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Hal900x

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Hal900x last won the day on June 29 2018

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  • Favorite pizza topping
    Canadian Bacon
  • Why do you want to join DarkMatters?
    Help with Sacred Gold mechanics
  • All time best video game ever played
    Fallout 2
  • Real Name
    Hal
  • Country
    United States

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  1. Just finished it. The ghost NPC gave me some diaries, but I didn't pick them up before the town transitioned to daytime. What are they?
  2. Southwest of Lakeview Tavern, in Act II, there are a lot of ghosts. Taking a path directly South of the nearest resurrection stone, you come to a ghost guard who tells you "You need permission from the baron" to pass the gate. I haven't found anything in the wiki other than that you cannot pass because "The baron is long dead". There looks to be a whole town beyond it, with a merchant icon. Maybe there is another way in but I haven't found it. There looks to be a path parallel to the river running NE that leads to Lakeview Tavern but I can't seem to find that either, I just end up following the river until it's blocked. Pretty good sized area back there that is clearly populated with something! I tried looking at the online map but I couldn't locate Lakeview Tavern even though I was pretty certain I was looking in the right place. Also could not find the icon key for the online map, only the in-game one, on the wiki even though it says I should see both. EDIT: I figured it out. This game is great but has some major flaws. The quest tracker is one of them. Often my objectives vanish from the map, and/or the next step in the quest doesn't show up in the log. Sacred II doesn't know how to recover from a crash, in particular. And of course, there is the pathing...God, it's so bad. Still, I play every damn day.
  3. Yep, that's what I was looking for. Still playing, just haven't posted in a while.
  4. Yeah that explains dust devil but not goldenglade. No matter what I do, invest skill points, items, etc it's regen time does not go down. Maybe because it's a defensive ca?
  5. How can I tell what gets unlocked? Because even if I do have the skill, it still only says something like "modifier: ranged weapons". There is still no number after it whether it is unlocked or not.
  6. Unlock what bonus? There is no number next to it. You mean to say I am not getting any of the 3 or 4 different stats on the item unless I have the modifier skill?
  7. Most gear pieces etc have a "modifier:skillname" property on them. This is before or after the usual bonuses you might see. I've got some shoes that say modifier: ranged weapons, followed by chance to evade 5%, physical damage +6.5%, etc. The ranged weapons modifier has no number after it. Another pair of shoes might have Shield Lore, etc. So far it's always been just one of these blank modifiers on each piece. How does this work? Does it boost the numbered modifiers on the item by a multiple of the "modifier" skill?
  8. I noticed that Goldenglade Touch's regen time is not reduced by Combat Discipline. Didn't see anything about this on the wiki, but I'm guessing it only benefits combat arts that are attacks or do damage. That or it's a bug. Edit: it gets weirder: Dust Devil is at 46s regen. Putting it into a combo makes it 45.9s. That's not 10%. What's going on here? Is it a display bug?
  9. Can you mount a horse with quest npcs following you? That's the only thing I can come up with. Completely new to the game, just got my first horse. I dont have Riding skill but I didn't think you needed it. Edit: Nevermind, it was a glitch. Reloaded and it was fine
  10. I'm using this early Dryad build to try out Sacred 2: There are so many different stats, esp. on jewelry, in this game. Sure, I know what they supposedly do, but I don't know what to prioritize and equip. I have like 10 rings and pendants with so many different things: spell intensity, chance to evade, reduced chance for enemy to evade, base stats like Stamina, just on and on and onnnn. The deep mathematics guides bewilder me a bit, so any help would be appreciated.
  11. That's just...awful. Woody, since you are so knowledgable, tell me: I killed my first boss today, and the best item that dropped was also the one I didn't have room for in my pack. I summoned my imp, who was off-screen. I walked to him, put a bunch of stuff in, and went back to the item. It wasn't there. I lost the single best drop of the game so far. Is this a bug, or are items supposed to vanish as soon as you move out of sight?
  12. Is there a key/mouse combo to quickly move items to or from the stash, rather than dragging them individually? I tried out shift, alt, crtl and right/left click combos but maybe I missed something. so far I've only succeeded in dropping of destroying items :|
  13. I've run into a couple NPCs that accompany you for killing quests and do attack, like Wilbur in Sacred 1. So not really escort NPCs. I assume the behavior is the same as for summons, so I'm worried I will have the same issue. I did play with all those control keys but they still leave my screen all the time, even if I set "close to me" behavior.
  14. Only just starting, but so far the followers are useless. They stray far behind, out of screen range and seem to attack randomly. I have played with the Range key and the individual/group attack modes but neither seems to change anything. Is there a way to get them to actually stay close to you so you don't lose them?
  15. Thanks Woody. It wasn't documented in the key reference in the manual or the game binds. There is always a bit of digging with the Sacred games.
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