ultimate dryad build? Combat Arts to the extreme's with wicked sockets, pvp viable and that can take down bosses with a breeze, on the consoles we can try either AM with lances.. which is a 1 hit against level 216 guardiain in Niob (tested), or shurikens boosted by AM for some weird reason (still working on this). How about the Inquisitor that runs with sphere AND death magic, has PC at ca level 200 which equals +800 magic damage% and add another +700 all damage% from gear and perhaps we see results reaching 50k for sphere and 25 for deathmagic, the ultimate passive atcker? How about a TG that is all-aspects and STILL manages to maintain power? (one melee / one spell set) To me, the TG is a favorite and it took me a few years to find that out. He is so divers, and I find his Combat Arts to be awesome. Fiery Ember is in my vision the biggest Area of Effect there is. Not only does an increase in CA increases the damage, but also range and duration, which is rare. With grid he is the perfect herder, and with DS, and 2 buffs that do passive dmg, he is the only character that has the most Combat Arts running at the same time, oh did I forgot JT pulsing? Then a seraphim with perhaps 100% mitigation that also has the BFG above 2k runes, the BFG syncing with a lot of CA skills.. Now, I tried all classes and took most (except the Inquisitor) above 160. Deleted a lot of characters with a total playtime more then my current excisting characters. But thats alright, I like to share and learn from online communities and with this also trying to contribute my part. Well, here are some vids of my TG, hope ya like it.. feel free to comment me in whatever way ya like.. if there are questions, suggestions or tips you want to share, feel free to.. in the near future ill run some other vids too, my rare collection of weapons, TG vs guardians by standing next to em and doing nothing, and my dryads. And ps, hope I dont come across to arrogant or something cuz I'm not like that..! Enjoy.. Anubis going 200: http://www.youtube.com/watch?v=yZtN5H95ceY His gear: http://www.youtube.com/watch?v=W8eKpZOwmKY Vs the guardians: http://www.youtube.com/watch?v=bby-z8vmNsA Greets, Midna
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