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ThirstOfBlood

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Everything posted by ThirstOfBlood

  1. "I can't add more properties to the tool tip display, only change or remove them." Are the Combat Arts effects presets or its you who writes their description . Meaning, can you change, for eg . The text for opponent's movement speed from the twisted curse? If you can I thought of a way arround.. because firstly IMO the CA is a little overpowered and changing the stats, attack speed and movement speed reduction so that they all have the same numbers you could change the opponent's movement and attack speed or something like that. And I have one more idea.. maybe include the damage frequency in the description? As long as its something static ( and by this I mean u cant change it in any way ) there is no point for it in being there. You could replace it with the stats reduction. So.. my suggestion towards you is to change the damage frequency from Twisted curse with the stats reduction.. and if you can.. change the description for Opponents movement speed to Opponents movement and attack speed. And maybe lower it a little if attack speed reduction becomes too high if equal to movement speed reduction. Another idea is for sinister predator. The description says it increases the chance to hit for all weapons ( this is an increase to attack value I presume ). Why not change it with the damage bar from the spell for it does not affect the damage at all. Despite those little unconfortable issues, the mod is great. I also played a little on my high elf. This mod works flawlessly there. Thank you once again for this and please do tell me if what I suggested is possible.
  2. I changed my mind and im going to give up on forest flight and shadow step so I installed the full mod. My only problem so far is with Twisted Curse. The effects I found on spells.txt are those: entry0 = {"et_duration_sec", 1000, 5, 0, 8 }, entry1 = {"et_debuff_movespeed", 200, 5, 0, 42 }, entry2 = {"et_hits_persec", 800, 1, 0, 4 }, entry3 = {"et_drop_a_head", 1900, 100, 0, 42 }, entry4 = {"et_spelldamage_magic", 400, 200, 0, 133 }, entry5 = {"et_spelldamage_poison", 400, 200, 0, 133 }, entry6 = {"et_essence_debuff_stats", 265, 6, 0, 42 }, entry7 = {"et_debuff_attackspeed", 300, 5, 0, 42 }, entry8 = {"et_debuff_movespeed", 200, 3, 1, 42 }, It fits with the small description for the spell ( damages, slows and reduces attributes ) but not with the detailed effects shown below http://postimg.org/image/5ao52dmk5/ . This bothers me a little and if you could fix this it would be appreciated. PS: Im sure you can add more effects to be shown as ancient bark for example displays and this one only 5. Edit: Im not sure if its only me because of incorrect install or everyone has this problem . Venomous Entrapment displays an effect from forest flight: immobilize opponents. However there is no such effect for the spell in spells.txt.
  3. That would be great. Anyway, this mod is really great and I've been waiting for a mod like this for a while. Thank you for trying to be helpful. ^^ Cant wait for that editor.
  4. Nice mod. I do have one option. I think this mod is great but tbh I'd like to keep some of the CAs such as Hallowed Restoration, Forest Flight and Shadow step. I managed to keep the effect but still the description is the same as in this mod and I dont know how to change this. if someone could help me I would really appreciate.
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