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Zettt

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Everything posted by Zettt

  1. Two questions. 1. Do you change the waterform in slot 1 to meteor with a hot key? 2. Would you die if you got a hit, or is there a way that you prevent getting killed with such low health? I know waterform helps to make creatures not see you, but I assume this is a specific tactic where you expect no hits on your toon...
  2. Nope, I tried out the Wood Elf instead. Multiple hit + loopy arrow (whatever it's called). Pretty strong build so far. But yes, pity about the Wind Mage. Without lag I can even do the Valley in Underworld. With lag, I die immediately :') (Or it just crashes.)
  3. Thanks! So basically WIDD and CFOW don't interact with each other.
  4. Hi Guys I was wondering, what is the difference between Wounds Increase Damage Dealt and Chance to Open Wounds? With WIDD, the idea seems to be pretty simple: If your health goes down, your damage goes up. However, I don't know what Chance to Open Wounds means. Does WIDD have a % probability of occuring? And this is the chance to open wounds? Are WIDD and CTOW even related? I haven't made a true WIDD build and I am not sure whether CTOW goes hand in hand with it. With other modifiers, it kind of makes sense how this is used. If you have lifeleech / damage increases your health, and you have damage per hit to your own health, you can have the two cancel each other out, but still use WIDD in the process. As your health goes down, it gives the WIDD bonus, and then lifeleech gives you back the lost hit points. But how does CTOW come into the picture? Thanks Z
  5. I wonder if it is possible to fix it with something like OpenGL. I guess the code for Sacred is not available, would have been cool to read some of the source code.
  6. That sucks. My mage was (uhm is) basically a one hit wonder. But the super frailty means I just can't survive the lag levels in Niobium. Looks like I'll have to play with my Fire Mage more... :P It's a pity though, places like the Orc deserts are fine as I can sort of anticipate the lag.
  7. Hi guys I have a Niobium GoW Battlemage and I ended up using Orla's Spear basically exclusively as it just works really well both with GoW and Whirlwind. However, I noticed back in Gold that things get a bit laggy when there are a lot of enemies. It kind of kept getting worse, but not enough to make it unplayable. If I don't get killed, I don't really worry and Orla mostly kills everything togething with one GoW, and sometimes a few in sequence close the a group leader. The problem is in Niobium that the mage becomes pretty frail (I am still waiting to get some upgraded Amarris and better socket items) and the lag with Orla is now so bad that the game is unplayable for any difficult parts, especially Underworld where the Sakkara Demons are an easy target for poison damage... Except, everything lags and whatever lurks around with the Sakkaras are basically poison proof and just kill me once the game freezes up with the Orla shock rings all over the place. Is there anything I can do about the lag with Orla? Is it a well known issue? Z
  8. Hey guys My second post was supposed to say that I figured out only later that the portals are the slab ones. There is in fact a FAKE portal close to the merchant and combo master (to the right) and then further to the right is the actual portal! Took me a while to figure this out. Z
  9. For those who find this... Sacred Underground portals looks different from normal Ancaria Sacred ones—they are slabs with the logo on it. Portals that looks like the normal portals are not portals.
  10. Does the community patch help for startup issues too?
  11. Hey Guys Is there a standard guide for getting the Steam version of Sacred 2 Gold to work these days? A lot of the questions are from a few years ago, and a lot of the advice on Steam is not a walkthrough guide. With Sacred 1 I could use dgVoodoo and followed the steps and everything worked. My friend downloaded the game and is trying to get it to start up. Would probably be Windows 10, but I can check, could be 7 or 8 too. Z
  12. Hi everyone I tried to activate the portal in the Dryad Forest (near the combo master and salesman), but it doesn't activate. It's my first time running underground and I don't know all the portals. Is there any reason why it would not activate? I don't think I have found or activated any other portals. Thanks! Z
  13. PS. I've only found the Dark Elf with 3 chars above level 60. And I recall it was early on in the game.
  14. I based my GoW Battlemage on Csaszar's guide. I happened upon Orla and then crazy things happened. It's way overpowered at level 60-70 in Gold and kills dragons with one shot (if you stand really close). It even kills different types of dragons with one shot... I'm running Gold now to see what happens in Plat...
  15. I've noticed that the starting area for the Seraphim seems to have this aspect. That very first crate has given me a musical instrument I think 3 times and my Seraphim has only been there probably 6 or 7 times, including games that I discarded or died. Hardcore I guess is not a thing anymore, I play SP anyway, but survival bonus *is* a thing. I think it was 2 flutes and 1 harp.
  16. Thorin, thank you so much for the detailed response! Looks like I will have to copy my trusty dwarf Mithril into a Forge King... I didn't know you could forge magic find. If I share the items with my other toons it would make hunting for greens easier. But, I understand your point about greens. I am a bit sentimental and like having a set, but I've realised like you say uniques + selected greens are generally better. Two exceptions for me are full Amarri's for my GoW Orla Battlemage to get secret damage + shock magic damage with Orla's Spear... and (still looking for this though) full Byleth for my Fire Spiral Battlemage to get Burning Bone. I share between my toons via local multiplayer saves, but it would have been cool if this game was still more active in multiplayer online. Do you have any builds that use Aarnum's Blade well? The trap skill seems a bit useless for me if you have a high damage build. I guess it's for more specialised builds? Someone mentioned a Flying Demon Aarnum combination, but I can't think of a good use for Aarnum's Blade that really uses it's somewhat odd set bonus. Thanks again! Z
  17. I hope I get a resurrection badge, but I've build an Orla Gust of Wind Battlemage and Dragon's die in 1 or 2 casts... I don't think I can find a way to get my Fire Spiral Battlemage to ever match my GoW Battlemage now...
  18. Hey Everyone I've been trying out the dwarf, and I am quite fond of the little big fellow. I have a few questions though: 1. Does the Dwarf not have dual wielding at all? I am using Fadalmar's Axe and two would be sweet... 2. Some people mention bugs with Greed, but it seems to be working well for me. Is there anything else about Greed that I should know? I like harvesting greens for my other toons... 3. Any other tips on stats or builds? I have read about the Dwarven Steel + Dwarven Armor + War Cry combo, but don't seem to need it yet (I am just finishing up on Silver). I would like to drop Axe Lore, but I want to use Fadalmar, which is a problem since I need to socket all three rings, but now without dual wield I have no trick to wear Fadalmar without Axe Lore. Is it possible to bypass this without dual wielding 2 Fadalmars? 4. The same question holds for Aarnam's Blade... Am I forced to take Sword Lore? Z
  19. I followed this guide mostly for my new character... Ghost is now at level 50 and indeed fire demons are fun to kill. I am considering adding meteor storm as a second attack, but not sure if I am going to. My last 2 skills are unfilled; waiting to decide what to pick (and apparently it's not necessary to pick something)... Except of course for the irritation of skeletons. Fire spiral works well with them so maybe I should pick Fire Magic... I don't know what VOT is though? Is it in normal Ancara or in Underworld? PS: I don't have full Amarri yet, so that may help with the skeles.
  20. All the possibilities like that are also what makes the game so replayable...
  21. Hey Guys What do the different socket colours mean? I've noticed some are grey and some are red. I think there maybe orange? I seem to recall that rings and ammys can be socketed in different places, but I've been (re)playing Sacred 1 now for a while and I just socket ammys in everything and it seems to work. Z
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