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CoolColJ

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Everything posted by CoolColJ

  1. Surprised there is no Witcher 3 topic! Certainly does not look cartoony
  2. Probably a first for the aRPG genre - real physics based combat and magic! It sure makes things look a lot more realistic some alpha footage from this kickstarted indie game inventory system - slotless character generator range body type changes clothes as well hair generation Hair physics Procedural beach/water landscape
  3. Has interesting mouse gesture based magic system See about half way through this video http://www.youtube.com/watch?v=1oOw3TQufzI
  4. weird I never noticed any of that I wish you could zoom out a bit more - it feels so myopic right now! You have Queen Carrions flame balling you off screen FFS --- edit - gonna try a evasion, block, life and mana leech build next. With maybe claw weapons? A bit like my current Torchlight 2 Engineer and Sacred 2 Shadow Warrior Maybe a Ranger with the new Reave skill gem + Frenzy and Flicker Strike. And Discharge to round it off. My dual Totem+Summons witch is a tad swishy. As long as Totems and minions hold I'm fine. but if I die even once in a boss fight and re teleport back in, I'm screwed! The rocks Merciless Vaal throw can one shot me.... that was bitch because I didn't even have time to put up a Teleport! After that the thought of having to fight back through the long level made me stop there.... sigh I want to feel like a Bad ass! But alas the devs don't want you to feel like that.....
  5. Both Console and PC I believe - just like Dead Island and Call of Jurez
  6. Looks like Diablo Being open source you can tweak it anyway you like http://flarerpg.org/ currently alpha
  7. Made by the folks who did Dead island
  8. Reminds of a big budget Torchlight 2 MMO sandbox game perhaps. with a touch of Sacred 2 The demo character is like a Berserker in TL2 Landscape looks nice
  9. I joined today - open beta This game is a lot of fun! Using the engie battleframe
  10. Yes Diablo 3. If you compare it to other free to play games, you can see the graphics/animation/effects are not in the same league. But that is Japanese games for you, the attention to detail Some of it looks quite "bad" to me. Pretty surprising given the budget and dev time of D3. Or maybe the vision and talent level they have is just not on par... If you compare ex Blizzard North members, aka people who did Diablo 1 and 2, now Runic Games, output Torchlight 2 - for 1/4 of the budget, manpower and dev time, it's much better from a gameplay point of view. Lots of interesting ideas, puzzles and easter eggs in T2 Really get no attachment to your character in D3
  11. You get used to it, I did in Borderlands and then got "immersed", but not like Skyrim think the trend started with TF2... Although I can understand Everquest Next doing it, with the voxels -- edit - I read that Everqest Next uses StoryBricks technology for the AI emotion/memory and emergent behaviour There was a failed kickstarter for Storybricks that had a playable demo where you could place you own npcs and tell them how to behave etc
  12. I'm constantly suprised how complex you can get with TL2, and how much depth can be had with the builds, skills, socketing and leveling. Right now I'm going through my 10th or so character - but one of the most kick ass in Veteran, up to act 2 so far. Female Engineer - but not the usual build.... I've been investing in 2 points in Dexterity and Vitality, 1 in Strength and none in Focus. She uses a super fast 0.48 sec Claw weapon and a Shield. Block and dodge rates are getting decent now, and pile on as much armour across the board as I can. I didn't take Forcefield like most Engie builds - I don't like casting active buffs! Sword and Board skill uses shield to boost melee attack, and I use Shield Bash to knockback and stun mobs - a god send on that Spider Nest Phase beast map! That claw weapon is nearly OP - really fast, which helps PROC Supercharge skill as well as the -15 armour reduction per hit (which stacks over 5 seconds), 35 ice damage over 5 secs (also stacks) from a socket item, along with 20% of hit damage HP leech. Claws also ignore 50% of enemy armour as well, so you get full damage pretty quickly With a 0.48 second auto attack time - do the sums on the stacking of DOT and life leech Plus any flat damage add modifiers on my gear really gets multiplied up by the fast attack speed and some of the skill buffs I use the Onslaught leap to start each attack, a bit like my Sacred 2 Shadow Warrior build Been steamrolling through bosses so far.... My pet also has "leech life to me" tag item --- I also don't like that Synergies mod, I dunno it just doesn't feel as finally honed as the vanilla game. Way too many monsters and what not!
  13. Initial thoughts - is this really a 2012 game? The animation and graphics look pretty subpar for such a big budget game... Next - this game is too simple. Leveling up just doesn't feel satisfying at all! It's like a casual "kids game" or MMO like in some ways! No weapon swap or loadouts? Crap loot Dare I say it, Torchlight 2 has far more depth and engagement. Let alone Sacred 2 and Path of Exile, in terms of leveling and what not. Borderlands 1+2 are far more enjoyable, as well. Even the ancient Hellgate Global MMO I tried 2 days ago seems better IMO Not feeling like I would drop money on this.
  14. LOL, finally I get to try this game out Level 13 limit. edit - ugh typo in topic name...
  15. I wish they would get rid of the red shirt from the Duelist. And allow clothing customisation... My highest level character is in act 3 merciless But I haven't been playing POE in a while. I've been trying out every free "diablo" like MMO out there
  16. There is a bit of "game play" at 39 min onwards in part 2 The facial Emote thing using a webcam is pretty awesome. Watch some vids of it in action with Everquest2, but it's much more refined here off course.
  17. Presentation You'll have to jump forward towards the end of part 1 to see the main meat - they show some of the races etc http://www.youtube.com/watch?v=Q4nswWwgLEw http://www.youtube.com/watch?v=sDq2a3zy_6M
  18. Test it out, I'm no expert on POE, so I can't really offer build advice I use that POE build tool someone made, better than the official POE one, but I don't think it's updated to the new changes yet Anyway it allows you to compare builds directly which is very helpful if your trying to get the most effeicient build. It can load all your gear as well and factor in the bonuses and what not
  19. Well it's pretty simple, and not all that fun IMO..... The DC Universe game is superior, but not really my cup of tea
  20. It'll be a PC game first though edit - planned for PC only at this point, but a PS4 version will no doubt be there later on gifs
  21. Whoa at this quote... Next gen MineCraft! http://www.rockpapershotgun.com/2013/08/02/first-look-everquest-next/ Finally emergent gameplay!
  22. I know they were at the QuakeCon panel today, but unfortunately I missed the presentation. Do you know what the business model is by any chance? Free to play apparently!? Skyrim eat your heart out! edit- it seems there are 2 different "products" here EverQuest Next Landmark is a world where you can design and make anything you can imagine! Objects and buildings that players construct may be featured in EverQuest Next.
  23. I think due to WoW being like first "king" of MMOs, their influence has rippled out into the gaming community. Alot of these game developers who grew up playing the game will really enjoy that graphic style and willingly or not it will show up in some form in the game. Also, keep in mind that many artists find it easy to create something fictional/cartoony looking instead of trying to mimic real life Well, you can still be illustrative, without being cartoony. I'm thinking more like Metal gear Solid etc
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