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Chofranc

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About Chofranc

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    Leaden Juggernaut

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    pizza
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    darkmatters
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    PC
  • Country
    Chile
  1. Enhanced Spells Mod (Sacred 2)

    I'm playing a pure caster serap using mostly celestial magic for damage and my only source of protection is Divine Protection so I always have this cooldown in check, when the angel turns the enemies into allies it messed up my plans because it heals the enemy and I must wait to kill them which also make me lose precious time. Instill Belief is more harmful than helpful since you don't have control over it and disrupt the gameplay because of this. Maybe the Guardian Angel could use Flaring Nova with a chance to stun instead of Instill Belief. Edit: I learned a bit of modding and I replaced Instill Belief with this custom Flaring nova that I created: Its feel better than Instill Belief IMO, is the basic Flaring Nova but with a static 50% chance to stun the enemies. It doesn't seems to scale with CA or with skills but the stun effect is worth.
  2. Enhanced Spells Mod (Sacred 2)

    Hi flix, first, thanks for all of the mods that you do, I don't know if you still work in this mod but I have a suggestion, Could you reduce or remove the collision box of the Dragon mage familiar? The familiar always gets in the way and body blocks you, I don't know if other summoned creatures have this problem but I think that you should check that.
  3. [Dev] Diablo 2 Fallen mod for Sacred 2

    Hi, I just want to thank you for this great mod, it really enhance sacred 2 specially in the aspect of minions, I'm enjoying a lot this last aspect. Can I request you something? The Hurricane CA of the druid whenever I cast it, it cause a big FPS drop when I activate it. I think that is because spawn too much particles.
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