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yexian7

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  1.   Gamma seems effects full screen brightness, not only shadow, contrast will not be changed. I have no Sacred 2 on hand now, I may give it a try at future. Here are some Gamma darker PSs https://mega.co.nz/#!zgN0naiI!Oz3i19MgM_-9bUyFdzrVwdVGgSOlXxGosErRT8dbf_g And something about Gamma and Shadow I found in options.txt: video = { detail_env = 33, detail_fx = 1, detail_gfx = 1, detail_grass = 700, detail_grnd = 2, detail_light = 33, detail_physx = 0, detail_shd = 4, detail_tex = 3, fsaa = 2, fullscreen = 1, gamma = 0, hardware_mouse = 1, height = 600, quality = 5, scaleUI = 1, simplepointlight = 0, vsync = 1, weather = 1, width = 800, } render = { alphaRefMiniobj = 128, alphaRefObj = 128, alphaRefTree = 128, altLighting = 0, clipShadow = 25, colortrans = 0, compass = 1, cubeMapUpdateLimiter = 1, cutscenes = 1, d_creatures = 1, d_decals = 1, d_editorIcons = 1, d_enableSkinning = 1, d_gpuSync = 0, d_materialFilter = -1, d_miniMeshes = 1, d_minis = 1, d_mipMapFillMode = 0, d_patches = 1, d_patchPhysics = 0, d_renderFx = 1, d_sectorBorders = 0, d_skipDrawPrim = 0, d_statics = 1, d_trees = 1, d_water = 1, debugStrmTextures = 0, decalBias = -0.001, dynamicTerrain = 0, fog = 1, glow = 0, groundDetail = 2, lightLinks = 1, lodBias = 0, maxPntLights = 12, maxPntShadows = 12, miniClipDist = 700, miniDensity = 50, motionDetail = 4, penumbraQuality = 10, penumbraSize = 0.006, precision = 0, renderpriority = 1, screenClipHeroDist = 0, screenOpacityClipVal = 0, shaderCache = 1, shadowDetail = 2600, shadowFlags = 30, shadowMapDepthBias = 0, shadowMapN = 48, shadowMapSlopeBias = 0, shadows = 1, textureQuality = 3, textureUploadLimiter = 1, threadedSkinning = 1, treeMode = 2, useFlipSync = 0, useLazyDetailTextures = 1, videos = 1, visDetail = 25, waitForGpuMode = 0, weathereffects = 1, wobble = 0, } end if not settings then settings = { checkWorldPositions = 0, dxDetect = 0, enableLightFx = 1, enableMobilitySupport = 1, forceShader = "", maxFps = 0, mgpu = 1, staged = 0, streaming = 1, timeOfDayFreeze = 0, usePhysHW = 0, zoomspeed = 200, }
  2. Hehe, yeah, sounds similar to skyrim's realistic lighting mod, but it's not this topic meaning. I just need a little fix about shadow's brightness, hope modders here can give me some suggestions or cules.
  3. right, a character with no shadow(looks like), terrible. but seems no solution, I can't find any clue.
  4.   No. 404 Not FoundGet pics here:https://mega.co.nz/#!n1cCkJhY!M8jKrtExXxKlDSyEN91J5CMN6_5W2xcUjjytcA9zatc Pay attention to shadow's difference betweent day and dark.
  5. I have a long time no play Sacred 2 and can't remember the place you said. But this seems not a solution, right?
  6. No, day shadow looks fine, only dark place has this issue. Can you see these pics? http://imgsrc.baidu.com/forum/pic/item/affb96cad1c8a7868c899b346209c93d71cf5049.jpg http://imgsrc.baidu.com/forum/pic/item/7116b1119313b07e3e12843209d7912396dd8c46.jpg http://imgsrc.baidu.com/forum/pic/item/b0cd2ef5e0fe9925910e876a31a85edf8cb171ea.jpg Day http://imgsrc.baidu.com/forum/pic/item/baaa261f95cad1c8e3182d1d7a3e6709c83d5149.jpg
  7. I mean, at dark place such as night or evening, character's shadow should be more obvious (blacker,darker) .In fact no.Shadow are darker in bright sun than in darkness because of contrast. The darker the surrounding is, the less visible the shadow is. In game, there's no shadow if the only light source is the character (caves, dungeon, ...). The character is the light source as it don't have a lantern or something equivalent. So when the game determine what shadow is projected, it don't draw any for the character. I know the light principle,I understand what your meaning. A man in a cave or night, he is as dark as his shadow (all totally black), you can't see anything. But game will not make vision so dark, everything's brightness(both character and shadow) all becomes lighter, then the shadow looks unrealistic, this is why. Simply say, a character with no shadow(looks like), looks very terrible.
  8.   I mean, at dark place such as night or evening, character's shadow should be more obvious (blacker,darker) .
  9. Thanks, any clue or information about my issue?
  10. Sacred 2 has one issue always boring me. At day, the character's shadow is dark and black, looks very realistic. But when at evening/night/or a dark place, the shadow becomes very light(looks like even no shadow at all, very light, hard to see it), the character looks like has no shadow and very unrealistic. Any solution?
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