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Androdion

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Everything posted by Androdion

  1. Look, just stop. Every time you get refuted you find a different argument to keep picking a fight, and honestly this passive-aggressive posting isn't in line with how this community works. We can all argument all we want but there's a fine line between stating your opinion and just pointing fingers saying "you're wrong, wrong wrong". You say I can't take criticism but I'm just stating facts, not opinions. You can play the game patched with how the modding community did it or you can play it unpatched like the original devs did it. Man, you can even start modding it yourself to your own personal amusement. Many user here do so. What is definitely not welcomed here is a confrontational attitude as this is a chilled community where people come to coexist without attrition, so please and if you will don't be a source for such attrition as to make people feel uncomfortable here. Post around, make questions, say your opinion out loud, but drop the attitude. Please.
  2. It's a clear issue for you, it's "game design" for those who made the CM Patch. You can always respects other people's vision and opinions while maintaining your own. But really, if you want pure vanilla play pure vanilla, as anything else isn't part of the original game design anyway. I recommend Sacred 2 Gold without anything else on top of it.
  3. But mate, playing those quests ARE optional. That was my whole point, and if you don't want to abuse those rewards you just don't do those quests, plain and simple. Now if you're a completist then I can understand the frustration. And I beg to differ about the loot grind. Take legendaries as an example, try to get one to drop during the campaign and you have limited chances since they'll only drop from some types of enemies. In LAN you can just teleport to the Nameless Guardians chamber and kill them over and over again in order to attempt legendary drops. Isn't that an exploit when you can then use those in SP mode? Yes, it is. So my point stands. @Hooyaah - I can understand the sentiment, and I reckon that a lesser pool of set items would make drops more in line with what you desire. In vanilla the three primary sets were easier to be completed, but my guess is that the issue isn't with class-specific sets but more so with multi-class sets which are abundant and tend to drop a lot. Mini-sets with jewellery and weapons which are now also a part of that rarity pool.
  4. I suppose your 1-8 list would be the correct order, as DM reduces the amount of calculated damaged that should "hit" your opponent. When it hits if you have an e-shield the respective part of it should be averted, but mitigation was already calculated because it's supposed to "hit" your character. My logic may be faulty though.
  5. Oh yeah, between mastering Pyro skills and having a third buff do master Pyro skills first. And Constitution, that's very important on a HE! Besides, how modified is the Demon buff anyway if so little points are spent in the Pyro skills? You might as well master them and grab enough points to fully modify the Demon buff before starting to use it. Any of those three skills is going to wield better practical results than raising Concentration, which "justs" decreases regen time. The Pyro skills do that, plus they raise damage, cast speed and highest CA level so it's a no brainer there. And Constitution mastery allows for much faster HP regen, which on a fragile HE is a must.
  6. I always find it funny when people complain about being able to make choices. Yes the game gives you choices, by design, to choose either a Light or Shadow Path character. That in turn will limit the way you play since both main quests are a bit different, plus some quests are only available to either side (Panem et Circenses for instance is Shadow Path only). That's not poor design but the way the game was actually designed, with moral choices. So why should a good deed quest like Feed the Poor be available for a Shadow Path character?! It may seem petty or miniscule but it's still a moral choice so it fits with the game concept. Now the fact that with CM Patch that particular quest can give you a bonus that wasn't originally coded into the game is another issue. You can agree or disagree, and yet the CM Patch also isn't part of the "original code", so again I fail to see what's so wrong about a non-official patch changing the way some things work anyway. The fact of the matter is that content was restored and content was introduced, but using the patch is purely optional. And even if one uses the patch, doing either of those two quests is again optional. No one forces anyone to play in specific ways to take more of the game than it was supposed. Again I find it funny that no one seems to complain about a player being able to grind bosses repeatedly in LAN mode, and yet that's part of the original game design. You can grind XP and gear as much as you want, so how is that any different from grinding skill/attribute points? At the risk of sounding repetitious, it's again, optional. And please, if a player wants to cheat he/she cheats. There are no "pure" ways of playing this game or any game. So I go back to my opening line to say, why do people complain about having choices when they can be had, or not? I think I'll never quite understand. PS: The fact that the set/unique pool is much wider and that there's an added difficulty in finding everything is the most sound argument so far, and I can sympathize. Yet if one would be able to find every piece of every set at a given difficulty how rare would they be? And how overpowered would you be with many of them giving absurd advantages like %LL?! Yeah, look the other way and you'll see there's a reasoning to be made for each side of the question.
  7. It's a bit of a predicament, but if you have the gear to back it up then sure, rush Platinum. The thing is, you're missing out on masteries, and that is important in terms of the power balance between your toon and mobs. So my advice would be that you could go half-way between the two options. Rush through the first few areas, since enemies and quests there aren't very optimal in terms of XP gain, and then start exploring and questing to further detail on regions that allow a better XP income, either by the quests themselves or the mobs you kill along their way. That way you can avert making "all those quests in all those areas" and at the same time you can still grind enough as to master some of the skills you need mastered. I've been having a go at a SW since Bronze, ended it around lv.40 and then Silver around lv.80, both mainly by doing the main quest with a bit of grind on higher populated areas. Now I'm on Gold and I'm rushing it (lv.90 at the Swamp) because I've reached that threshold where the masteries come into play and the enemies can't have a proper go at me. So since there isn't much of a challenge right now I'm just going as fast as I can through the main quest while keeping an eye at my fifth mastery before entering Platinum. It's an important one because as a dual-wielder and with Tactics Lore, Dual Wield, Constitution and Armor Lore already mastered, having Toughness mastered as well before entering Platinum will definitely keep me alive. Then I can focus on happy questing while I increase my other skills like Damage Lore, Combat Discipline and Focus skills (poor Concentration never sees any points, ha ha). So it will depend on your will but I'm guessing that the compromise I advised isn't too shabby of an alternative.
  8. I wish I could help but I don't have an explanation, so anything I'd say would be sheer guessing. Sorry guys...
  9. You need to unzip the file you download because GME doesn't read from zipped files. Then you just need to enable the parts of the mod you want to use with GME. It's actually pretty simple.
  10. No rush mate. Did two quick runs into Gold and that was what I noticed being wrong, so the mod is solid!
  11. Hey Flix, you should probably check if there's something wrong with the current EE file. I went after the Forest Guardian with the same toon in Silver and it's still not there...
  12. It's actually very easy, you just need to edit options.txt and where you find the line "videos = 1" you replace the 1 with 0. Of course then the game also won't play the endgame and concert videos, but it's the simplest solution. I believe there was another way around it but I can't be sure about it. Maybe Flix can help you better than me if you don't want all the videos to skip.
  13. Sorry for being late to the party, rough couple of days and a few more ahead still. Congrats mate, welcome to the crew and happy b-day.
  14. Yeah, those traps are bad, and in Niobium they're even worse! You need to keep moving around and avoiding them but it's easy to time it because of the Elite TG's cast animation. Fen Fires also do crazy damage at higher difficulties if your spell resistance is low. That's why you should either have Spell Resistance skill or make Expulse Magic a common use CA with your HE. With that in mind, and since in Niob things will get worse, I'd say that you need to level enough to have EM with gold modification in order to have some decent protection. The idea of getting some other masteries is also fruitful since you'll need them. Constitution mastery starts to seem like a necessity in your build. In short, you should develop your toon a bit further and probably upgrade some of the gear you're wearing. Spend some time in the Orc Cave (assuming you can live to tell the tale) and try to grab some goodies for instance. Or do mini-boss quests for the same effect, as not all of them are crazy hard.
  15. Just read it, nice! Don't think too highly about that chance to hit though, that stat is for weapons attacks and not for spells. Otherwise you wouldn't be hitting her at all. Spells "always hit" like someone once said/wrote, but the bluntness with which they hit is dependant on the "spell intensity vs spell resistance" factor that's calculated when you strike a foe. That's why investing points on INT as a mage is always a good idea.
  16. No idea what you're talking about, but if you just want to change the name on the save file then using the Character Editor won't count as a hack in my book. http://www.nexusmods.com/sacred2/mods/2/?
  17. I assume he already has +19 All Skills given the numerical difference between the skill level and character level. It's better to run shopping for +Bargaining amulets and socket them into a proper suit, and as you get more bonus points into it better stuff will appear. Less than 200-250 skill level at 99 character level probably won't show excellent stuff though. Odd that Constitution isn't mastered and that at halfway through only two skills are mastered. You could have four to five mastered skills at level 99 and that would make a lot of difference I believe. You should definitely master Constitution and the Pyro skills as soon as possible, Ancient Magic though tempting can be left for later on. One interesting thing is that you can run a shield build with a single point in SL and you'll still have around 50% block chance from melee attacks, which combined with Incandescent Skin's Revenge mod should get your defense covered. I did so with a Magic Coup HE and it works well enough and you need not stray your skill points too far. Enhanced Perception... Either char level or leave it in my opinion. Also, if you already have Concentration that high you might as well master it and use all three buffs, modifying the imp for better regen times, which will result in better DPS. Other than that just eat 200 runes into GI since it's basically a "negative penalty" (a boni). The more the skill climbs the more benefits you get so get it to 200 and raise it as far as possible. It's just about the only buff where that's true. Cool to see a full Armaments of Hell set!
  18. Actually it works both ways. Flix's Superspawn module on Enhanced Edition Mod works with those numbers to make Ancaria very populated.
  19. I thought that could be the case, but after a reload it's still not there which is odd. Anyway, why Bronze?! I'm pursuing a theory that Roderick put out on a Steam discussion we were having about power levelling, in that he said he rushed through Bronze with EE+Superspawn in order to be geared up for Silver at around level 40, keeping it easy because of the Bronze level cap and then rinse and repeat for Silver because now you're fully geared. And since I've had a few mishaps starting in Silver with EE+Superspawn I decided to give it a go and went back to basics. I had never played Bronze more than doing Ancaria Airlines and Feed the Poor to be honest! But ok the theory is sound and although the modifiers are what one would expect from the lowest difficulty level gearing up from scratch is more comfortable, with the added nuances that EE brings. Early 20-25 levels even in Bronze can be tricky if you get surrounded by several champions. So that's that. No idea about the Forest Guardian and I'm playing the game again because it's fun again. I hope it lasts for a while.
  20. Went in after the Forest Guardian in Bronze (yes I'm playing in Bronze, sue me! ) and it wasn't there. I went around the whole area and it just wasn't there to be found. Does it even spawn in Bronze, I mean it should right?
  21. Oh the Spider Queen. I reckon you didn't read my comment on Steam about the Ice Hydra yet... I can definitely relate. The interesting thing in this game is that at higher levels resistances and damage types are much more important than they are made to be at the starting point. You should catch a video of user Hooyaah going against the Ice Lord with an Ice HE and you'll notice that even with hundreds of points in the skills it's hard to cause it damage because it's ice vs ice. And a Pyro HE is kind of limited to fire+physical so when a tough opponent is resistant to those you're in for trouble, and you either have a huge amount of DPS or you're screwed. Try killing the Forest Guardian on Dryad Island, it keeps casting full heal over and over again, and unless you can get its HP down fast enough you really can't kill it. That boss has been my go-to test for checking if my DPS is good or bad, if you can kill it it's good. But I agree that many mini-bosses are actually harder than the campaign bosses. Narnuil, Abishai, Ice Hydra, Forest Guardian, Spider Queen, and probably more that I don't have at the tip of my tongue are all very hard. Get frozen by Narnuil once and say good night. Drop the ball and let yourself be caught by the Abishai's traps and bye bye. Face any of the remaining three with a lower than godly DPS and it's sayonara baby. But then again, that's more to do with the actual game design that with CM Patch. Opinions may differ but I for one don't think the CM Patch is to blame for your death. PS: Do you happen to have Ancient Magic? Having it mastered should really help you cause more damage, even taking resistances into account. That skill breaks resistances on top of boosting spell damage.
  22. That's it! Thanks a lot for the reply.
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