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naweeja

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  • Favorite pizza topping
    pepperoni
  • Why do you want to join DarkMatters?
    talk about sacred 2
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    United States

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Polonium Wizard

Polonium Wizard (3/20)

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  1. ahh I see. the higher your damage is above their armor resistance, the less percent of it is blocked. that's pretty interesting. definitely going to make me second guess passing them up. I mainly asked for the bronze mod choice for sinister predator on my Dryad. It was between attack speed and critical hits. I think I'm gonna still go with attack speed as I want to use Ice Crystals on my weapons thanks for clearing things up for me, appreciate the answer.
  2. I have usually been skipping the critical hit modifications, unless the other option is particularly subpar or useless to me is this a mistake? A 10-20% base chance(on average from what I seen on the wiki) to do 20% more damage doesn't seem all that great. do you usually take the critical hit mods or not bother with them? also, if DoT from poison or fire procs on a critical hit, that damage is also boosted, right?
  3. yea, and I said 3 seconds in the original post, but its closer to 10, hah. it does it like 90% of the time. I don't yet get what is happening the other 10% to make it recharge normally, how its supposed to.
  4. it happens with even normal combat arts. it was particulary noticeable with clustering maelstrom and levin array on my inquisitor. and thanks for the welcome.
  5. Hi, I recently got sacred 2 on xbox 360 and am enjoying it a lot. I have one question though, sometimes when I use a combo, after the combo is done it should start recharging, there is a delay before the timer starts on the recharge. it kind of defeats the purpose of the combo when this happens. it can add like 3 seconds to the recharge. is this supposed to happen with combos? whats the deal?
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