Jump to content

Nighthawk

Supporting Member
  • Content count

    35
  • Joined

  • Last visited

Community Reputation

15 Fine

About Nighthawk

  • Rank
    Master of Antimony
  • Birthday 07/16/1984

Previous Fields

  • Why do you want to join DarkMatters?
    Gin-Tonic
  • Platform
    PC
  • Country
    Germany

Contact Methods

  • ICQ
    0

Profile Information

  • Gender
    Male
  1. Sacred 3 Review - Zero Punctuation - nothing is Sacred

    @SX255 quote yajtzee: "...the worst game needn't necessarily be the most objectivly badly made or frustrating one, but the game with the worst intentions. ..." ok, so it's like thief 3... I think the point he tried to make is, that it isn't like thief 1... I never played any games of that series, not my kind of genre, but I've watched this dude for over 6 years now, and if there is a complaint to be made, I value his opinion. The same goes for sim city (5) for example. not really the worst game ever made, but to me personally a load of "you know what" simply because there's not enough of the old sim city left.
  2. Sacred 2: fast, copy install possible?

    I really don't know, what version comes with the disk... didn't really pay attention. As for the "need" to properly apply patches: I wondered whether it would work without. That's what this is all about. I still don't really have any confirmation whether my hang-ups are caused by not properly patching or not. Atm. I'm playing X3-Reunion. So it may take some time until I decide to do a proper install for confirmation. At which time I will, of course, tell you guys. My gaming history is fairly limited, because I restrict myself to "the best of the best". And at no time in the past had I ever as much trouble patching a game as I had with Sacred 2. ... not even close...
  3. Sacred 2: fast, copy install possible?

    I installed vanilla (probably 1.0 or something). And then copied the old folder from the old HDD onto the new SSD. As it seems, I'll have to do a proper install to see if these lockups are really connected to the copying. They appear to be more time- than location- or action-based. @Veracious Many of the patches do a complete CRC-check on your entire folder. Doing that on the odd 7 or 8 GB takes an intolerable amount of time. In addition to that, the check makes random mistakes by itself, and there's alway a chance that 1 bit changed during copying from the dvds, or there was a hair on the disk.... It may happen, that you have to recopy several files from the disk again, or do a complete reinstall on the fresh install.... btw, if there is a CRC-error, the patch installation exits... you modified your balance.txt and forgot to make a backup -> reinstall.... I think I would be prepared to beat the crap out of the idiot, who thought this was a good idea...
  4. Sacred 2: fast, copy install possible?

    installing from the DVDs and just copying and replacing those file with the ones from the updated version works fine so far. Game starts, game runs in-game... no long run testing possible atm though. but I'm happy enough, that I don't have to go through all that CRC-fail BS.... edit: For the time being, I'm having lockups (of the game) in an almost constant period of time. Don't know, if it's due to the install method.
  5. 1. Registered in may 09. Haven't been much around before that. 2. About 4.6 years. 3. Found this forum in the wiki, and that on google.
  6. Hi guys, how are you doing. I just started up my newly bought hardware (i5 4670, 16 GB G.Skill 2400, SSD), and since the installation process (mainly the update process) of sacred 2 is known by all to be a big pain in the butt, I was wondering if someone has already tried just installing the game from the DVD and copying the rest of the files from the old directory over it (with cm-patch and everything). Would that work? I haven't even installed a display-driver yet, but I'm waiting for my buddy do bring me his 2 old NV 560Ti for 30 bucks each. So there's still a little time... If nobody knows, then I'll just try it out and let you know. Until then...
  7. Ever Wonder...?

    OK, lambda it is then^^ But somebody must've known that this sort of game might sell internationally... so why use a set of letters others can read, AND make it utter jibberish?
  8. Ever Wonder...?

    Well... that's wrong for a kickoff (not entirely, but in some cases)... At the center bottom, there's a symbol, that doesn't resemble any of the greek letters. I'll start there: d ch ô n b ô d e r t g f D g F ô a f d k t r xi psi ... and the last thing isn't really a lambda... it could be an inverted lambda with an additional line, but I don't get what it's supposed to mean... The bars on top of the omegas in the SW and W position could be emphases bars.
  9. Feeling that progression is a little rough

    Dropping motivation for a particular game is a given, for me, after a couple of months at the most. One motivation for me in Sacred, and many other rpgs as well, is to find the absolute best possible state of being for a particular character. I have spent days and days with characters popped from 1 to 200 with balance.txt mod to test various skill- and attributedistributions, massively increased droprates to get the final gear quickly, and I have learned many things along the way, without ever leveling a noncheated char to 200. Atm. I'm taking a semi cheated character to 200, cheat concerns gear only (massive enough of a cheat already though...), to get the survival bonus up properly. One thing I noticed so far while questing at about level 107 on niob is, that the quest xp boni are rediculously low. I will try tripleing the values for the QuestExp*** values in the balance.txt to see if it makes a difference. If you're only playing SP, then use the possible options to make the game more interesting for you. There is no need to restrict yourself to the stuff Ascaron thought up. If some changes increase your gaming experience, do it.
  10. Best Overall Character In Sacred 2?

    hmm... interesting question, but a little information is missing. As Sacred "also" offers multi player, is this meant for PvE or PvP? Nearest guess would be PvE, but I like to nit-pick...^^ That's an important point. "once you get them up and running"... which probably isn't level 25 or so. Reasons why I chose seraphim for both options are: Bfg rocks from the beginning to the end. If the 3 buff built is chosen (Battle Stance, Bfg, Warding Energy), and if they're halfway properly skilled, they can be played mouse-only. Which hurts "fun to play". If the 2 buff built reliant on Divine Protection/Dashing Alacrity combo is used, then it's a bit more interesting. Not by much though, since recasting isn't that complicated. The reason why I prefered seraphim over elf on the power scale was the elemental damage focus the elf needs to have in order to match (sometimes surpass) the seraphim. If (again) the enhancement mods for the Bfg were chosen, one mostly deals physical, working on all bosses. Crowds will not go down as quickly as with the elf, but the seraphim compensates with Pelting Strikes/Soul Hammer combo, one-hitting 3 opponents in close combat, which also reduces crowds to nothing very fast.
  11. I found this (dunno if it helps though... or if I understood correctly): C:\wamp\bin\php\php5.2.5 its loacatled here... php.exe in this folder maybe ul see PHP CLI COMMAND LINE INTERFACE source: http://forum.wampserver.com/read.php?2,34981
  12. Well... Look at that. My first visit in a couple of months of absence, AND... JACKPOT... the wiki works. Well... it doesn't show a 404 anymore. Great work. @Flix: Moral support is as neccessary as the work itself. There will always be types of work that can only be done by 1 or 2 people, be it because one wants to keep it confidential or only a very limited amount of people know how it works at all... As the Sacred series, so far, has not produced a title that holds a vast amount of players continuously over a long period of time (like Morrowind or Jagged Alliance 2), the moral (and sometimes a little finacial^^) support for the people concerning themselves with it, is probably the most important.
  13. Adding new Items to the game

    This Idea kind of lost its flow, after Czevak stopped answering my questions.... after the first question... He was/is busy. At the end of march my exams started and university keeps me busy to this day... and some... I hoped I could rely a little bit on the community, but as it seems it makes a significant difference whether there's a proper editor for the game (like TES:CS) or not.
  14. CM-patch 140 new items

    I'm sorry... my brain totally screwed up gogo's reply...
  15. CM-patch 140 new items

    I think you need to visit the blueprint.txt to find the item and the drop.txt to find out where its dropped. Its probably a random drop. There is a US/UK equivalent to Solingen although I can't make out the company name. Sounds like "heinken" or something like that... "From .... , with love" is the comment. And that certainly isn't new. @wolfie: I think we are talking about 140...
×