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Androdion

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Everything posted by Androdion

  1. Not really, but it gives a nice texture and flavour with the spinach. Try it some day, and a bit of grated parmesan to finish it up on the plate.
  2. That I live to see the day, my man! If you're doing spinach stuffing then try it with a bit of ricotta cheese, like they do on the gnocchi.
  3. Oh, I understood otherwise. Sorry, and thank you. Keep up the great work!
  4. Subbed. Is it possible to make this mod compatible with Elite Textures?
  5. You can increase the global XP gain in balance.txt, though the main issue is that it's a big multiplier and it makes progression through early levels go at lightning speed, which feels like jumping stages. There isn't an elegant solution to what idbeholdME describes, which is something I've suffered from as well in the past. I'm curious though, is it possible to revert the penalty past 100 from negative into positive? This would make the progression speedier past level 100 without affecting pre-100, which is fine by me, and a more elegant solution than just upping all gained XP. @Flix?
  6. In the PAK folder, right on the main game folder. Just unpack it there and you're good to go.
  7. It could be my memory playing tricks on me, as 1.50 was a long time ago.
  8. Actually you have to kill one. You can attack them but the trigger won't launch the fight sequence until you kill one of them. And yeah, like I said I don't remember this in 1.50, but I have no idea why it appeared on 1.60 either.
  9. Hard to compare the prices without also comparing salaries and life cost, different countries different economies. Here for instance vegetables are cheap, for mushrooms it depends on the type as some are way more expensive than others (:eek:ake for instance are very expensive), and as for blue and raspberries they are indeed expensive. It's easier and cheaper to buy straight from the local producers than to purchase on retail stores. Now, living in a big city and having fresh vegetables hand delivered at your doorstep shouldn't come cheap I reckon. Is the price for one box or for the six of them? If it's for the six I'd say you're having it cheap given the service they provide.
  10. It's the same cave, that's why it points there because the game treats it as the nearest entry. But that's actually the "exit door" on the quest.
  11. That's a damn good looking tumbler! I'm a sucker for tumblers, ha ha. I very much prefer their balance, though I haven't really had the opportunity to try a "real" Glencairn live.
  12. That behaviour occurs since CM 1.60, though I have no idea of the cause. If you kill one of these mobs the fight ensues, but until then the event doesn't start.
  13. Funny thing about the shape of the glasses and the aromas being lifted to your nose, that's why the "official" scotch glass is a Glencairn.
  14. Oh, I didn't realise that there were still unlock items missing, I thought they had all been previously included somewhere after CM 1.60. OK then, great to hear, more goodies for the looting. @gogoblender I believe they were special edition unlock items, similar to what is today sold digitally as loyalist packs. As for Gar's stone throw, yeah I know how it looks. But the stone used to drop on the floor and you'd have to kill it too. Mainly the green one which caused him to regen, but it's common practice to always destroy them before re-engaging him. I couldn't see them on the floor, but like I said playing ranged I was probably just auto-targetting them anyway and they die pretty easily.
  15. Alright, so the Sacred itch is again in full scale! Spent some time today with my newly created BFG seraphim, ran all the way to Seraphim Island and up to level 27. It appeases me to say that so far stability is pretty much incredible since I've had no crashes, halts or any weird behaviour. Well, there's the casual visual FX not dropping, but it's the kind of thing that reverts to its normal state when using a teleport. Beat old Gar and old Octo, both melted down by the power of the celestial weapon. I had somehow forgotten how much fun this game still gives me, ha! Two odd things though. I got a unique drop of a weapon I had never seen before and that isn't on the Wiki, named Motley Mirth. Any idea on what that is? Secondly, on my fight with Gar he dropped his rocks but I never quite saw them on the ground. I'm assuming that since I was going all kite then slam BFG on him I just killed the rocks instantly, since they're usually of white level, but can someone please confirm that his rock throw animation is dropping the actual rocks into the ground please?
  16. They were doing a farewell tour ten years ago last time I've checked. Yeah, it's an album the lead singer has said to be very personal in that respect. He said somewhere that the long road north (I.e. album title) is the road back home or something along those lines. The band has a very complex sound and the album brings much more than what that track shows. There's clean vocals and more ambient stuff as well. On their last EP they did a song with Mark Lanegan for instance.
  17. You should be doing side quests to improve your chances of getting set item rewards. Anything under 3 stars is a no-go, and preferably you should aim for 4-5 stars in difficulty. Long chain quests can help a lot in that respect. Also, Genesis Sideria is a CM Patch only set, and it's hard to get a full set. Trust me, I've tried it before. To be completely honest you'll notice just how better the loot is once you climb the difficulties. Gold and Platinum is where you start to see it shine.
  18. I'm currently jamming the new Cult of Luna album, which isn't even out officially yet. Massive as usual, this one should give you guys a taste of what it sounds like.
  19. So, is minus 14 the max temp for the day?! F...............
  20. Small feedback here. Remember when I said that I could give the toons Niob access in Char Editor but that wouldn't resolve while in-game? Now it works properly, I've tested with two different new toons with different classes. Something must've been definitely blocking that because from Beta to v1.0 it now works as intended. Go figure! Anyway, started a toon from level 1 in Bronze/Silver without any twinking and gave it a few hours. Nothing weird happened, apart from outside Clearview when my keyboard suddenly stopped responding and I got murdered because I couldn't do anything to get out of there. It could've been my judgement failing me with it being late and having had a painkiller earlier tonight, but it didn't seem to be. Anyway, I'm not going to dub it a bug. I've just been following the main quest line and so far everything is working as intended. I'll probably play a bit more tomorrow, and if so I'll leave another post here.
  21. I'm not that much experienced as to give you a technical answer, but from my experience the more I travel South in my country in terms of wine production the "warmer" they feel. It has to do with the drier weather and the riper more sugary grapes. I dislike red wine being at room temperature in high Summer because it tends to feel bland if it goes over the 18ish degrees. But different grapes different temps I guess. For instance, in white wines I can find recommended temps varying from 8 to 12 degrees, depending on the type of grapes. Red is mostly the same 18ish all around as far as I know, but I'm also talking more about Portuguese wines than world wines. Those I'm not very familiar with since we do produce a lot of (albeit great) wine. Oak, and wood in general, make the reds more complex and somewhat drier depending on the region. So if they're too warm or too cold they'll loose a lot of their character. That's why regulating the temperature while storaged and before serving wine is so important. Cold cellar to storage them laid down and then have them warm or refresh a little before opening. That's assuming you don't have a fancy modern fridge just for the wine.
  22. Glad you found the cause. Happy gaming!
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