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Giard

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  • All time best video game ever played
    Final Fantasy Tactics
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  1. Hello again! I've just checked and it seems Damage Lore is a secondary offensive skill, meaning I would have to take a Weapon Lore skill before...this seems like a waste of a skill slot, so I will take Combat Discipline instead to increase damage. I have another question for you.. Would you do more damage with Incendiary Shower if it were modded like this? More meteors, more chance to stun, and more chance to crit. Intensity seems more or less important, as BT will be used against moving mobs, and Incendiary Shower against slow moving or not moving at all bosses. Stun seems like a lock for Bronze mod. * Skull Smash - Chance to stun opponents on impact. (30% + 0.3% per CA level chance of stunning) * Continuity - Increases Incendiary Shower duration. (increases number of meteors) * Devastation - Increases the chance of inflicting critical hits. (9.9% + 0.1% per CA level chance)
  2. Thank you very much! I'll continue to check your build for any further questions I have. Have fun
  3. Hello, I'm a new player to Sacred 2 and your guide is very useful in reducing my mistakes while I'm making my first char, a High Elf. I have a question though. Would Damage Lore be good say, instead of Delphic Arcania Lore? I believe that Damage Lore mastery would increase a lot the damage of Blazing Tempest's DMT, and also other burns. Would it be a bad choice? I have chosen Inferno as the bronze mod for Incandescent Skin too, so it would go well with it. I'd love to have your opinion soon!
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