Jump to content

Mr_Sox

Members
  • Posts

    9
  • Joined

  • Last visited

Previous Fields

  • All time best video game ever played
    diablo 2
  • Real Name
    --
  • Country
    Canada

Mr_Sox's Achievements

Polonium Wizard

Polonium Wizard (3/20)

0

Reputation

  1. just want to point out that on this page: http://www.sacredwiki.org/index.php5/Sacred_2:Fallen_Angel I think that this: 'Xbox 360 – Information specific to the Xbox 360 version of the game' Should be in fact something like 'Console-version specific information' Then in the page, you could build some index like - Both consoles [tab] - Topic 1 [tab] - Topic 2 - PS3 Only [tab] - Topic 3 - 360 Only [tab] - Topic 4 etc. And the GUI document should be in the 'both consoles' part, since the document information is good for both and when there are differences they are pointed out. If you would like, I could try to lend a hand. Let me know --Sox Edit: Unaki is right, there isn't much difference between the consoles and pc version (balance is the same I think), so what's left are menus, bugs, patches, controls and maybe some exceptional game mechanics difference (although I haven't heard of any yet). So that shouldn't creep up much.
  2. Didn't nail that one, I'll try when I play later today. Thanks for that !
  3. See! Told ya it was a 'feature' imported from ps3 (it always behaved like this on ps3)
  4. tough luck :/ hope your next attempt goes better
  5. Thats just your game lagging. I beg your pardon, but you're mistaken. I've played a lot of this game in the past week, and up until I applied the patch, the response from the radial menu was as instantaneous as any dedicated gamer could wish. As soon as the patch was applied, the responsiveness of the RB radial menu immediately dropped noticeably. There was no lag in the game at the time. Please don't assume you know better than the person who has seen a particular aspect of the game in action. This delay in the menu has been reported and confirmed by a number of other Xbox 360 players on other forums, too. I think that's a 'feature' they imported from the ps3 version
  6. Can't believe the game shipped without this => Player-Trade on a single console added
  7. There's an existing thread for the 360, so I thought I would create one for the ps3 PSN: Mr_Sox
  8. You have a level gap problem. I think this is completely absurd (the 10 level gap max)
×
×
  • Create New...
Please Sign In or Sign Up