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flamechamp

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  • All time best video game ever played
    warcraft 3
  • Real Name
    jake
  • Country
    United States

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Master of Antimony

Master of Antimony (5/20)

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  1. Pressing & holding the right bumper and bringing up screens like the inventory is definitely less responsive. I can absolutely confirm this, along with people on gamefaqs. It is definitely a pain. http://www.gamefaqs.com/boards/genmessage....;topic=49701740
  2. so you can't have a lava chunk and ice crystal or poison fang all socketed into your gear, then? Just one?
  3. no color coded loot system on the xbox 360 version. Very disappointing. Why would they take this feature out?
  4. I look at my overview statistics, and my damage overall, has increased by a lot. Do items like these just reduce your physical damage, or actually add more damage done and increase your damage, by adding magic to your physical? If this was the case, I could stack magic pearls and ice fangs or lava chunks and get my damage to unbelievable high amounts. It just seems like my physical attacks aren't affected at all, and I'm doing much more damage when I have items or rings/amulets socketed with these modifiers.
  5. no! you guys won't answer my questions now that you know I own the xbox 360 version. This is a sad day. Knuckles was so good at responding fast and having clear answers, but now it won't be as fast since there are three sections and maybe you guys probably favor the pc version.
  6. I'm a level 42 shadow warrior and probably half way from beating silver and unlocking gold. 1. what level should you be for gold, plat, and niob?
  7. just went on, it says "+ 4 to all combat arts." I just looked at all my combat arts, they don't change. The only thing that does change is the regeneration decreasing, but the weapon also has "-14.8% regeneration" so I'm not sure what is decreasing the regeneration. The damage for all my combat arts, aren't affected, however. I looked at their levels and stats, they just don't change.
  8. I think it is bugged. this is on the xbox 360 version and nothing is changed. My astral lord focus and astral lord lore, for example, have 17 and 23 skill points into them. When I have the weapon with "+ 4 to all combat arts," they aren't effected at all. The skill level and stats for both astral lord focus and astral lord lore are the same. This is really frustrating.
  9. great, now my actual skills' levels aren't improving anything. Nothing is effected when I have the weapon equipped. Absolutely nothing. Skills like astral lord lore, focus, concentration aren't affected, from what I can tell with their stats. Skill levels or stats aren't changed. What is going on?
  10. good work. I am slowing understand this stuff. http://forum.teamxbox.com/showthread.php?t=620268 is this guy confused/wrong?
  11. 1. I understand if you memorize too many runes, it'll increase the regeneration time/cooldown, but is that only for that particular combat art, for the combat arts in that tree, or ALL combat arts? 2. Is lore or focus more important? If you select the skills "lore" and "focus" for all three trees, you will have selected nine skills total. You'll be lacking in offensive, defensive, and general skills, obviously. I'm a shadow warrior and have points into astral lord lore, astral lord focus, and a focus skill into one of the other trees. 3. I think focus or lore allows you to have a higher level for combat arts without penalties. If you exceed the level and get penalties, does this effect JUST that combat art, or all of them? 4. Say the highest level combat art I can have without a penalty is like 20. Does that mean, I should ABSOLUTELY raise the five combat arts in that tree to all level 20, since that is the highest level I can have without penalties?
  12. I'm kind of confused. So if I don't have the skill for a certain combat aspect, the "+ to all combat arts" will do nothing to that tree? What I mean is, I have the skills astral lord lore, astral lore focus, and the malavaloent champion focus tree. The "+ to all combat art skills" mod will affect those two trees since I have the skills for them, but it won't affect the other tree, which I don't have skill points into? So this is working as intended?
  13. Somebody said the "+ to all combat art skills" is broken on another website. 4. is it broken on just the consoles or something? 5. What about items with "+ to ALL skills" or "+ to defensive skills." Do they work fine? 6. Are the developers aware of this and eventually say they're going to try and fix it in a patch?
  14. it was a 3 star club, and for one of the stats on it, it said "+4 to all combat art skills," and another stat that had, "-14.8 regeneration penalty" or something, which I assume is good. 1. I'm not sure if the +4 to all combat arts is doing anything. I look at my combat arts and their actual levels aren't changing. When I unequip and then equipped the item, the level of my combat arts all stayed the same, so I'm not sure what the "+4 to combat art skills" does. What does it do? 2. The regeneration of my combat arts ALL had their regeneration/cooldowns decreased. What this the "+4 to combat art skills," or the "-14.8 regeneration penalty" that did this, or was it both that reduced the cooldown/regeneration? 3. If the "+4 to combat art skills" does something and is working like intended, how come it doesn't change my shadow warrior's nether allegiance combat art's skeleton spectral soldier levels? The spectral soldier's resistance and level stay the same, regardless if I equip the club or not.
  15. do they drop off randon enemies or do you have to craft them?
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