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Everything posted by FrostElfGuard
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If I remember correctly, that chest drops only a few jewelry pieces, but it does drop them often But, what does it have to do with hidden spots? MHS and chests are different yes... I concede the point.
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Let me say this about spots: I got an unique to drop from a box in Khorum. The box outside the merchant near the portal. That box can drop uniques. A known good spot.
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Sounds like sleep apnea... but could be something else. (INAD) With sleep apnea, people stop breathing and it jolts them awake. Usually happens with people over 200 lbs... at least 3 people I know have it. They now have machines that push air into their lungs...they wear a mask to bed. A sleep study (where they hook you up for the night and monitor you) should pin point what is going on. ---of course... it could just be nerves. Didn't you say you'd just finished your higher level education? Good luck!
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Happy Birthday Furian67
FrostElfGuard replied to locolagarto's topic in Key Largo Beach Resort and General Discussion
Happy Birthday Man! Hoist a few for me! -
Spectral Hand - What skills affect this Combat Art?
FrostElfGuard replied to rhs408's topic in Shadow Warrior
...and you put these combat arts into a combo? And used the combo? {Just to be clear} -
I started a new character 6 times before I got a gold drop on the start island. I'm playing on PC (HC multiplayer) with very limited resources... so not buckets of find special item. To date the character has only found one set item (a quest reward), but the char is still low level. One thing I would like to add as a wrinkle to the discussion... is that I 'found' {in S1} when players entered a server I believe everybody's magic find seed was reset. And... reset to a good number. So: I would suggest when you enter a server---get to a boss RIGHT AWAY --{of course with courteous hellos and can I take the Griffin {or whatever boss is your flavour of the month}}.
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Guess the movie from the screenshot!
FrostElfGuard replied to Sirius's topic in Key Largo Beach Resort and General Discussion
Easy: Big Trouble in Little China. Medium: ? Hard: ? {Bugs me... I think I've seen that model before {of the solar system.} -
It's the end of the day!
FrostElfGuard replied to daemonrocks23's topic in Key Largo Beach Resort and General Discussion
I started having trouble sleeping a while back. So. I used the mayoclinic site to see what the doctors of the USA had to say. They were recommending a wind-down of about an hour. Eating a banana (has chemicals that help you sleep), drinking a glass of milk (has different chemicals that make you sleep), eating a slice of bread (has different chemicals that help you sleep) {they recommend one of the foods... not all of them!}, brushing your teeth... They suggest you do nothing exciting (such as avoiding playing Sacred2) in your wind-down. Further: they suggest afternoon aerobic exercise {I believe this will pump your fat system and move toxins to the exits}. They suggest to avoid reading some book that really excites you... they frown on reading in bed. They frown on tv in bed too. Oh--and lying down is always a plus. So. Pretty much a lot of what has been said here already. Sleeping pills could work for you (they are prescription in Canada)... but you're not supposed to rely on them. Your supposed to develop the good habits on your own. -
I poked around at that site... and clicking on Sacred2 Fallen Angel you can get a listing of all sites flagged with Sacred2 Fallen Angel...
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Hello from SpinDoctorMario
FrostElfGuard replied to SpinDoctorMario's topic in DarkMatters: Introductions.
Coming from an admin from Dark Matters... this just made me smile. I often will forget to login... and then 'View New Posts' and get the... you really should create an account and login to view our content message. -
Thank you for posting this. I was blindly assuming that Destroyers did fire damage. Doh! Explosions... fire... you get my idea. The Destroyers are still very strong summons, so I didn't gibble my DM up too badly. Thanks to you, he'll (and his brothers) will be so much stronger in the future. Physical damage it is!
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Is there a line in balance.txt I can modify to weaken Facetteleon
FrostElfGuard replied to Genion's topic in Sacred 2 Modding
Frost's idea in post 12 may be the best idea. Well at the present I changed those lines a long while back They read Enemy_armor = {0,0,0,0,0}, Enemy_weapondamage = {0,0,0,0,0}, Enemy_spelldamage = {0,0,0,0,0} So one would think the monster would be a cinch Yet it continues to be impossible for me Flipping all the numbers to 0 might cause divide by 0 math errors. When these errors occur you might end up doing 0 damage to them yourself. Set them to 1 and see what happens. -
Podgie the Bearbarian
FrostElfGuard replied to podgie_bear's topic in Sacred 2 Guides - Shadow Warrior
Now I get something. In Sacred2 Fallen Angel (pre-expansion) there is no RpH --Regeneration per Hit. Thus, Podgie can't speed up regeneration of his combat arts with the mixed spells first then melee attacks (or spell attacks that are sort of considered melee {Spectral Hand}). Got it. Level 151 already! Wow! My SW is about level 50. Kudos for you ability to run the wasteland. I suffer from distraction [A.D.D.? ] and move from character to character. -
I believe the English name for them is Darwins. That is: People who are so stupid we don't want them to breed. I saw a Geisterfahrer when I was in China. It was near the Great Wall. The Chinese built a super highway to the restored section of the wall (most is in ruins--harvested for rock to make houses from). It's divided, multi-lane. When you leave the Great Wall, it is not immediately obvious which way you should go... and so sometimes people choose the wrong road. The divided highway splits around a mountain and people might get confused... Anyway, whoever this was was driving at full highway speed down the wrong way... what is scary is that there is a tunnel soon after that point...so... no where to go if people aren't in the right hand lane to begin with. Yipes!
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Anyone on Closed HC US anymore?
FrostElfGuard replied to CatsCradle's topic in Sacred 2 General Discussion
Glad to hear you're going to join the UK mob! I've been successful in downloading the game... but to be 'sure' I've opted to pay the additional fee to allow further downloads within the same year. Just in case.--nowadays... On the otherhand, the price might be low enough to self-insure! -
Thinking back to S1... the time of day on server creation was random. Why wouldn't the drop seed also be random? Great work Furian!
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What skills to drop for my Shadow Warrior build?
FrostElfGuard replied to devon's topic in Shadow Warrior
I'm very excited by the possibility of a lucky number character that has a higher than normal chance of getting great drops at the outset of starting a new server. My pet theory of drops follows the same pattern I think I've observed in shopping. It's simple really, a modified SIN wave. The SIN wave gives the base chance, and then a random number is used to move the value up 0 to 1. I imagine this to be used to give you a drop/shop tier to choose the drop from. If you start a character near the top, it is far easier for your drop to be in the rare category. That position in the SIN wave is kept with the character and advanced based on lifetime of the character. That would explain why I get drops in clusters... where uniques drop near each other... then with large gaps of no-such-luck. (I mostly fight trash mobs as most of my characters are starters.) My new Shadow Warrior had no luck on the start island (I was shocked to discover he got 0 drops on the start island)... and has had rather bad luck dropping sets from either the Griffen or the Boar. (The previous SW had 1 rare drop from the magic hiding spot on start island... and much better drops overall by level 50) Despite the same test set---I think you're on to something here! Way to go Furian! -
Rocker's Guide to Skill Masteries
FrostElfGuard replied to Ryanrocker's topic in Sacred 2 Guides - Maps and General Gameplay
I often wondered about this. Thanks for doing the work! -
How to display nether allegiance minions health?
FrostElfGuard replied to Spaffo's topic in Shadow Warrior
I've never been able to figure out their health. I mod them for extra armor, sharp blade and shields. So, they are fairly robust. I find the skellies die once or twice in boss fights. You can recast (but if you've used a buff suit you won't want to) or just wait. They'll get back up again soon enough. If you build a buff suit (socketable armor filled with NA runes) and update it (gold runes give +4 each, Plat give +6 IIRC), put on the buff suit, cast NA, take off the buff suit... then the NA's level will be very high. Higher level at cast time = lots of hit points. Taking off the buff suit brings the regen penalty from the buff back down to level 1 (assuming your read only 1 rune into NA). Cheers -
Podgie the Bearbarian
FrostElfGuard replied to podgie_bear's topic in Sacred 2 Guides - Shadow Warrior
Re: Little risk. I recently lost my cloaked Shadow Warrior to the Octagolamus. He was 'bravely' striking the nasty beast in the back... while his 'trusty' skellie friends (Nether Allegiance) were bravely hacking at it's front. GandalfGreyhaim's brave attack was Spectral Hand... an attack that has 0% chance of uncloaking him... However, he decided to cast a Skeletal Fortress. Zap! His NA friends were teleported to him (one on each side). Ba-da-bing the Octagolamus turned around and squirted a magic attack at the skellies... and wham! The Shadow Warrior was dead. He had had poison relics active. He hadn't expected the Octagolamus to turn around... and so he died a very quick death at character level 54 in Gold. If you plan on surviving, never fight an opponent that has an Area of Effect while NA is active. Their teleport to your side will get you killed. Their presence too close to you, which occurs during rearrangement of any flying dragon attack, can also get you killed. Leave the boys at home is my advice! -
Does fire damage on a weapon affect Combat Arts
FrostElfGuard replied to darkvacancy's topic in High Elf
Darkmatters clan members helped boost my level 2 HE to Niob. In Niob a level 2 shopper can find rings that boost damage 19.4% (at max) for a single element. Socket a few of these level 2 (yet Niob) rings in low level equipment, and watch you damage numbers soar! (at roughly 4x the normal rate).