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Knuckles

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Everything posted by Knuckles

  1. I just finished campaign myself.... Over all I would say the storyline is fine although I really dislike Nyrelle. Someone who is 'studying' to be a Horadrim with no teacher can somehow, on her own, learn the written code they use, perform several spells/abilities and has better ideas on how to solve certain circumstances in just a few months/days? is just not plausible at all. I just felt like Donan and Lorath should have much more impact than they did. I won't do the campaign again unless it's part of a new DLC so it doesn't really matter much to me. Still on the fence about character progression. It really is just a loot/gear check. I have no stats to invest in and limited investment into skills. 3 or 5 points is just not enough to satisfy me. I know I'm not the best player by a long shot, but I don't really like the feeling I have to min/max every stat and over-analyze whether Vulnerable, Overpower, Lucky Hit or Crit Chance is best and how much of one should I have compared to another. It just seems overly convoluted for no reason. It gives the appearance of depth but just seems tedious. Going beyond Tier 1 is a no-go for me for quite awhile it seems. Having one skill just for the sole purpose of getting out of Stun/Frozen/CC'd seems a waste. Ultimate skills given their long cooldown seem more of a gimmick than an actual useful skill. I just don't like finding a good upgrade for my weapon and within a few levels it is mediocre, then upgrade it at blackmsmith for another level or 2 and then I'm looking for the next weapon shortly after. I'm trying really hard to like the game but leveling just feels tedious and I'm not really having a lot of fun right now. I just never feel powerful, just seems all I can do is barely keep up with every enemy I fight. The only time I feel powerful is starting a new character and assigning the free skill points I got from the Renown and equipping gear I have stashed from playing other higher level toons. But that only lasts until about level 20 right now. My highest character is mid 40's so my gear stash runs out quickly. Don't get me started on the Butcher...I have run into this guy waaaaaay too much. The Druid I'm running now just got to level 20 and I've run into him 6 times already. And for whatever reason I just cannot beat him. As soon as I hear/see him I run away until I can finally shake him. The 1st time I ran into him it was cool, now it is annoying and kills my mood for playing. I will say one thing, going into a cellar and finding nothing but Treasure Goblins was really cool and chasing them all down and not letting one get away was really fun. Too bad they didn't drop anything good. Could have really used a weapon upgrade then
  2. Same prob here. Today was the one day could devote some gaming time to D4. Tried all morning to get in/monitor situation before giving up.
  3. So far we've been pretty mild with summer just now officially here. Most days have been in the mid 60's (around 18-19 Celsius), and low humidity/dew point. Because I'm surrounded on 3 sides by water, my weather is much milder than the mainland just 10-15 miles away. In winter, the warm ocean water keeps the bitter cold away until very late in the season (typically February) and then in the summer, the colder water keeps our temps down until August. Cannot tell you how nice an ocean breeze on a hot summer day is.
  4. On skill points, you can remove only 1 point at a time. Just right-click on the one you want to get rid of. (as long as it isn't keeping a node alive which another skill needs). I've re-arranged skills several times and didn't notice that the skill bar won't auto-fill new skill if you haven't fully removed old skill from same node yet. Almost died a few times to that. I haven't run into a bugged quest yet but I've had a couple where I had to respond using emotes and the correct one wasn't in wheel. Had to add one for a quest called 'Keeping with Old Traditions' (not sure if that is the exact title but it's close). I do want to know who the heck is Katra...I hear her voice often in the Dry Steppes area. I think she is related to Barb class quest and for some reason I'm hearing her as a Druid. Got to be a bug. I've probably levelled a dozen toons to lvl25 or so before I decide I don't like the build-out and lose interest. I know I can re-spec and it's cheap at that level but for some reason I prefer to restart. Must be my old gaming habits from Diablo 1 & 2 and Sacred. But I finally hit on a build I really like. I have to say Poison Creeper for the Druid is probably his most effective skill. Usually not a big damage-over-time guy but wow does it clear groups quickly. Storm Strike and Shred are my 2 Core skills with Poison Creeper. Hurricane and Cataclysm as my big Area of Effect's. If I set all 3 Area of Effect's off at once, very little survives except Bosses and some Elites. I'm on WT1 though so who knows how well this build will fare in higher Tiers
  5. Been having a hard time finding a character/build that I want to level past lvl20. Pretty sure it will be a Druid or Barbarian though. A big ugly guy just like me lol. Part of me wants to rush campaign so I can unlock several features for all toons, but part of me needs to explore every nook and cranny. (Remember the Uber Goober anyone:)). So I end up doing a bit of both and seem to wander aimlessly. At some point I'll get a headset so I can voice chat. I'm a slow typist and I can easily miss any text chats when in combat. I think someone already mentioned right-clicking your intended destination on the map and it will show the fastest path to get there. I love that'll even show the path thru areas you haven't explored yet and still has fog of war. If you find a statue out in the wild and see a circle on the ground in front of it, you can interact with it. Just read the inscription and it will give you a clue as to what emote to use. For example I came across one and while most of the inscription was worn away, one of the words on it was 'Farewell'. I opened the emote wheel and selected 'Goodbye' and the statue gave me a temporary buff. Just make sure you are standing in the circle when doing it or nothing will happen. Found several like that so far in my travels.
  6. How bad is the smoke from all those fires in Montreal Gogo? Down here in New England` we've had haze for several days and I can even smell it clearly. Couple of times it was bad enough to irritate my eyes and make them tear up. Was watching the Weather channel and it was showing all the active fires and looked like all of lower Canada was aflame. Though I don't mind the haze too too much. Least it's dimming the sun's heat. Been several degrees cooler than normal, and I won't complain about that when working outside.
  7. AFAIK everyone gets their own loot and it cannot seen by other players. So loot away worry free. It sounds like you found an Event. They usually shown up as an orange circle on map. These do reset after a short time, so they can be done multiple times. If you see a blue circle, that will be tied to a quest. Some places do have a minimum enemy level. Often your character will mention something about it as you enter. It does show up somewhere on your UI but forget where. Will look again when I play tonight
  8. You left me.............................with the Butcher wanting me as the main ingredient for his evening meal!!!!!!!!!!! Dude, I trusted you lol. I finally was able to outrun him with about 25% health and no pots left. He's pretty quick for big fella
  9. Just checking to see if you saw my join clan request gogo. The servers were a little wonky today so just making sure it went thru. Oh and I met up with a D1 boss who will remain unnamed (don't want to ruin surprise for anyone). I am proud to say I killed him without taking a single HP of damage. (Well, he glitched in a door as I ran for my life upon seeing him and him giving immediate chase,. So I was able to gleefully smack him around at my leisure , but hey, a win is a win, regardless of style)
  10. I tried to explore as much as I could and every where I went the enemies were always within 1-3 levels of me. From what I understand I could be doing an event where you have to say, kill all monsters. I could be level 25 and enemies will be very close to my level. But someone who is level 10 could also be participating in the same event and enemies will, for him, be around his level. It means any level player can play with any other level players even during events. It is weird to see your level 25 toon taking a noticeably longer time to kill monsters that the much lower level toon is mowing down. So getting the right gear is going to be super important. I was noticing it and though I didn't level up beyond level 25. If you pick the wrong skills or have bad luck with gear it seems you will struggle. And I can't go some place where the enemies are 5-10 levels below me and farm them for a while for gear or get Obols to gamble with for items. There isn't really an area that if I'm over my head, I can back track to and re-do some earlier regions. I didn't hit a road block or anything during the Beta that prevented me from exploring any area, I just noticed that mediocre gear will slow you down more than any other factor you can control. And if you have bad luck with gear, there isn't a simple solution to improve it. But it was only the Beta and most likely I haven't seen all the mechanics/itemization/features etc available for my toon at lower levels. I've seen several posts on their forum about it and I'm sure much will change before the game goes live (crossing fingers). Just something I have some concerns about.
  11. My over all impressions so far... Pros Combat is smooth and responsive. Like how all the skills feel and look. Seems Diablo always nails the combat aspect of their games The part of the main campaign story so far has been good with very good voice actors. Cut scenes look great. You can skip them if you hold ESC I do like the random events you come across as you explore. Typically show up as an orange circle on map. Cons I just never felt like I was getting more powerful. With the enemies always leveling up with you, I never had the feeling of finally being able to whoop enemies that might have been a little difficult in earlier levels. I understand why they did it but I do miss the feeling of finally being much stronger than them. Active Skills have 5 levels (and 2 modifiers) and Passive ones can have 3 typically. It might just be because I'm not high enough level yet but increasing skill levels didn't seem to affect much. And as far as I can tell, I won't be able to assign attribute points. I was hoping I could make characters focus on say Strength for the Barb or Int for Sorc. But it seems only way to increase them is through gear . I think D4 will be heavily gear-dependent. I was able to get Legendaries on all equip slots by level 15. Mostly by gambling for them. From what I have read D4 Legendary items = D3 Magic or 'yellow' items. But I really think D4 progress will be dependent on gear. Bad gear and enemies at same level as you might make for a bad time. Played a rogue that got good drops/gambled and one that had horrible drops and the difference was huge. You won't be able to farm an easier area because, very simply, there won't be one. Sure there might be one where you are strong against that particular type of attack, say Fire or Cold, but beating up enemies a few (or several) levels below you is impossible. Hmm my Con list is getting long. Nothing really is a deal breaker for me, but I do worry about re-playability. I thoroughly enjoyed myself during both Beta weekends and a lot of my concerns may be me not fully understanding the mechanics yet. But I do really hope my characters are not defined solely by the gear they have equipped. On a side note. Are we thinking about setting up a D.A.R.K Clan? Though I did not try to party up with anyone, many people are complaining that assembling parties with people not in your Clan or Friends list is problematic. @ gogo I believe Respec is free up to clvl 15, then cost increases as you get higher in clvl
  12. Hey Gogo Yeah it's been a bit since I've been around. Haven't played anything really in the last few years except Rimworld. Tried to get back into D2 and D3 but just couldn't find the desire to play much of them. I don't think it's porting to mobile, maybe the better word I should have used was console which I know it'll be on. I usually go for the big ugly brute types..like the Sacred 2 Shadow Warrior or Diablo's Barb. But I've taken a liking to D4's Rogue, which I'll probably start with unless the Druid blows me away during next Beta. Just glad to be excited about playing Diablo again.
  13. Thank you for the tips Masteff....had absolutely no idea or even noticed the triangle on boss health bar. I did notice the Healer refilled my potions but since she does offer elixirs and show health pots too, just thought I could buy some. I did play a Rogue after getting a Barb to level 20, so it must have been an account bonus he got. Never looked at bonuses during the beta. I am a bit near sighted now so most of the text is blur unless I have my reading glasses on and my face about a foot from the monitor. Will look into GUI scaling this upcoming beta or just go get some bigger screens (or maybe both) It does seem the UI is phone based especially the Emote wheel, but not really a an issue for me.
  14. Played a bit this weekend and a few thoughts First off.......Fresh Meat!!...I was not ready for that individual making a cameo appearance. And he is tough. Won't say any more but dang. I hadn't had that feeling in a Diablo game since first meeting him in D1. Even though it was an open world, I didn't really bump into other players too much, and usually only interacted during 'Events' that are scattered around the map. Dungeons are solo only unless you're in a party. Didn't get to participate in a World Event/World Boss. I wanted to but never happened to be on-line when one was happening.(if they were in this beta) The feel of combat was fine though I do have to figure out the weapon slots. Not sure how or if they are tied to a skill, or how to change, but didn't look into it too much. The combat felt more "meaty", watching enemies get stunned or knocked back or just being temporarily dazed was cool. I felt strong and kinda bad-arsed when I could just whack on an elite and he could never recover before I whacked him again. Potions are a bit different. You have to upgrade them instead of just finding bigger versions during leveling up your toon. And you can only hold so many. Barbarian started with 4, the Rogue with 5. Though they do drop fairly often from enemies and even bosses during the fight. Wasn't able to buy any but not sure if that was a beta thing. The Skill Tree is interesting...need to really look more into it than I did. (I just wanted to play ). But at least there is a tree. Missed having that in D3. Wasn't able to test out horses as I believe they weren't available in beta. Least I never figured out how to get one. Over all the combat is smooth and to me, rewarding. The graphics are good and what story we got seemed pretty decent. The Barb is under-powered/gear dependent, the Rogue is a combination of the old Amazon/Assassin and is an easy class to play, and the Sorc is way over-powered, so they kept that tradition going.
  15. I would put Grim Dawn right up there in the top 3 games I've played. Diablo II will always be #1 I think just because I grew up with that game. so to speak. That was the game the got me hooked on RPG's. Sacred 1 would be #2 (Sorry Sacred 2, while I liked the game, it never pulled me in liked Sacred did) and Grim Dawn has to be at least #3. At this moment I have 7,661 hours played according to Steam I know some of those hours are due to me pausing game overnight and then playing again next day, but I would say at least 5,000 hours is legit playing. I think the biggest selling point for me is the sheer number of builds and play styles, it can be overwhelming sometimes. Even with all those hours played, I still haven't beaten game on Ultimate, It seems once I get to Ultimate, I always to start a new build I've been thinking about. The dev's are constantly updating and balancing game. Though I do agree the forums can be a cesspool at times. I stopped posting in there years ago. Great single player game. If you mostly play MP I would give it a pass though. I never had good luck with that.
  16. Definitely getting D4. Will probably be playing Day One. Now just have to wait for that to come
  17. While I won't say I didn't take Covid seriously, it just seemed like it was something that happened to other people. I have been in and out of soooo many ambulances, hospitals, Covid testing sites etc for communications support and I didn't even have a stray sneeze. I have been in numerous offices/buildings/trailers where people have had Covid. Heck, after the first week or two after shut down, my shop was literally back to normal with the exception of wearing masks. We really thought we would have time to do all these little projects we have wanted to do for years around the shop. But it was back to the grind after a week of talking about it. So now we're a year in and thought we could see the light at the end of the tunnel with Covid. And then reality slapped us in the face...HARD. Everyone in my shop has gotten Covid within the last month, except for me. How I have not gotten it, I have no idea. And it's bad, really bad....if anyone compares it to a flu, well umm no. We've had 2 hospitalized and the rest look worse than I could ever imagine. My boss got it the worst and I have never been more scared for him. I really thought he was on death's door. He ended up being in ICU for a week and the hospital for 2. He just came back to work today, but he looks soo weak and fragile. While I have had 2 relatives die from Covid, both were elderly and had existing health problems ( definitely sucked but I could rationalize it in my head). But the guys at my shop are basically very healthy. No one has any major health issues. I've just been holding down the fort, hoping/waiting for everyone to recover...which it looks like will happen...everyone should make a full recovery...just some might take a bit. I think my boss will be feeling some effects for a while. Really really really hope this is over soon. I plan to get vaccinated next week so hopefully it won't affect our shop directly again. At home the kiddo is fine and everyone else in my immediate family has been vaccinated. Hope everyone out there is staying safe.
  18. I bumped into this while looking into D4 and the re-release of D2. For anyone that played D2, and especially if you played MP, this is definitely worth a watch
  19. It really looks like they're going back to what made Diablo I & 2 great. An actual skill tree....I cannot possibly express how disappointed I was that D3 didn't have it...none of my builds/characters felt unique, nothing special to them. Even my flawed builds had something special about them that made them mine in D2. Look like D4 will have repsec (at a cost). That was something I initially was against until I played Grim Dawn and used it a few times when I selected a skill that didn't work as I expected.
  20. It's an early access game, but you need to actually buy it to play it. Right now it's 19.99 USD on Steam. Here's what they wrote about what to expect during early access. Why Early Access? “We want the game to be properly tested in the field while we implement the core features. Wolcen: Lords of Mayhem is an ambitious project and we want to share its evolution with the Community, gather feedback, and improve the game accordingly. The game has a lot of replayable mechanics to test as well and we want to make sure that these mechanics are appreciated and polished. An Early access is a perfect way to achieve these goals.” Approximately how long will this game be in Early Access? “It is important to us that Wolcen is properly polished before its release. We hope to move to Beta during 2018. We will keep the Community informed on important future dates for Wolcen with news on Steam, the Official website, and on the Social medias.” How is the full version planned to differ from the Early Access version? “The Early Access version of the game will include the major gameplay features. The storyline, main quests, side quests, and other contents will only be available once the game is released.” What is the current state of the Early Access version? “The game presently allows you to visit an alpha quest zone for 3-5 hours, leading you to level 13-14. You can then reach level 20 and explore the world, farm for equipment in the bounty’s infinite dungeon, make PVE challenges in the arena for exceptional rewards, or participate to the daily dungeon and compete with other players for the best time. You can access around 400 skills in the Passive Skill Tree split in 11 archetypes so far (on 20 planned). Wolcen doesn’t force you to choose any class, so feel free to mix these archetypes for a customized experience of the game! Around 20 spells are implemented (signature skills excluded) and more are coming. These spells can be improved as you use them and have various cool effects to increase their power and efficiency. The environment will react to your actions and you can perform elemental combos to affect your enemies.” Will the game be priced differently during and after Early Access? “Yes. As the content gets implemented, the price of the game will increase progressively.” How are you planning on involving the Community in your development process? “The community has various ways to communicate and share with us, on these last 2 years we have been able to improve the game a lot thanks to the community feedback and reports. Official forums and Steam forums can be used to express issues, ideas, feedback in general, or even report bugs. Trello is used for the Roadmap, Suggestions and the Bug tracker. We also gather your reactions from various social medias (Facebook, Twitter, Instagram, Youtube, Twitch, streamers in general). If we can, we participate to streaming and provide answers to some questions. Finally, all developers are on Wolcen’s official server on Discord. All the useful links to communicate with us are available here: https://wolcengame.com/forums/topic/usefull-links-for-wolcen/. We have a dedicated Community Manager to take care of our Community and ensure that while we develop the game we all stay connected to your needs, your opinions, and what you expect from us so our great game will also be your great game.”
  21. Hey Thorium... Sorry the first go at Kickstarter didn't work out well....though the game wasn't one I was interested in (sorry ), we all hoped you were successful in your endeavor. If this new game is any type of rpg or city builder, I would be more than happy to help out. While I don't have any skills in modding or in making the game...I will happily alpha/beta test for you guys
  22. Think we had 1 nice day in last few weeks...just raw, wet and miserable here. Feel bad for the Boston marathon runners today. Windy, rainy and high in the upper 30's. Not a nice day for a long run. I know I may complain about the weather just a wee bit but I guess that comes with working outside a lot. Just about finished with all the storm(s) repairs. My daughter had just asked me what the worst weather to work in is....easy answers would be blizzards and thunderstorms but we don't work in those...too dangerous. So what would be the worst I'd actually work in. Has to be a day like today. Windy, rainy with temps in the 30's. Once your hands get wet, they cramp and you can't feel anything or hold anything. I've had days where we'd work for 15 minutes then run inside the van and put our hands on the heaters for 15 minutes. Then go back out for round 2. Rinse and repeat for the whole day. Though today is one of those days, I'll be inside shop all day...phew
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