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Everything posted by KrystianCzach243r
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Community Patch 1.60 Beta Test Release
KrystianCzach243r replied to Flix's topic in Sacred 2 Community Patch
I had other mods installed before, but I deactivated them before installing the beta patch. -
Community Patch 1.60 Beta Test Release
KrystianCzach243r replied to Flix's topic in Sacred 2 Community Patch
No, Dragon Mage in general just doesn't exist for me anymore D: Only his items and runes... I can't start playing as a new one, anything. It only happened after I patched the game for whatever reason -
Community Patch 1.60 Beta Test Release
KrystianCzach243r replied to Flix's topic in Sacred 2 Community Patch
So I found 2 bugs already, one is managable and second one is pretty concerning, but it might be just something on my end. First bug is about selling stacked runes, any additional runes that were in a stack just disappear from the shop window, you cannot purchase them back. I only tried quick selling so it might be an issue only when using this. Second one is that my Dragon Mage is completely gone. And I don't mean a character, I mean like literally a Dragon Mage class is gone, there are Dragon Mage items, he is selectable in New Character screen but other than that he is literally non-existent, he has no textures, when you start the game with him you can't move even though everything is there, I believe it has something to do with this because before I installed this everything was working fine. I will try turing the patch off to see if I still have the dragon mage without it, I will edit this post with the results EDIT: Turns out it's something with my game, which is a bummer, guess I will have to reinstall it. That makes only the first one a bug related to the new CMPatch. -
These two mods are definitely not compatible
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Uh, both are set weapons from Community Patch, but I forgot how they were called, lemme look up the Wiki. 20 minutes later Mainhand: Sneaking Demon, Offhand: Parashu
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So, uh, I decided to make a Dragon Mage with dual wielding that greatly utilizes Dragon's Wrath and I found an issue, and what I mean is that when you have dual wielding and you start using a special mount (I used the one from Elite Mounts, I have no idea if it's that one exclusively or just mounts overall) and my attack speed got DRASTICALLY decreased. (So much that it made me type it in capital letters, shiet's serious) which makes me wanna go on foot for the whole game. Is there a way to fix it?
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Awesome! I'll install Wardust textures right now! I could install your Music Mod but I find regular Sacred 2 music enjoyable, and I'm not bothered by fog in this game so I just don't need the reduced fog. Personal preference, that is all
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I have just one question, is ESM compatible with Wardust's Serious Textures? And if those are compatible, what would the install order be when I also use Elite mounts and the Item Mod hotfix?
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So this is the final version of Enhanced Spells mod? Fine by me, this mod kicks ass and it changed the way I played Sacred 2 completely and forever! I have yet to try the Diablo 2 Fallen mod but it's not very compatible with Polish, so...
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Flix... I just... I am speechless... I love you <3 DUAL WIELDING DMs! YES! My dream has come true... I am building a shrine for you man xD
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Thanks, Pesmontis made it actually. This mod wouldn't be what it is without him. Hmm....are there any other mods installed? The only time I ever had a crash like that is when I messed up creatures.txt, but since the mod seems to be working for me and other users, I don't think there any bugged scripts. I will try to reinstall the game EDIT: Reinstall didn't help, the game doesn't want to start up with Diablo 2 Fallen mod, which is surprising because it was working fine in version 0.4 (I just had different language which wasn't cool) and all of the other mods are working perfectly .-.
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I can't use this mod, I don't know why... When I install it with GME and run the game it simply crashes on the loading screen (the one before main menu appears)
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Ok, thanks a lot
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Both Item Mod hotfix and Elite Mounts use surface.txt
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Dude, thanks a lot, really. I will do it anyway XD But I've found another issue, this mod is not compatible with Item Mod hotfix, can you do something about it? EDIT: After looking at the names I am so confused I think I may not be able to do this XD
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I guess I will just try to get an english version of Sacred 2 because all the mods are in English language
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I would like to ask one question - is there a compatibility patch for Elite Mounts and Enhanced Spells? I would love to use both of those mods and I would like to know if those are compatible or not. EDIT: Nevermind, I am stupid, just downloaded the mod and saw the archive inside with compatibility patches XD EDIT2: Something's fudget up, when I install this mod and compatibility patches all polish signs disappear and the mount dealer (YEAH I FOUND HIM AFTER LIKE HALF AN HOUR \o/) was selling only Armored Draconicons, I thought he also sells Griphons for Dragon Mages... I will try to dig into it by myself later, but if you can have a look at it please.
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Still nobody wants to play ESM on multiplayer? :c AngelShade disappeared and didn't answer XD
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You know, AW is somehow similiar to a magical bolt of energy and it's not PURELY weapon-based, it's hybrid-based CA, like Magic Coup for HE. So I think that moving it to CM tree is nothing but a good idea. And companion skill is good for someone who doesn't want to choose any of skills that allow mods for this aspect and want a companion. It is far more useful for me than pushing enemies. But that's just what I think.
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I will post it here because it is kinda about ESM - is there anybody who would like to play multiplayer using this mod? I've tested it via Tunngle and it works on multi! If some1 is up to play some Sacred 2 multi with this great mod - let me know, I will give you all the necessary info about how to play via Tunngle (if you don't know it already of course).
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Changing their model scale won't make any difference in their actual stats, only their size will be changed?
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I've tested all the characters already and I've got news - there is a few things to fix yet Dragon Mage's Draconic Ally combat art name is displayed in english (however the description and modifications are fine) Inquisitor's Eruptive Desecration is still displayed as Raving Thrust (however the description and modifications are fine) Seraphim's Archangel's Wrath is still displayed as Hallowed Restoration, so are the modifications (but the description is for AW) The rest is now displayed correctly :3
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For now I've only tested polish version of Shadow Warrior and everything displays perfectly now, I will test it further later, today I'm off But who knows, maybe I will ignore sleeping tonight and I will test everything? This is kind of possible :I
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Right now I am even working on build for Dryad using this mod > But I don't know what to take in offensive skills to unlock Damage Lore (it's an Expert Touch Voodoo Dryad so Tactic Lore won't help much).
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2719182357 Przywołuje demona wojownika walczącego po stronie Inkwizytora. 0847253497 Ostrożność - Zwiększa odporność na obrażenia rozłożone w czasie. The second one may be a little wrong but I can't think of better translation for this at the moment. Sorry ;/
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