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AlexBletzer

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    Male

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  • Favorite pizza topping
    cheese
  • Why do you want to join DarkMatters?
    to talk to the dev of d2 fallen
  • All time best video game ever played
    ff7
  • Real Name
    Alex
  • Country
    Germany

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Indium Shaman

Indium Shaman (4/20)

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  1. thanks for the new update ^^ Poison Dart with Inner sight and the Mod: Seeking Target is super funny. we started yesterday new chars. I stand in the ork region. firing dart in all direction: got level up without seeing any enemy ^^
  2. After Testing some skills and Builds here is MY Opinion: Druide seems OP cause of massiv Area of Effect + Massiv Dmg, fissure or Flamewall kills so fast. No other class can farm so fast. Barb: my absolute favorit class. His gameplay design is awesome. Shout, Howl, Battle Orders + Natrual Resistant to prepare for Battle. Jump in with Leap Slam and Whirlwind alle Enemys with a Great 2 Handed Sword. A normal Barb can use almost all skills for a great gameplay. Very funny. But not Playable in MP with another melee -.- Sorc: Tested so many Combinations of skill, nothing expect then Glacier works fine. Fireball hits 4 Enemys if skilled Area of Effect. To low dmg Amazon: Great Hunter(Blowguns still op and boring gameplay) Throwable Weapons flightspeed much to low to compare with Bows. Plague Darts(forgot the name) Great spam skill. But the damage is way to low. Plague Spikes(also forgot the name) is a great Spell but the "prepare" for cast is way to long even with massiv Cast and Execute speed. Will test Poison Ama again when Inner Sight is fixed Paladin: Really great Gameplay too, u can choose the buffs u needed. Concentration is must have. But Dual Wield + Prayer + Lightsabers is way to strong. Buffs damage in early Stage by 500% if u equip Lightsabers. Paladin Caster´s Damage output is too low to compore to other Classes. Necro: Bone Spear kills EVERYTHING on early Stages. Its way to OP if u can go to level 12 without put any point into Skills or Spells, I didnt even have Gear on. Curses are okay if u dont want to play a afk Summoner. Ah the Summons^^ yes great idea but there is a point...If u want to play Pure Summoner u can only out Max points into the Summons. U dont care about Reg Times when u just have 3 buffs and everything dies on sight. Funny to play Sacred 2 as an Idle Game^^ Walk into Swamps. Go afk come back 2 hours later^^ get many levels Assasine: I even dont played Assa in D2. I dont like the gameplay. But I tested it here too. Flame Trap "flying" position is so random u cant place them tacticly. Shock Web is a cool Spell, but I think its range is so great. Fire Punch (forget the name again) seams like an Area of Effect but its hits just 1 Target. I would play a fast Reg Assa with Dragons Flight and Firepunch Combo. Seams Very funny. Remembers me on the Path of Exile "Flicker Strike" ^^ maybe I put the Max out of Dragons Flight, cause it has no Cooldown. we will look. Edit: Okay Dragon Flight Build is impossible because if the enemy walks 1 inch the Skill wont hit -.- I think thats hard coded problems... damn I really wanted to play this build. okay other ideas what I can try next? Its my opinion to the skills. Flix dont missunderstand my, this mod is awesome and it makes really fun, u can get even more out of this. BTW: Its Possible to edit the Ingame Interface? more bloody and darker maybe? Sorry for bad english =P I tried my best . Greetings Treitz (Alex)
  3. It's been fixed. You'll just have to wait until the next release. jeeeeah you are the best Flix
  4. Int increase is not working. I want to play a caster Amazone but without that int increase its no so good
  5. Assasine looks really mighty and great. The starter gear for pala seams.....sexy
  6. we found a bug: Paladin auras stacking attackspeed and dmg to max. How to recreate the bug: You need 2 Players: one Barb, one Pala At level 2 the paladin skills Concentrate and learn Fanatiscm and Holy Fire auras the barb dies and teleport back to pala with STRG+click then the dmg and the attackspeed of the barb will increase to 750% attack speed and limitless dmg
  7. hmm sounds like the mod is almost complete. Do u want to stop the work on this project? Are there still Lightsabers in your mod? A friend want to play a Dual Wield Lightsaber Fighter Paladin xD and before we start I want to know if there are still lightsabers^^
  8. Flix do u need help, tell me what to do. I have a bit experience in programming, I´m not good as u but I could be a helping hand. Another question to u is. would u like to give us a todo list what u want to implement to the mod? And whats about a Diablo 2 fallen wiki? Okay then I will play a melee tanky 2handed Barb bad side of this: now Area of Effect farming. or I am wrong?
  9. Shapeshifting skills are a bit special in that not much affects their power (just like in the normal game). If you want a more powerful werewolf or dragon, all you can do is level up the combat art and take modifications. There's really no downside so you might as well read as many runes as possible. The power also increases as your character level increases. Werewolf follows the same rules as Dragon Berserk. If you read that page you'll understand how they work. I can't fit all that information into a tooltip. Jeah I unterstand that limited space in the tooltip. Would u say the classes are balanced or is there a class that dominates? I played every class a bit and found the Primal Druide very strong. The paladin seems very strong if another player takes Necro or Sorc. I will start to play your mod with a friend and dont know what to pick. I would prefer 2H Barb, cause I never played that playstyle I always played Dualwield. Maybe u can give a tip what´s funny and strong in endgame ^^
  10. After I played the mod for a few hours there are a point which makes harder to play. I dont know which skills affects the Combat Arts. For Example the Werewolf, I skilled Old Magic, nothing change I skilled Primal Magie Focus + Primal Magie Dmg nothing changed, I equip diffrent weapons and again does changed. I would suggest to add a small info line in the tooltip on the combat arts which tells what skills is affecting this Combat art
  11. thanks gogoblender I can change the Language of Sacred 2 in my Steam Lib. =P I hope it works with the tooltips. On german its impossible to play cause u dont know what the next Modpoint does. Will tell u if it works or not Edit: OMFG it works! Its so awesome. Now I got the Music, the font, the frakin right Tooltips!!!!!! and the Feeling oh jeah ! :4rofl: :4rofl: :4rofl:
  12. Show me what to do and I will translate that =P
  13. hey hey, first at all, sorry for that bad english. I was searching so long for a Sacred 2 mod. And I cant believe my eyes when I found this mod. I downloaded all the content and installted it like the Readme tells me. After 3 hours I was so happy when the game starts up and the new red Diablo 2 Icon appears in the mainmenu. I pressed Singleplayer and want to take a paladin, but then there was nothing new. All the Text, names and so on was the same as in Vanilla Sacred 2. I thought that could be an error and started the game. Ingame I checked the skills only the Icons changed, no new Text, no new Spells, no new Animations or something like that. Its Vanilla Sacred 2 with new Icons. What did I do wrong? I have Sared 2 Gold from Steam in German Language I have the latest GME and it installted it after 6 minutes. What can I do? Please help me I want to play it so hard =P
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