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Jampula

Members
  • Content count

    5
  • Joined

  • Last visited

Community Reputation

5 Fine

About Jampula

  • Rank
    Polonium Wizard

Previous Fields

  • Favorite pizza topping
    Cheese
  • Why do you want to join DarkMatters?
    Sacred 2 is great.
  • Platform
    PC
  • Country
    Finland
  1. Enhanced Spells Mod (Sacred 2)

    I agree with the power of elite skeletons early game, they can really surprise you but I don't think they are op. Really loving the more challenging elites and bosses so far. Btw are you planning to enable the use of 2h weapons and shield with Temple Guardian as you did on D2 Fallen Assassin?
  2. [Dev] Diablo 2 Fallen mod for Sacred 2

    That's great news! Can't wait to try out assassin.
  3. CM Patch 1.60 Hotfix

    That increased radius doesn't seem to be working on my side. First I tried the patch (with Enchanced Edition) without editing options.txt and tried to pickup items just outside the pickup circle, didn't work. Then I edited autocollectradius to 230 and circle didn't seem any bigger... Everything else has been working just fine. I doubt I made any mistakes but will test some more when I get my better computer back, it's a pain to test anything with my laptop as restarting the game is slow.
  4. Enhanced Spells Mod (Sacred 2)

    I started playing this yesterday with SuperSpawn and feels really good so far, awesome work! I'm tempted to also install the challenge mode but last time I tried it every spell-caster enemy just shredded my Shadow Warrior even though he had Spell Resistance, high Willpower and spell res oriented gearing. Maybe now my Dragon Mage could handle them better...
  5. Enhanced Spells Mod (Sacred 2)

    Hi, I've been lurking here for a great while and really enjoying this mod. Is it possible to install this on CM patch 1.60?
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