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Underwolf69

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  • All time best video game ever played
    Masters of Orion II
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  1. I adjusted the files as you suggested and that corrected the issue... or appeared to, anyway. I also realized something... the auto-pickup was not picking up set items (I've got it set for yellow or better). I had to hold the Alt key to see the greens and, well, there were more of them lying around than I thought! *LOL* So, I guess the situation is rectified. Thanks for the help! Also, I have yet to see a single purple outside of quest rewards, and my char is a few levels higher on Platinum difficulty.
  2. Interesting, I've had all of the Zrares set at 1000, and all I've ever gotten have been brown items, no orange/purple/set items at all. I'll modify them to be a climbing scale and see how that works. Might I assume that going over 1000 will not have detrimental effects on the game's internal math (goting over 100% by selecing say 1500 or 2000)?. Again, I've modified these as follows: NORMAL_STANDARD = 1000, NORMAL_RUNE = 500, CHAMP_STANDARD = 1700, CHAMP_RUNE = 500, BOSS_STANDARD = 2000, BOSS_RUNE = 1600, EXTRAGOLD = 0, EXTRAPOTION = 0, EXTRARUNE = 0, Trader_Item = 2300, Trader_Many = 10000, Trader_SpecialOffer = 0, Well_Potion = 1000, QUEST_UNIQUE = 2000, SUBFAMDROP_LOWCHANCE = 1000, SUBFAMDROP_HIGHCHANCE = 1000, Still, only brown items. No purple or set items to level 170 with my current char. I haven't got the skills to hex-modify save values to increase the 'secret item' finding skill for the character. I have noticed that if I change the trader_specialoffer it tends to remove entire sets of items from traders (their armor, for instance, may vanish... or weapons, ect). I've left it at zero until I understand the mechanic more.
  3. I've seen instructions on modifying the proper game files to increase the potential for magic, rare, or unique drops... but it seems to stop there. Is there a way to increase the potential drop rate for purple or set item drops? Someone on the Sacred2 official forums indicated there was a way to modify set drop rates (used by the poster to test drop ratios for new 2.40 sets and old sets), but I've not seen anyone detail how this was done. Any clues?
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