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Thorin Oakshield

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Thorin Oakshield last won the day on November 16 2020

Thorin Oakshield had the most liked content!

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    http://thorinbooks.yourbb.eu/index.php

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  • Gender
    Male
  • Location
    Somewhere

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  • Favorite pizza topping
    Cheese
  • Why do you want to join DarkMatters?
    Because the Sacred community has moved to this place
  • All time best video game ever played
    Sacred 2
  • Real Name
    Eric Jan
  • Country
    Netherlands

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  1. Instead of doing a remake yourself, try to pursuade THQ-Nordic to remaster both Sacred games instead. Iirc in one of the discussion area's of these games, I have seen a comment from someone from that company they're considering it, but are looking at other options as well. A project like that may have a lot more chances, considering doing things yourself may take countless years and could eventually end up with something unfinished and lots of lost hope for the community. I've seen it happening before with a group of Modders working with Paradox about a new version for EU III; something that eventually got halted completely and I've seen it happening with SkyWind and SkyBlivion. Especially the last two are projects being worked on for 10 years now, but I doubt those will ever be finished. At the same time, I've seen how a larger studio did a remake of Commando's two and had it released within two years. So, check which bets are best..... Thorin
  2. As I'm always the last 6 days of a year, I'm listening to this: https://www.nporadio2.nl/top2000 Thorin
  3. Starting with the nominee of the "Understatement of the year" Award: "It's been a while since I played this game or updated this topic", but for the time being I'm back. Picked up this lady after wondering if I could do a full magic orientated seraphim build, but decided to skip that. It took me a bit to figure out what the plans with this build were, as she's at level 65 already in Platinum. And doing quite good, from what I've seen. Considering I'm able to defeat oponents being 15-ish levels above this char's with 4 hits - champs a bit more - that is. Of course, I'm in the human area right now, so not that many strong oponents, other as some minibosses; including the Werewolf boss I will have to face at some point. So first part of the update I'm doing now is showing the skills witout any items equipped: And the ones with all items equipped: For now I'm sticking to using the Boneblade of Zhurag-Nar for the poison dmg, the Sereish Steel of Thunder for the fire dmg, Niokaste's Stinger for the magic dmg and Ysandrifa's Law for the ice dmg. All being dual wielded and most with full sockets to do even more dmg. I'm going to need about 850K more dmg to get the next level. I'll if I update after that or wait until I'm at level 70. For now I'm going to have some fun as there's an engine running. Or is it the Sabretooth tiger I hear. Thorin
  4. For a while I've been playing a game called "Enderal: Forgotten Stories", a stand-alone mod based upon the old (32bit) Skyrim engine; which I downloaded from Steam. From what I've gathered, this game is in fact a successor of the earlier "Nehrim: At Fate's Edge", which was based upon TES IV "Oblivion". And looking at the site, it seems there are either more titles in the works or being released using older Elder Scrolls engines. Now, while doing one of the faction quest lines in "Enderal", I had to enter a temple where I encountered a very familiar kind of vegitation and environment. No, not because I've spend quite some time in Skyrim, but because it reminded me of the Blood Forest in Sacred 2. See for yourself: Enderal temple interiour Abishai fortress (Had to use a wiki screenshot as I don't have one myself. Sorry for that). Now, while knowing that Sacred 2's main dev's were from Germany, knowing that Nehrim was originally a mod voiced and subtitled in German - giving me the impression the modders are Germans or very familiar with it - I'm wondering if one or more of those modders have played Sacred 2 and decided to give it its honour by adding something from that game into their mod? Either way, it was nice to see something from a game I've liked and still like so much return in an even more spookier way. Thorin
  5. New -> not Gogo's glasses (considering he saw a D for a T.......) Thorin
  6. As said, went down south for a bit and had to confront that rotting lizzard. Needless to say the thing didn't stand much chance, although I had to keep moving to keep my CB being cast out of its range. An even more rotting lizzard After that it was just picking up the last few side quests to bring a scroll, a coward and a slave ring back to their rightful owners. Somewhere in between I also leveled up and for the first time I'm wondering if taking two supportive skills isn't overdoing things a bit. With my initial plan to spend points in WL and DL up to level 50 and 100 and aiming to keep both FL and trading up to level, I'm bascially allocation points in those 4 skills, without spending anything in the other ones. I can still improve those with the use of +x skill items, but those are soft cap points, meaning it's easy gain and easy loss depending at the item used. What is more suitable, however is an amulet I found when shopping in Khorad-Nur. It's the first, but hopefully not the last +1 trading amulet I found. And a very useful one considering my next stop is Porto-Vallum, before moving on to Bravemarkt Cas.... Braverock Castle. Thorin
  7. New update today, with pictures! After leaving the Tyr-Haddar plains, I decided to escort the Unknown Warrior out of the forest, before jumping through the portal to the Oasis of Ahil-Tar. Took some screenshots while moving back to the castle, as it was save to do so anyway. So here they are, my current skills and the points I've invested in them: The total amount of skill points, inclusing bonii. and of course All skill points as they're allocated. After jumping through the portal, I picked up each and every quest available in the Oasis and began excecuting them in a clock wise order. Since some of the quests can overlap the other ones, I didn't even have to activate them all to get them done in a useful order. Eventually I ended up along the coast, where I decided to take a bit of a time off at a nice holiday resort. Unfortunately there were a bunch of drunken tourists and eventually things got out of control, a fight started and before I knew it I wasn't welcome there anymore. But it did leave me with Six ugly towels and a nice pair of sunglasses. So I continued my adventure, looked for the last scout and after finding him went north to pick up a secret message that was lying out in the open. Don't ask me why it was there. Went back to the oasis, turned in all completed missions, took one to rescue some silly settlers, turned it in and had to rescue more silly settlers; covered the evacuation of the settlers and brought the area at peace. Yet, while all those XP was enough to get me another two levels, the best thing happening was having a Thar Erross helmet dropping at some point. The +11 to forging makes it a very useful item as it will make it a lot easier for me to improve my equipment while being on the move. Of course, before even considering moving there's one more thing to be dealt with; that undead lizzard. But that's for next time. Thorin
  8. I just realized it's been a while since I updated this topic; although I have spend some - occasional - time in leveling him. Yet, there isn't that much to tell since last post. I finished the quest to bring the two huntress back to their camp, accepted the quest of the Captain of the Tyr-Haddar Elves to kill the Ice Elf Priestess and just completed that. And killed the twin Frost dragons while being in the neighbourhoor too. All of that brought me to level 35; gave me another Throdan's Cap and Faldamar's Axe as drop; which will offer me a nice opportunity to keep my character a bit more alive when visiting the Desert. However, first I need to get back to the castle, bring that Unknown Warrior out of the forrest, before even taking the portal to the Oasis of Ahil Tar. When that's done, it's time to face the next dragon. A dead one, this time. In both ways of speaking. Thorin
  9. Toes -> cheese Thorin :) And no, that has nothing to do with where I come from. :D
  10. tragedy -> Greek play. regarding hobbits; it wasn't the ring that did that; it were the circumstances that forced the hobbits to become more violent as they're nature was. Both the book and the movie(s) show that. First they're thinking the whole trip to take the ring to Rivendel is just some sort of field trip. Even after they have met Bombadil, they think that way; although they were already warned by him. But after their encounter with the ancient ghosts at the cemetary hills and more important, the Nazgul at the Watchtower, they some of them begin to understand this isn't "just" a nice trip outside the Shire. The last two begin to realize that after what happened in Moiria and instead use their wits to get an ally to defeat one opponent. Thorin
  11. And there I was... about to scream: "Bright light! Bright light!" *wobbles off into his mine again* Thorin
  12. Thanks for the kind words, Gogo. I have several reasons to post longer build topics. One of them is that I like to teach things to others and just reading "put 100 points in WL" isn't really helpful imho. Related to that, I prefer to give more details, as it makes gameplay easier for others who would like to copy the build. And last but not least, I like writing stories, although I haven't finished many. So writing long posts here is one way to satisfy that need. As for the name, is there any better? I know Dredbanger used to have a Dwarf called "vertically challenged", but having a nice pun in a character name is always fun. So far I had in the old HC days a Gladiator named Eugene (reference to a Pink Floyd song), a BM called "Fire Fighter" (so guess what his main CA's were...), a Vamp named Bat-girl (but she didn't live long) and a WE named Poison Ivy (who didn't live long either). So for a Dwarf using cannonblast I though of using Bombur; although that name would fit for a Mortar Dwarf too; or eighty-eight as a reference to that German FLAK / Anti-tank cannon; but given that 8.8 also is a refrence at the dark-net to a certain person who has been responsible (the) for mass murdering (of) millions of people, it would've been a tricky reference. So I prefer Bombur, although "heatwave" as a name would've been a nice reference to the use of the flamethrower. Thorin
  13. Did two sessions in the past two days and managed to get to Timberton - yesterday - and Crow's Rock Castle - today - without dying or even needing health potions. Considering I invest nothing in strength and constitution so far, I can confirm this Dwarf is actually stronger as my Seraphim. So what do things look like by now: Skills at Faeries Atributes at Faeries Looking at those, I think I know why the Dwarf is a lot stronger as the Seraphim; basically the way I have diverted the skill and atribute points. With the seraphim being a hybrid character, I had to put points in Strength, Phys Regen and Mental Regen; while the Dwarf, being a pure CA-build, only has the points dropped in Phys Regen. Skill wise there isn't much of a difference, as I dropped most points in WL and the skill to lower the CA Regen (concentration on the seraphim, Dwarven Lore on the Dwarf) Anyway, I started today's session at Faeries Crossing. I did the quests there too, managed to complete one I failed on the seraphim earlier and heading to the North East to cross the bridge. But before that, I decided to spend time in the Undead Cave in Faeries Crossing; where I managed to get enough XP in three runs to gain a level. From there it was up to the north to Timberton, where I did most of the quests, before setting out to Brave Rock Castle. Up to that point I had some problems with ranged characters, but nothing too serious, since a CB-dwarf got a much better ranged weapon. Doing one hit kills is fun, as long as you don't have split equipped and low armor ratings. Despite that I managed to do all the quests near and in Braverock, before talking to DeMordrey. On my way back I took a right turn and explored / cleared a large dungeon, eventually taking that particular portal to that particular small island south of Crows Rock. The reason was that I had in mind to face a certain giant lizzard. So I faced it, told it it was a lot uglier as my 4th mother-in-law; at which it became angry. So I decided to turn it into a corpse with some huge holes in it. Something I managed to succeed, although it nearly killed me with its dying breath. But the XP I got from that kill - somewhere over 40K!! - was enough to give me another level. After that it was "just" heading out of the dungeon, leaving the city and moving on to Wolf Dale. But that area will be done another day. Thorin
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